gpmt
66.9K views | +1 today
gpmt
infos utiles aux gpmt (formation blended learning)
Your new post is loading...
Your new post is loading...
Scooped by michel verstrepen
October 9, 2022 12:20 AM
Scoop.it!

Amazon warehouse robots are getting closer to replacing human hands

Amazon warehouse robots are getting closer to replacing human hands | gpmt | Scoop.it
A new "pinch-grasping" Amazon robot handles 1,000 items an hour and could speed up warehouse automation.
Rescooped by michel verstrepen from E-Learning-Inclusivo (Mashup)
October 8, 2022 12:24 AM
Scoop.it!

Lifelong learning: el aprendizaje continuado se transforma en permanente con la Educación Disruptiva –

Lifelong learning: el aprendizaje continuado se transforma en permanente con la Educación Disruptiva – | gpmt | Scoop.it
Juan Domingo Farnós Imagen: FÉLIX MARA Desde el punto de vista del alumno, por lo tanto, el Lifelong como aprendizaje, es un compromiso continuo en la adquisición y aplicación de conocimientos y habilidades en el contexto de los auténticos problemas, auto-dirigidos. Las organizaciones educativas, las de formación… se están dado cuenta, que empiezan a perder…

Via juandoming
No comment yet.
Rescooped by michel verstrepen from Educational Technology News
October 8, 2022 12:23 AM
Scoop.it!

Learning Outcomes = Skills? Should Higher Education and Employers Speak the Same Language?

Learning Outcomes = Skills? Should Higher Education and Employers Speak the Same Language? | gpmt | Scoop.it
This morning I read thoughts from Jeff Selingo, a higher education industry analyst, in reaction to a decision by Vladimir Gendelman, a CEO at Company Folders, Inc., to eliminate college degree requirements for all job positions at his company. Among other ideas, Selingo shared the notion of putting work at the core and learning as the side gig in higher ed since the modern conceptualization is that learning is at the core and work is at the side via experiential learning.

Via EDTECH@UTRGV
No comment yet.
Rescooped by michel verstrepen from Educational Technology News
October 6, 2022 4:28 PM
Scoop.it!

Professors Study Online Learning and Its Effects on College Students During the Pandemic

Professors Study Online Learning and Its Effects on College Students During the Pandemic | gpmt | Scoop.it
When the pandemic forced university students to study at home, Sinjini Mitra and Denise Stanley set out to understand the impact that virtual learning would have on students’ college experience, performance and future preferences for online learning.

Some of the results were surprising. While many focused on a lack of technology and Wi-Fi issues, the researchers discovered that a lack of privacy and space led students’ concerns. In fact, 62% of the approximately 300 respondents from two surveys conducted in spring 2021 and fall 2020, indicated privacy as one of their primary concerns.

Via EDTECH@UTRGV
No comment yet.
Rescooped by michel verstrepen from Veille professionnelle des Bibliothèques-Médiathèques de Metz
October 6, 2022 3:50 PM
Scoop.it!

Mythe du Digital Native / La Click.net

Mythe du Digital Native / La Click.net | gpmt | Scoop.it

Les jeunes nés avec les Technologies de l’Information et de la Communication en auraient une maîtrise innée ? Il est plus que temps de tordre le cou à ce cliché.

Avant de rentrer dans le vif du sujet, rappelons d’abord un chiffre en lien avec l’illectronisme : près de 30% des 15-29 ans se déclarent peu ou pas compétents en matière d’administration numérique. 

Ils sont pourtant considérés comme étant des Digital Natives.


Via Bibliothèques-Médiathèques de Metz
No comment yet.
Rescooped by michel verstrepen from Educational Technology News
October 6, 2022 3:49 PM
Scoop.it!

This Company Aims to Become the Amazon of Lifelong Learning

This Company Aims to Become the Amazon of Lifelong Learning | gpmt | Scoop.it
The Singapore-based company Genius Group has turned some of its attention to the U.S. edtech market recently.

It’s making acquisitions, and even listed on the New York Stock Exchange in April.

In July, the company bought the for-profit University of Antelope Valley in California, saying it would incorporate it as a portal in the metaverse, part of the voguish effort to link the globe into “one big classroom.” Genius Group also partnered with NASA to help students find opportunities for start-ups to commercialize the agency’s technology patents.

Via EDTECH@UTRGV
No comment yet.
Rescooped by michel verstrepen from E-Learning-Inclusivo (Mashup)
October 6, 2022 1:06 PM
Scoop.it!

Entangled Pedagogy –

Entangled Pedagogy – | gpmt | Scoop.it
‘Pedagogy Before Technology’ is a well-intentioned, yet naive, perspective. This 'pedagogy first' stance ignores the undeniable interactions and 'entanglement' of ourselves with our environment. I have written previously that it IS about the tools and have included this image as a reference. (The ideas in the image are unpacked in the post.) It IS about…

Via Vladimir Kukharenko, juandoming
No comment yet.
Rescooped by michel verstrepen from Educational Technology News
October 6, 2022 1:05 PM
Scoop.it!

AI and ML in EdTech: An Incomplete Inventory

AI and ML in EdTech: An Incomplete Inventory | gpmt | Scoop.it
My recent post on the challenges of using artificial intelligence and machine learning (AI/ML) in EdTech received various responses. Both some positive and some negative responses gave me the sense that focusing on the one rather extreme example of an open-ended chatbot suggested to some readers that I was arguing that all AI/ML is equally fraught, whether they agreed or disagreed with that proposition. As an antidote, I thought it might be helpful to provide snapshot analyses of different applications of AI/ML I’ve seen in EdTech.

Via EDTECH@UTRGV
No comment yet.
Rescooped by michel verstrepen from L'eVeille
October 6, 2022 1:04 PM
Scoop.it!

Au cœur des inégalités numériques, les inégalités sociales

Au cœur des inégalités numériques, les inégalités sociales | gpmt | Scoop.it

"Les inégalités numériques en éducation sont devenues une question vive à l’heure de la diffusion massive d’outils numériques, généralement présentée comme étant à la fois inévitable et bénéfique aux processus d’enseignement-apprentissage. En 2020, la crise sanitaire crée un effet de loupe sur ce phénomène déjà existant, surtout étudié en dehors du champ éducatif.

Ce Dossier de veille s’appuie sur des résultats de recherches le plus souvent menées en contexte scolaire, les réflexions soulevées pouvant être également utiles à d’autres niveaux de scolarité. Il vise à préciser la nature de ces inégalités numériques en éducation : comment les définir ? Que recouvrent-elles ? Qui est concerné ? Quels sont les liens avec les parcours scolaires ? Qu’a mis au jour la pandémie ? Si remédier aux inégalités numériques en éducation semble aujourd’hui urgent et nécessaire, quels moyens peuvent être mis en place, et quelles stratégies institutionnelles ?


Via Sandrine Decamps
No comment yet.
Rescooped by michel verstrepen from Educational Technology News
October 5, 2022 3:43 PM
Scoop.it!

Remote Leaders: How Continuing Education Paved the Way for Online Learning

Remote Leaders: How Continuing Education Paved the Way for Online Learning | gpmt | Scoop.it
Continuing education was the driver behind the shift to online learning in March 2020 for so many institutions. What could’ve been a nightmarish scenario for administrators, flocking to find the best way to reach thousands of students remotely, needed only to turn to their CE units.  

Via EDTECH@UTRGV
No comment yet.
Rescooped by michel verstrepen from Educational Technology News
October 5, 2022 3:28 PM
Scoop.it!

eLearning Trailblazers: Immersive Learning Pioneers

eLearning Trailblazers: Immersive Learning Pioneers | gpmt | Scoop.it
These immersive learning pioneers are one step ahead of tech trends and are always on the lookout for innovative ways to apply XR in eLearning.

Via EDTECH@UTRGV
No comment yet.
Rescooped by michel verstrepen from Learning Apps
October 5, 2022 2:22 PM
Scoop.it!

How to make Immersive Learning Experiences on mobile devices

How to make Immersive Learning Experiences on mobile devices | gpmt | Scoop.it

No one can deny the potential of immersive learning tech, including Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR). Although these tools were used mostly by marketing specialists and gamers a couple of years ago, their applications are becoming broader, with educators now showing interest in integrating these learning methods.


Via Edumorfosis, Limitless Learning Limited
No comment yet.
Rescooped by michel verstrepen from E-Learning-Inclusivo (Mashup)
October 5, 2022 6:14 AM
Scoop.it!

What can Decentralized Organizations accomplish in Education?

What can Decentralized Organizations accomplish in Education? | gpmt | Scoop.it

The evolution of the internet has allowed individuals to access content independently, find opportunities for advancement in professional and academic careers, and socialize on a global level. Those who have learned to be autonomous, resilient, social, and critical thinkers have been able to create unparalleled opportunities for themselves. But as learners evolve, the education system seems to be stuck.

Education is built around systems and standards, not the individuals.

For ages, political demands, broken funding models, and poor teacher training using standardized curricula prevented schools from focusing on students. Misalignment of incentives and priorities between parents, students, teachers, administrators, and policymakers created an education system focused on credentialing, and not learning.


Via Edumorfosis, Yashy Tohsaku, juandoming
No comment yet.
Rescooped by michel verstrepen from L'eVeille
October 8, 2022 12:25 AM
Scoop.it!

Les Open Badges

Les Open Badges | gpmt | Scoop.it
Tu veux savoir ce qu'est un Open Badge et à quoi ça sert ? Alors cette vidéo est faite pour toi ! Et si tu as été curieux et que tu as flashé le QR Code lors des journées d’intégration CAP CAMPUS, félicitations ! Tu as obtenu ton premier badge UPHF.… Ajouté par: Jean-Francois Haye

Via Sandrine Decamps
No comment yet.
Rescooped by michel verstrepen from Educational Technology News
October 8, 2022 12:23 AM
Scoop.it!

Develop Your Relationship and Tech Skills to Deliver Effective Virtual Events

Develop Your Relationship and Tech Skills to Deliver Effective Virtual Events | gpmt | Scoop.it
Virtual learning experts Kassy LaBorie and Tom Stone understand that the need to interact and engage is more important than ever, as online collaboration becomes the norm rather than the exception. In the updated edition of Interact and Engage!, they offer tips and strategies to help you create effective online learning and masterful meetings and webinars

Via EDTECH@UTRGV
No comment yet.
Rescooped by michel verstrepen from Educational Technology News
October 6, 2022 4:38 PM
Scoop.it!

Publisher blocks access to ebooks; students, faculty scramble

Publisher blocks access to ebooks; students, faculty scramble | gpmt | Scoop.it
Wiley withdraws more than 1,300 titles from a large multidisciplinary ebook collection for libraries as fall classes begin, hindering students’ access to affordable learning materials.

Via EDTECH@UTRGV
No comment yet.
Rescooped by michel verstrepen from Educational Technology News
October 6, 2022 4:27 PM
Scoop.it!

Will Gamification Play A Key Role In Online Learning's Future? 

Will Gamification Play A Key Role In Online Learning's Future?  | gpmt | Scoop.it
Education has always been willing to test new ways to maintain student engagement. Thanks to research from the Higher Education Statistics Agency, we can see that there’s been a decrease in the rate of students dropping out, down to 5.3% of students who began their first degree in 2019–2020. This is the lowest rate on record. Keeping up engagement and having students actively enjoying their study can help to lower these percentages further.

Via EDTECH@UTRGV
No comment yet.
Rescooped by michel verstrepen from Educational Technology News
October 6, 2022 3:49 PM
Scoop.it!

5 steps to gamify your Canvas classroom

5 steps to gamify your Canvas classroom | gpmt | Scoop.it
Whether they use a deck of cards or a jump rope, teachers have always found ways to engage their students in their classrooms.
But how do you engage students in a virtual environment?
If you are a Canvas user, my solution for you is to turn your Canvas course into a gigantic digital escape room! 
Creating an immersive and interactive experience will bring an element of FUN into your virtual classroom that will keep students connected and engaged with your content.
So… how do you do that?

Via EDTECH@UTRGV
Kim Bertrand's curator insight, January 23, 2025 8:38 PM
If your students like escape activities, you can create your own stories by creating questions for students to answer! This is a great way to engage students!
Rescooped by michel verstrepen from Learning & Technology News
October 6, 2022 1:07 PM
Scoop.it!

How to Make Animated Educational Videos

How to Make Animated Educational Videos | gpmt | Scoop.it

In conclusion, utilizing pictures, text, and sound together will help you focus on your data in a compelling way. The use of impactful music, and a variety of colors, can catch and hold the attention of viewers right away. Keep your video short but educational, concentrating on the fundamental information.


Via Nik Peachey
Nik Peachey's curator insight, October 6, 2022 5:38 AM

A useful summary of points to remember.

Rescooped by michel verstrepen from Educación a Distancia y TIC
October 6, 2022 1:05 PM
Scoop.it!

Extended Reality in practice: Six innovations for the Future of Learning

Extended Reality in practice: Six innovations for the Future of Learning | gpmt | Scoop.it

Our experts share the up-and-coming immersive learning technologies they’re most excited about. Discover how these innovations can help you create extended reality learning solutions that energize and engage learners—and prepare them to meet the future of work with confidence.


Via Edumorfosis, LGA
No comment yet.
Rescooped by michel verstrepen from L'eVeille
October 6, 2022 1:04 PM
Scoop.it!

Malgré la numérisation croissante, près d’un Belge sur deux en situation de vulnérabilité numérique

Malgré la numérisation croissante, près d’un Belge sur deux en situation de vulnérabilité numérique | gpmt | Scoop.it

Via Sandrine Decamps
No comment yet.
Rescooped by michel verstrepen from Educational Technology News
October 5, 2022 4:26 PM
Scoop.it!

A Crucial Blended Learning Tool: The Traffic Light Dashboard

A Crucial Blended Learning Tool: The Traffic Light Dashboard | gpmt | Scoop.it
high-quality blended synchronous and asynchronous learning requires a strategy that includes identifying learning objectives, designing learner experiences, and planning both the collection and use of learning activity data from asynchronous instruction. Pivotal to the blended learning strategy at FPG is a very effective data visualization tool we call the "traffic light" dashboard.

Via EDTECH@UTRGV
No comment yet.
Rescooped by michel verstrepen from Educational Technology News
October 5, 2022 3:29 PM
Scoop.it!

How plagiarism makes the literacy gap worse

How plagiarism makes the literacy gap worse | gpmt | Scoop.it
When students plagiarize, they lose the chance to develop important critical thinking and problem solving skills

Via EDTECH@UTRGV
No comment yet.
Rescooped by michel verstrepen from Educational Technology News
October 5, 2022 2:23 PM
Scoop.it!

Free Technology for Teachers: How to Create Green Screen Videos in Canva

Free Technology for Teachers: How to Create Green Screen Videos in Canva | gpmt | Scoop.it
A couple of weeks ago Canva held an event to announce a bunch features that were going to be added over the coming months. One of those features is now available in the form of a background remover for video clips. Just like you can use Canva to remove image backgrounds you can now use Canva to remove the background from your video clips. 

Via EDTECH@UTRGV
Kim Bertrand's curator insight, January 18, 2025 11:41 PM
This would come in handy when creating a video with an image uploaded as a background! 
Rescooped by michel verstrepen from Educational Technology News
October 5, 2022 11:25 AM
Scoop.it!

A Fun Time-Waster or Learning Experience?

A Fun Time-Waster or Learning Experience? | gpmt | Scoop.it
Learning experiences are similar to time-wasting game experience. Here are a few thoughts to help think through what needs to happen to make courses better.

Via EDTECH@UTRGV
No comment yet.