The Maker Movement is one of creativity and invention. Of Do-It-Yourself ingenuity. Of making things with your own hands.
Building something from scratch can shift a lesson from a lecture into an experience. Students can play, diverge, tinker, make mistakes, help each other, and express themselves with the appropriate guidance of a teacher/facilitator. The end result can be anywhere from an honest try to a creative wonder.
Whatever the case, consider adding the following tools to your experiential learning toolkit. Curated by elementary school technology coach Elizabeth Espinoza, this comprehensive collection contains web, desktop, and mobile apps that can help your students become makers and inventors.
What tools do you use to help your students become makers?