A few months ago Jake Archibald wrote an article about the awesomeness of the asyncfunctions in ES7 and how we can “emulate” them using ES6’s generators, using his spawn function, which has subset of the features of co.
In this blog post we’ll take a look at standard ways of handling asynchronous calls and how we can improve the readability of our code using generators. We’ll also take a further look at the implementation of spawn, since there are few tricky moments there.
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