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infos utiles aux gpmt (formation blended learning)
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Rescooped by michel verstrepen from le foyer de Ticeman
January 4, 2017 4:28 AM
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Minecraft Code: s’initier au code avec Minecraft en ligne – Le coutelas de Ticeman

Minecraft Code: s’initier au code avec Minecraft en ligne – Le coutelas de Ticeman | gpmt | Scoop.it

Via Ticeman
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Rescooped by michel verstrepen from E-learning francophone
January 3, 2017 4:50 PM
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Réinventer l’ingénierie de formation à l’ère du numérique | Thot Cursus

Réinventer l’ingénierie de formation à l’ère du numérique | Thot Cursus | gpmt | Scoop.it
Ingénierie : ensemble de méthodes qui vise à concevoir un produit/service/dispositif d’une façon rationnelle au bénéfice d’un donneur d’ordre et de bénéficiaires. L’ingénierie pédagogique s’intéresse à la relation entre le #formateur et l’apprenant. Elle précise les modalités d’animation d’organisation des espaces d’apprentissages, (salle ou espace en ligne), des moyens, et médias mobilisés pour faciliter les actes d’#apprentissage. Dans les espaces physiques, le #numérique oblige le concepteur à imaginer les usages des nouvelles surfaces de projections (Tableau ou vidéoprojecteurs interactifs), d’identifier […]The post Réinventer l’ingénierie de formation à l’ère du numérique | Thot Cursus appeared first on La Digital Learning Academy .
Via Xavier Van Dieren
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Rescooped by michel verstrepen from Gestion des connaissances
January 2, 2017 2:18 PM
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Michel Serres : "La seule autorité possible est fondée sur la compétence"

Michel Serres : "La seule autorité possible est fondée sur la compétence" | gpmt | Scoop.it
Pour Michel Serres, membre de l'Académie française et professeur à l'université Stanford, la véritable autorité est celle qui "grandit l'autre".

Via Jean-Claude Plourde
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Rescooped by michel verstrepen from TEFL & Ed Tech
January 2, 2017 2:14 PM
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8 Important Tips on How to Create Engaging Assignments in Google Classroom

8 Important Tips on How to Create Engaging Assignments in Google Classroom | gpmt | Scoop.it
Free resource of educational web tools, 21st century skills, tips and tutorials on how teachers and students integrate technology into education
Via Evdokia Roka
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Rescooped by michel verstrepen from Into the Driver's Seat
January 2, 2017 1:38 AM
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The Virtual Reality Tools Shelf | edshelf

The Virtual Reality Tools Shelf | edshelf | gpmt | Scoop.it

A collection of 23 virtual reality tools for educators.


Via Jim Lerman
Kathy Lynch's curator insight, January 17, 2017 6:23 PM
Thx Jim. Lots of gret possibilities to explore for exploring!
Rescooped by michel verstrepen from ICT for Australian Curriculum
January 1, 2017 1:50 PM
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Why Learning Through Social Networks Is The Future

Why Learning Through Social Networks Is The Future | gpmt | Scoop.it
by Paul Moss, edmerger.com Students Need Professional Learning Networks, Too Learning to create, manage and promote a professional learnin

Via Maree Whiteley
Helen Anderson's curator insight, May 5, 2017 10:54 PM

Why student need social learning networks.

Sandra Davies's curator insight, May 15, 2020 6:18 AM
PLN are important to my development so that I can create engaging digital pedagogies for my students
Scooped by michel verstrepen
January 1, 2017 1:28 PM
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A Blended Learning Strategy Makes a Difference Between Success and Failure - FE News

A Blended Learning Strategy Makes a Difference Between Success and Failure - FE News | gpmt | Scoop.it
The factors that can have a significant influence over the success of writing, implementing and developing an effective blended learning strategy.
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Scooped by michel verstrepen
December 31, 2016 6:42 AM
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De la compétence à la performance

Et si c’était ça la compétence : « mobiliser ou activer plusieurs savoirs, dans une situation et un contexte donné » comme la définit Guy Le Boterf, expert en gestion des ressources humaines, formation et management et auteur de nombreux ouvrages sur la compétence. Définition à compléter par celle de Philippe Zarifian, sociologue français, qui voit dans la compétence : « l’intelligence pratique des situations qui se manifeste par l’autonomie, les prises de responsabilités et la communication. »
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Rescooped by michel verstrepen from L'eVeille
December 30, 2016 4:44 PM
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Articuler le travail des étudiant·e·s en et en dehors de la classe

Articuler le travail des étudiant·e·s en et en dehors de la classe | gpmt | Scoop.it
Il y a quelques temps, j'avais publié un article sur ce blog intitulé "Faire travailler les étudiant·e·s en dehors de la classe". J'y présentais un document issu d'une réflexion collective avec des enseignant·e·s de mon université pour proposer aux étudiant·e·s des activités d'apprentissage pour préparer, exploiter ou prolonger les activités en classe. Depuis deux ans, cette… pour apprendre autrement
Via Sandrine Decamps
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Rescooped by michel verstrepen from Réflexion sur l'education
December 30, 2016 4:23 PM
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La folle et jeune histoire des « Labs » pédagogiques

La folle et jeune histoire des « Labs » pédagogiques | gpmt | Scoop.it
Les labs proposent trois espaces : un espace méthodologique, un espace d'apprentissage, un espace d'innovation. Le réseau des laboratoires d'apprentissage rassemble informellement près de 70 laboratoires pédagogiques.
Via Profleluherne
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Rescooped by michel verstrepen from L'eVeille
December 30, 2016 4:22 PM
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Créer des cartes mentales avec Coggle – son manuel d’utilisation – partie 1

Créer des cartes mentales avec Coggle – son manuel d’utilisation – partie 1 | gpmt | Scoop.it
Coggle est une application en ligne qui permet de créer des cartes mentales. Simple d’utilisatio
Via Sandrine Decamps
Rescooped by michel verstrepen from Learning & Technology News
December 30, 2016 12:35 PM
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This Is How Artificial Intelligence Will Shape eLearning For Good - eLearning Industry

This Is How Artificial Intelligence Will Shape eLearning For Good - eLearning Industry | gpmt | Scoop.it
Deep Learning has pushed the field of AI forward recently, producing incredible results in areas like speech and image recognition. Where most machine learning methodologies try to model the world, deep learning attempts to model the human brain in order to create and maintain its own representations of the world.

Via Nik Peachey
Oskar Almazan's curator insight, December 30, 2016 1:47 PM
In an age where everything is changing –and changing fast– it’s easy to forget how much we’ve progressed. While we may not have floating cars or robotic teachers, we are on the brink of some very exciting and dramatic developments across all industries. As one of the principal drivers of progression, it’s no surprise that learning –and education in general– has been a focus of technological advances. While eLearning is not a new concept, its popularity is increasing, especially as technology becomes more affordable. A big barrier for eLearning is the cost of developing content. According to a survey conducted by Chapman Alliance, developing one hour of eLearning content can take anything from 49 to 125 hours. In comparison to the 22 to 82 hours that it takes for instructor-led training (ILT), it is easy to see how the costs stack up. Even though eLearning wins in the long run due to its scalability, it can still pose a barrier to companies that can’t afford the initial investment. Developing ways to repurpose existing content can mitigate the expense of content development, and recent advances in Artificial Intelligence (AI) could be the silver bullet that’s needed. Here is how Artificial Intelligence will shape eLearning in the future.
Carol Hancox's curator insight, December 31, 2016 11:16 PM
Simple overview of the different terms of AI, Machine Learning, Deep learning etc and then applied to education
Mirjam Broeke's curator insight, January 1, 2017 3:07 AM
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Rescooped by michel verstrepen from Actualités Emploi et Formation - Trouvez votre formation sur www.nextformation.com
December 30, 2016 5:57 AM
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Chômage: FO s'inquiète de la situation des plus de 50 ans

Chômage: FO s'inquiète de la situation des plus de 50 ans | gpmt | Scoop.it
Force ouvrière s'inquiète de la "précarisation constante" des salariés et de la "catastrophe qui perdure" pour les demandeur

Via Emploi-Formation, NextFormation
NextFormation's curator insight, December 30, 2016 5:00 AM
Les seniors sont les plus touchés par le chômage.

Retrouvez plus d'actualités sur l'emploi et la formation, suivez-nous http://www.linkedin.com/company/nextformation
Rescooped by michel verstrepen from Educación a Distancia y TIC
January 4, 2017 4:28 AM
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Why Higher Education Needs Design Thinking

Why Higher Education Needs Design Thinking | gpmt | Scoop.it
Research professor Kate Canales believes design is crucial to disrupting higher education, and the timing has never been better.

Via LGA
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Rescooped by michel verstrepen from Educational Technology News
January 2, 2017 2:19 PM
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Can Gamification Help Struggling Students?

Can Gamification Help Struggling Students? | gpmt | Scoop.it

"If you aren’t familiar with the idea of gamification, be prepared to thank the Millennials for its inclusion in almost everything. Gamification involves bringing in traits traditionally associated with video games and using them to engage people in other activities. The principle has been used in everything from employee engagement efforts to healthcare objectives about customer wellness. And the educational system is not excluded from attempts to gamify previously uninspiring activities."


Via EDTECH@UTRGV
Ariane Benard Mechler's curator insight, March 11, 2017 3:47 PM

Gamification, an efficient way to attract and help millennials

Sergio Melendez's curator insight, September 16, 2024 4:53 PM
Gamification is an exciting feature that allows for meaningful contributions and motivates the students to try and learn within the context of the learning objectives and activities.
caseytburns@gmail.com's curator insight, September 2, 2025 9:00 PM
Great article for teachers who are constantly trying to find ways to connect and help those students who struggle with typical tasks. The central premise behind this article seems to resonate strongly with both empirical findings and practical experience by integrating game-like elements like progress indicators, badges, or choice-driven tasks nto learning, educators can create low-stakes environments that support mastery and build confidence in students who may feel overwhelmed by traditional instruction. Research underscores that gamification can enhance engagement, motivation, and cognitive processes like memory and attention, especially when thoughtfully tailored to individual needs. Most importantly, gamified approaches often introduce scaffolding opportunities like incremental challenges and immediate feedback that align well with the learning needs of students who struggle with pacing, focus, or self-efficacy. However, it’s critical to recognize that successful implementation depends heavily on inclusive design. Be sure to be aware of gamification that overlooks diverse learning styles or leans too heavily on extrinsic rewards risks reinforcing frustration or disengagement over time. While gamification offers meaningful promise for supporting struggling learners, its true value lies in crafting experiences that are adaptive, motivational, and pedagogically intentional. Good article!
Rescooped by michel verstrepen from Gestion des connaissances
January 2, 2017 2:16 PM
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Les 4 phases de l'APPRENTISSAGE - Les MECANISMES

► Rejoignez des milliers de Décliqués en adhérent gratuitement ici : https://lesdeclics.com/ ► En savoir plus avec notre ebook libre
Via Jean-Claude Plourde
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Rescooped by michel verstrepen from FabLab - DIY - 3D printing- Maker
January 2, 2017 10:13 AM
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Art-duino : fabriquer des objets connectés créatifs

Art-duino : fabriquer des objets connectés créatifs | gpmt | Scoop.it

Vous aimez travailler le papier ? Vous aimez le numérique ? Vous voulez apprendre à fabriquer des objets créatifs connectés ? Alors le nouveau Mooc proposé par Gobelins, l’école de l’image « Art-duino : fabriquer des objets connectés créatifs » est fait pour vous.

Une tendance numérique forte aujourd’hui est celle de l’objet connecté. Il fait aussi une entrée dans le monde créatif par le mouvement des « makers » et quelques artistes utilisent déjà le numérique et Internet pour « animer » ou « augmenter » leurs créations. Ce mooc vous propose justement de vous faire découvrir de manière très pédagogique - à travers quelques bases informatiques et électroniques accessibles à tous, ainsi que par la réalisation de deux papertoys - le plaisir de fabriquer un bel objet que l’on peut rendre interactif. Un grand challenge final vous permettra de laisser libre cours à votre créativité en réalisant vous-même un papertoy que vous « augmenterez » avec le numérique.


Via Bernard BRUNET, JP Fourcade
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Rescooped by michel verstrepen from Virtual Reality VR
January 1, 2017 3:35 PM
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The next frontier in virtual reality storytelling

The next frontier in virtual reality storytelling | gpmt | Scoop.it
The development of serialized content transformed traditional entertainment media and startups are now hoping it'll do the same for VR.

Via Timo Ilomäki
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Scooped by michel verstrepen
January 1, 2017 1:28 PM
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Le chiffre du mois : un LMS dans 83% des grandes entreprises

Le chiffre du mois : un LMS dans 83% des grandes entreprises | gpmt | Scoop.it
L'équipement en LMS progresse dans les grandes entreprises, nous apprend le 3e baromètre Fefaur et Cornerstone "Gestion de la formation et des talents".
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Scooped by michel verstrepen
January 1, 2017 1:27 PM
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La formation à distance : bonne alternative aux formations traditionnelles dans les entreprises ? Par Christophe Fabre, co-fondateur de Callimedia

La formation à distance : bonne alternative aux formations traditionnelles dans les entreprises ? Par Christophe Fabre, co-fondateur de Callimedia | gpmt | Scoop.it
formation distance bonne alternative formations traditionnelles entreprises christophe fabre co fondateur callimedia
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Rescooped by michel verstrepen from E-learning francophone
December 30, 2016 5:55 PM
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Un premier MOOC dédié aux responsables formation

Un premier MOOC dédié aux responsables formation | gpmt | Scoop.it
Depuis le mois d’octobre, les responsables #formation ont droit à leur propre #MOOC ! Co-créé par l’AFFEN et l’Université de Caen, le cours « Former et développer les compétences », suivi par plus de 12 000 participants, a pour ambition de sensibiliser les professionnels de la formation aux compétences qu’ils doivent développer pour, à leur tour, faire grandir les salariés de leur entreprise. Un podcast vidéo sur les neurosciences En co-construisant ce MOOC, Stéphane Diebold a souhaité mettre l’accent sur […]The post Un premier MOOC dédié aux responsables formation appeared first on La Digital Learning Academy .
Via Xavier Van Dieren
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Rescooped by michel verstrepen from Moodle and Web 2.0
December 30, 2016 4:23 PM
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Technologies That Will Define the Classroom of the Future

Technologies That Will Define the Classroom of the Future | gpmt | Scoop.it
What innovative technologies that have recently appeared will soon reside in the future classrooms?

Via Nik Peachey, Juergen Wagner
António Leça Domingues's curator insight, December 31, 2016 5:36 AM
Definindo a sala de aula do futuro.
Norton Gusky's curator insight, January 1, 2017 11:00 AM
Great article to start the new year.
Tony Guzman's curator insight, January 19, 2017 12:25 PM
While this blog entry focuses on elementary grade classrooms, these same technologies will disrupt the high school and college classrooms just as well!
Rescooped by michel verstrepen from iGeneration - Humane Use of Technology in an AI world (Pedagogy & Digital Innovation)
December 30, 2016 4:22 PM
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Reasons for Finland Education System to Stand Out on Top Consistently

Reasons for Finland Education System to Stand Out on Top Consistently | gpmt | Scoop.it
Finland has consistently remained at the top of international rankings of schooling systems for the past several years. Here are reasons to why!

Via Dr. Tom D'Amico (@TDOttawa)
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Rescooped by michel verstrepen from Educational Technology and Mobile Lerarning
December 30, 2016 4:22 PM
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Bloom's Digital Taxonomy for The Web

Bloom's Digital Taxonomy for The Web | gpmt | Scoop.it
Empty description

Via Educatorstechnology
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Rescooped by michel verstrepen from Into the Driver's Seat
December 30, 2016 11:23 AM
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Learning in the digital age - theory and practice

Learning technology is just about everywhere in education. Universities are replete with lecture capture tools, interactive media, web based content and person…

Via Ana Cristina Pratas, Jim Lerman
Francisco Restivo's curator insight, December 8, 2015 5:33 PM

Great presentation by Steve Wheeler.

Nancy Jones's curator insight, December 31, 2016 11:39 AM
while this presentation is really quite in depth (74 slides) it covers some important points. Semms like something that would be interesting to share with colleagues as it really covers a number of topics that apply to modern learners.
Ajo Monzó's curator insight, February 28, 2017 6:14 AM
Clarissim!