Augmented, Alternate and Virtual Realities in Education
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Augmented, Alternate and Virtual Realities in Education
Technology mediated reality and multi-user virtual environments collide and present teachers and learners with unprecedented learning possibilities..
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Scooped by Peter Mellow
February 19, 2020 6:12 PM
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2020 Educators in VR International Summit Live Stream

Enjoy the videos and music you love, upload original content and share it all with friends, family and the world on YouTube.
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Rescooped by Peter Mellow from Hospitals and Healthcare
February 13, 2020 4:02 PM
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Schools and Colleges Try Virtual Reality Science Labs. But Can VR Replace a Cadaver?

Schools and Colleges Try Virtual Reality Science Labs. But Can VR Replace a Cadaver? | Augmented, Alternate and Virtual Realities in Education | Scoop.it
When Case Western Reserve University launches a new health education campus with the Cleveland Clinic next year, one feature will be conspicuously absent. There will be no place for cadavers.

The school plans to replace the usual anatomy labs with a new series of hands-on experiences, including a virtual-reality simulation.

The reason, says Mark Griswold, a professor at the medical school, is that running a cadaver lab is costly and difficult.
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Scooped by Peter Mellow
February 5, 2020 7:46 PM
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Study Finds No Difference in VR Learning Outcomes Compared to Other Modes

Study Finds No Difference in VR Learning Outcomes Compared to Other Modes | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Can enthusiasm for virtual reality be converted into learning gains? That was the topic of a research project at Cornell University, which recently pitted VR against hands-on and computer-based activities. The bottom line: Researchers found students learned equally well in all three modes.
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Scooped by Peter Mellow
February 3, 2020 5:48 PM
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Virtual Reality: Bringing the Future Forward in Learning

Virtual Reality: Bringing the Future Forward in Learning | Augmented, Alternate and Virtual Realities in Education | Scoop.it
The growing power and sophistication of virtual reality spotlights the need to plan and experiment with this emerging technology.
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Scooped by Peter Mellow
January 29, 2020 4:09 PM
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What I Learned from Spending a Week in Virtual Reality

Enjoy the videos and music you love, upload original content and share it all with friends, family and the world on YouTube.
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Scooped by Peter Mellow
January 22, 2020 8:46 PM
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Tim Cook: ‘AR will pervade our entire lives’

Tim Cook: ‘AR will pervade our entire lives’ | Augmented, Alternate and Virtual Realities in Education | Scoop.it
When asked about the next big thing in tech, Tim Cook shared his excitement for augmented reality with a shout-out for a Dublin company.
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Scooped by Peter Mellow
January 14, 2020 4:27 PM
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Effect of Specific Over Nonspecific VR-Based Rehabilitation on Poststroke Motor Recovery: A Systematic Meta-analysis. - PubMed - NCBI

Effect of Specific Over Nonspecific VR-Based Rehabilitation on Poststroke Motor Recovery: A Systematic Meta-analysis. - PubMed - NCBI | Augmented, Alternate and Virtual Realities in Education | Scoop.it
PubMed comprises more than 30 million citations for biomedical literature from MEDLINE, life science journals, and online books. Citations may include links to full-text content from PubMed Central and publisher web sites.
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Rescooped by Peter Mellow from Hospitals and Healthcare
January 14, 2020 4:11 PM
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Virtual reality could expand therapy options in remote areas. By @Shiva_pedram_

Virtual reality could expand therapy options in remote areas. By @Shiva_pedram_ | Augmented, Alternate and Virtual Realities in Education | Scoop.it
In recent years, experts have focused on finding better ways to improve remotely delivered mental health care.

Now, virtual reality (VR) may pave the way for myriad new opportunities.

Using VR for remote therapy involves conducting “face-to-face” sessions in a virtual environment. This mode of treatment could make counselling more accessible to those living and working remotely.

My colleagues and I published a paper exploring VR’s potential in providing counselling for people in regional areas.

While face-to-face therapy remains the optimal treatment method, we discovered VR-based therapy was more effective than Skype-based counselling.
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Rescooped by Peter Mellow from Hospitals and Healthcare
January 10, 2020 11:06 PM
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Video games for doctors are a growing medtech trend that helps save lives

Video games for doctors are a growing medtech trend that helps save lives | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Contemporary surgery training is primitive. Video game technology is changing that.
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Scooped by Peter Mellow
December 15, 2019 10:13 PM
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Virtual Reality Used To Treat Mental Health Problems

Virtual Therapy: VR is taking off in the film and gaming industries, and now the medical profession are taking interest. New software is helping patients around the world to relieve mental health conditions like PTSD and Alzheimer's.

At Oxford University a new study has phobia sufferers immersed in claustrophobic or stressful situations. Professor Daniel Freedman explains, "After just 30 minutes of VR...there were large reductions in paranoia". As a sensory stimulator, carers say Alzheimer sufferers enjoy reduced agitation when using the therapy. Trialed in 50 US hospitals, it has also become a key tool in treating soldiers with PTSD
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Rescooped by Peter Mellow from Education 2.0 & 3.0
November 19, 2019 4:32 PM
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How Can I Cost-Effectively Use Virtual Reality to Enhance Instruction?

How Can I Cost-Effectively Use Virtual Reality to Enhance Instruction? | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Virtual reality is an effective enhancement to classroom instruction that brings experiences to students beyond the lecture or textbook. Many teachers assume the equipment to view virtual reality content is expensive, however, there are dozens of free educational apps, containing hundreds of virtual reality videos that can be viewed through an ordinary cell phone and low-priced Google Cardboard viewers.

Via Yashy Tohsaku
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Rescooped by Peter Mellow from Hospitals and Healthcare
November 16, 2019 8:35 PM
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Five Companies Using Virtual Reality To Improve The Lives Of Senior Citizens

Five Companies Using Virtual Reality To Improve The Lives Of Senior Citizens | Augmented, Alternate and Virtual Realities in Education | Scoop.it
To mark National Senior Citizen’s Day, here are some of the companies using the immersive power of virtual reality to make a difference.
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Scooped by Peter Mellow
November 10, 2019 8:43 PM
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From monologue to dialogue: towards playable cities

From monologue to dialogue: towards playable cities | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Steven Conway writes about the concept of play in relation to cities and how smart cities can incorporate games for a better future.
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Scooped by Peter Mellow
February 16, 2020 7:56 PM
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Digital afterlife: The eerie business bringing the dead back to virtual life

Digital afterlife: The eerie business bringing the dead back to virtual life | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Would you reanimate a loved one after they pass away? The burgeoning digital afterlife industry wants to make virtual connections with the dead a common practice for people grieving.
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Scooped by Peter Mellow
February 10, 2020 3:32 PM
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VR Trends Include 3D Audio, More AI and Conversational Platforms

VR Trends Include 3D Audio, More AI and Conversational Platforms | Augmented, Alternate and Virtual Realities in Education | Scoop.it
A new report covering trends in virtual reality has suggested that three-dimensional audio will begin appearing along with "conversational platforms" and the increased use of artificial intelligence.
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Scooped by Peter Mellow
February 4, 2020 4:09 PM
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VR Trends Include 3D Audio, More AI and Conversational Platforms

VR Trends Include 3D Audio, More AI and Conversational Platforms | Augmented, Alternate and Virtual Realities in Education | Scoop.it
A new report covering trends in virtual reality has suggested that three-dimensional audio will begin appearing along with "conversational platforms" and the increased use of artificial intelligence.
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Scooped by Peter Mellow
February 1, 2020 7:31 PM
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Virtual reality games for promoting exercise for people living with dementia

Virtual reality games for promoting exercise for people living with dementia | Augmented, Alternate and Virtual Realities in Education | Scoop.it
VR
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Scooped by Peter Mellow
January 29, 2020 3:44 PM
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Fighting wildfires with virtual reality

Fighting wildfires with virtual reality | Augmented, Alternate and Virtual Realities in Education | Scoop.it
As wildfires across the world become more frequent and intense, firefighters are turning to technology to prepare for them.
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Scooped by Peter Mellow
January 21, 2020 12:11 AM
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VR and 360 Video Production

VR and 360 Video Production | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Learn VR and 360 Video Production from Google AR & VR. Welcome to the Google AR & VR Virtual Reality and 360 video production course! Our mission is to give you the skills you need to get started with your first VR project. This course wil
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Rescooped by Peter Mellow from Hospitals and Healthcare
January 14, 2020 4:19 PM
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‘It leaves you shaken’: VR show reveals life through an older person’s eyes

‘It leaves you shaken’: VR show reveals life through an older person’s eyes | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Artist’s installation immerses viewers in the mind of someone who has fallen in a home and challenges our notion of care
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Scooped by Peter Mellow
January 14, 2020 4:04 PM
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What went wrong with virtual reality?

What went wrong with virtual reality? | Augmented, Alternate and Virtual Realities in Education | Scoop.it
It was thought VR would be as common as televisions, but despite improvements it is yet to take off.
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Rescooped by Peter Mellow from Hospitals and Healthcare
January 5, 2020 4:23 PM
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How VR is letting palliative patients 'complete their bucket list'

A pair of virtual reality headsets at a hospice in Cornwall, Ont., is offering palliative care patients hope and a small escape from reality.
Peter Mellow's curator insight, January 5, 2020 4:22 PM

Link thanks to @drleeroyw

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Scooped by Kim Flintoff
November 20, 2019 5:38 PM
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Google Daydream(ing) No More: Google Dropping VR Is a Knockdown Punch for Mobile VR

Mobile Virtual Reality (VR) was already hanging on by a thread when Google pulled out its shears and cut its last lifeline by ending development and future device support of Google Daydream even though Google’s new Pixel 4’s screen supports up to 90 Hz, which would have provided a better VR experience. This market development is not surprising, as mobile VR has been stagnant for over a year, with other proponents (namely Oculus and Samsung) also pivoting away from smartphone-based VR solutions.
Kim Flintoff's insight:
Mobile Virtual Reality (VR) was already hanging on by a thread when Google pulled out its shears and cut its last lifeline by ending development and future device support of Google Daydream even though Google’s new Pixel 4’s screen supports up to 90 Hz, which would have provided a better VR experience. This market development is not surprising, as mobile VR has been stagnant for over a year, with other proponents (namely Oculus and Samsung) also pivoting away from smartphone-based VR solutions.
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Scooped by Peter Mellow
November 17, 2019 5:58 PM
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The main problem with virtual reality? It's almost as humdrum as real life

The main problem with virtual reality? It's almost as humdrum as real life | Augmented, Alternate and Virtual Realities in Education | Scoop.it
Virtual Reality is failing to live up to the hype - but why? One problem is a lack of imagination. In a world of limitless possibilities, there's no need to test-drive a virtual family sedan.
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Scooped by Peter Mellow
November 10, 2019 11:52 PM
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Open sourcing Google Cardboard

Open sourcing Google Cardboard | Augmented, Alternate and Virtual Realities in Education | Scoop.it
News and insights on Google platforms, tools, and events.
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