Si les premiers articles mobilisaient très régulièrement les mots de "triche" et de "plagiat", il semblerait que ce soit de moins en moins le cas au fil des
Via Sandrine Decamps
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Depuis son arrivée sur le web à la fin de l'année 2022, ChatGPT a suscité de nombreuses réactions, notamment dans le monde de l'éducation.
Si les premiers articles mobilisaient très régulièrement les mots de "triche" et de "plagiat", il semblerait que ce soit de moins en moins le cas au fil des Via Sandrine Decamps No comment yet.
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Maya Bodnick, a rising sophomore at Harvard, wanted to see if professors could tell if an essay was written by her, or the artificial intelligence program ChatGPT. The results of her experiment have already led to some changes on the Ivy League school's campus. Via Chuck Sherwood, Former Senior Associate, TeleDimensions, Inc, juandoming, LGA
Comment apprendre malgré tout à considérer la richesse des pratiques numériques adolescentes et ne pas céder aux idées reçues ? Pour Benoît Labourdette, si l’on veut imaginer des projets culturels attentifs aux aspirations des jeunes, donc en phase avec ce qui les intéresse, un changement de posture s’impose. Via Bibliothèques-Médiathèques de Metz
Expertise as Elaboration: Teachers’ Reflections on an AI Tool-Embedded Writing Rubric | EdSurge NewsAI-driven tools may signal the integration of technology into learning in profound ways; however, the long trajectory of edtech has not yet changed th Via Yashy Tohsaku, juandoming
In the era of generative AI and digital media making, STEM needs to add arts education and evolve into STEAM--for all students' benefits. Via LGA
Instructors said generative AI has introduced various instructional challenges, including making it more complicated to detect student cheating Via EDTECH@UTRGV
From
edscoop
The University of Michigan published a new website and report on use of generative AI in teaching and research. Via EDTECH@UTRGV
In this new podcast from Kryterion, which is in the testing and certification business, Reddy talks about:
Via Edumorfosis
Master the art of content curation! Discover how to find, organize, and deliver quality learning resources. From defining objectives to copyright compliance, contextualizing descriptions to collaboration, unlock the potential of curated content for impactful learning experiences. Via EDTECH@UTRGV
By Michelle Caffrey "Norwegian ed-tech company Kahoot agreed to be acquired by a group of investors led by Goldman Sachs Asset Management for $1.7 billion, or 17.2 Norwegian Krones. Lego’s parent company, Kirkbi, is among the other co-investors, alongside private equity firm General Atlantic, Kahoot CEO Eilert Hanoa’s investment vehicle Glitrafjord, and other investors and management shareholders, Kahoot said. The deal is expected to close by the end of the year, pending regulatory approvals. In announcing the acquisition, Kahoot, which is traded on the Oslo Stock Exchange, also shared preliminary financial results for the second quarter. The company reported recognized revenue of more than $41 million for the quarter, up 14 percent year-over-year. The company also said its adjusted earnings before interest, taxes, depreciation, and amortization was $11 million for the quarter, an increase of 60 percent from the prior year’s period.
The offer to take Kahoot private offers shareholders about $3.48 a share, a 51 percent premium to its closing price of $2.28 in May when the investors disclosed their shareholding positions. Kahoot was founded in 2013 and designed to offer students a game-based platform to learn a range of subjects. It has acquired seven companies in since it launched, one of the largest being a $500 million acquisition of digital learning platform Clever in May 2021. “As the need for engaging learning, across home, school and work, continues to grow, I am excited about the opportunities this partnership represents for our users, our ecosystem of partners, and for the talented team across the Kahoot! Group, to advance education for hundreds of millions of learners everywhere,” Hanoa, Kahoot’s CEO, said in a statement. Goldman Sachs noted Kahoot’s unique brand, extensive reach, and scalable technology and operations in its announcement of the deal, as well as its focus on a wide range of customers, from school children to enterprise clients. The acquisition will allow Kahoot to benefit from operating as a private company, Goldman Sachs and co-investors said, noting that it plans to invest in product innovation and growth both organically and through acquisitions. Having access to private capital will allow the company to significantly boost it go-to-market strategy, it added. “Kahoot is unlocking learning potential for children, students and employees across the world. The company has a clear mission and value proposition and our investment will help to grow its impact and accelerate value for all stakeholders,” Michael Bruun, global co-head of private equity at Goldman Sachs Asset Management, said in a statement. The investment is another move by Lego parent company Kirkbi to grow its presence in the ed-tech market, after the company acquired BrainPop, maker of video-based learning tools, in October 2022. In a statement, Kirkbi Chief Investment Officer Thomas Lau Schleicher said Kahoot’s mission resonates with his organization’s “core values” and it finds “the investment fits very well with Kirkbi’s long-term investment strategy.”...
For full post: Via Roxana Marachi, PhD
As K–12 educators search for answers on how to approach generative artificial intelligence, agencies and organizations release recommendations for the modern classroom. Via EDTECH@UTRGV
Plongez dans la richesse de la langue avec le Dictionnaire des Francophones. Outil gratuit, participatif et accessible à tous pour explorer la diversité du Français. Via Fidel NAVAMUEL
Por José Sánchez-Santamaría* y Eva Olmedo Moreno** * Editor de RELIEVE-UCLM ** Directora de RELIEVE-UGR Palabras clave: RELIEVE, Inteligencia Artificial, Docencia, Transformación Digital, Educación, Investigación Educativa, Ética “Hal, a pesar de tu gran intelecto, ¿nunca te sientes frustrado... Via LGA, juandoming |
Large language models (LLMs) and Vision-Language Models (VLMs) have been proven to excel at multiple tasks, such as commonsense reasoning. Powerful as these models can be, they are not grounded in the 3D physical world, which involves richer concepts such as spatial relationships, affordances, physics, layout, and so on.
In this current work, researchers propose to inject the 3D world into large language models and introduce a whole new family of 3D-LLMs. Specifically, 3D-LLMs can take 3D point clouds and their features as input and perform a diverse set of 3D-related tasks, including captioning, dense captioning, 3D question answering, task decomposition, 3D grounding, 3D-assisted dialog, navigation, and so on.
Using three types of prompting mechanisms that they were able to design, enabled them to collect over 300k 3D-language data covering these tasks. To efficiently train 3D-LLMs, they first utilized a 3D feature extractor that obtains 3D features from rendered multi-view images. Then, they used 2D VLMs as backbones to train their 3D-LLMs. By introducing a 3D localization mechanism, 3D-LLMs can better capture 3D spatial information. Experiments on ScanQA showed that this model outperforms state-of-the-art baselines by a large margin (e.g., the BLEU-1 score surpasses state-of-the-art score by 9%). Furthermore, experiments on held-in datasets for 3D captioning, task composition, and 3D-assisted dialogue show that this model outperforms 2D VLMs. Qualitative examples also show that this model could perform more tasks beyond the scope of existing LLMs and VLMs.
Project Page: : https://vis-www.cs.umass.edu/3dllm/. Via Dr. Stefan Gruenwald, juandoming
In this video, you'll learn about Canva's AI text to image generator and how to turn your text prompts into images. As Canva's already a design tool, it makes the process of designing your AI art and images that much more seamless as you already have all the tools available at your disposal. Via Dr. Tom D'Amico (@TDOttawa)
Kim Bertrand's curator insight,
January 22, 2025 10:24 AM
Use AI to help you find pictures by entering keywords (texts)! How cool is that?! You do not have to scroll down to find what you are looking for. All you have to type what you want to look for and AI will find it for you. Save time!
This article outlines our findings and offers a three-step action plan that higher education institutions can use to build and improve their online learning programs. Our aim is to help these institutions deliver better experiences and, we hope, outcomes for the students they serve. Via EDTECH@UTRGV
The report is free and includes the following six trends, as well as additional resources from Deloitte, McKinsey, and others to help you learn more about each trend. Via Edumorfosis
College and university educators can streamline communication, reduce workload, and improve efficiency by using social annotation tools. These tools can also positively impact how students perceive their learning. Via EDTECH@UTRGV
Michael Trucano discusses AI in educationand the potential for a third wave of the worldwide "digital divide." Via EDTECH@UTRGV
To implement ChatGPT-4 into the curriculum, institutions can explore various approaches, including partnerships, collaboration, and training Via EDTECH@UTRGV
To ensure the next generation of decision-makers can tackle tomorrow’s global challenges, we must embed systems thinking into the education system. Via Inovação Educacional, juandoming
An ERP implementation is usually the impetus that gets organizations thinking about technology training. However, upskilling employees on modern technologies should be an ongoing process and not just an occasional lunch date with the projector screen upon the purchase of new software. Via Edumorfosis, LGA |
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