For more than four decades,Simulation & Gaming (S&G): An International Journal of Theory, Practice and Research has served as a leading international forum for the exploration and development of simulation/gaming methodologies used in education, training, consultation, and research. Published bi-monthly, S&G appraises academic and applied issues in the expanding fields of simulation; computer and internet mediated simulation, virtual reality, educational games, video games, industrial simulators, active and experiential learning, case studies, and related methodologies.
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Rescooped by
Kim Flintoff
from Augmented, Alternate and Virtual Realities in Education
onto Simulation in Health Sciences Education June 23, 2012 1:13 AM
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