Alongside thick textbooks and study guides, biomedical students at Drexel University may find themselves playing video games in preparation for exam
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Rescooped by
Peter Mellow
from Gamification, education and our children
onto Simulation in Health Sciences Education November 8, 2018 5:52 AM
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Hans Wernke's curator insight,
November 8, 2018 8:05 AM
Interesting. I am a firm believer in the power of gamification to increase engagement and enhance outcomes in learning. Whether it is a true game such as CD4 hunter, or a learning platform that uses gaming principles to increase comprehension and message retention, results tend to be very positive.
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