Using technology for learning makes sense. Technology creates access, transparency, and opportunity. Any smartphone or tablet is media incarnate–video, animation, eBooks, essays, blog posts, messages, music, games. The modalities of light, color, and sound all arranged just so to communicate a message or create an experience.
But there is a difference, claims this graphic from teachbytes, between using technology and integrating it deeply into the learning experiences of students. This is, of course, what models like the SAMR model are based on–that idea of mere use to automate, to redefining what’s possible.
This is not a new idea, but what makes this graphic useful is the indicators offered that clarify Dos and Don’ts–kind of like an educator’s Goofus and Gallant.
Via Edumorfosis
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