Being convinced that 3D printing will eventually lead to an industrial revolution, I've tried to stay up to date with 3D printing and, as a Computer S...
Mind blowing creations from 3 dimensional printed objects. Subscribe to our channel: http://goo.gl/9CwQhg -----------------------------------------------------------------------------------------...
During March and April a "Citizen Science" pilot will be conducted in the London Borough of Lambeth with a cohort of 50 primary school children, their parents, teachers and members of the local community.
Supported with internet connected sensors and activity trackers this unique project uses the "Internet of Things" to flip the science laboratory and encourage a multi-generational learning and conversation about air quality, well-being and health.
The way we access the internet has changed rapidly over the past few years, transitioning from desktops to mobile devices.
Now, the internet is expanding again — coming to all of the everyday devices found in our homes, businesses, and cities.
BI Intelligence has created a slideshow highlighting the most important ways the Internet of Everything market will develop, the benefits newly connected devices will offer consumers and businesses, and the potential barriers that could inhibit growth.
The way we access the internet has changed rapidly over the past few years, transitioning from desktops to mobile devices.
Now, the internet is expanding again — coming to all of the everyday devices found in our homes, businesses, and cities.
BI Intelligence has created a slideshow highlighting the most important ways the Internet of Everything market will develop, the benefits newly connected devices will offer consumers and businesses, and the potential barriers that could inhibit growth.
A young woman walks up to a vending machine, slides her student ID card, plugs in a USB drive, specifies the right file, chooses a color and starts the production process. When her object is printed, the machine shoves it into a tray and sends her a text message that it's ready for pickup — practically like buying a Snickers bar. So goes another print job for DreamVendor 2, Virginia Tech's latest experiment in open-access 3D printing.
Unlike most schools, which put their specialized printers behind a locked door and only in easy reach of experts, this vending machine self-opens for business at 8 a.m. and shuts down at 5 p.m. In between, the printer extrudes hot plastic into whatever shape the students' designs specify.
Dubbed the CytonE family, the humanoid robots are about the size of a human arm, weigh less than five pounds and feature seven axes of motion and a gripper. CytonE robots use Actin, software originally created by Energid Technologies for NASA and currently used in industrial robotics in fields such as oil exploration and nuclear inspection. Actin is designed to make programming the robots easy and to provide fluidity, efficiency and power similar to human movements.
When Tarrawanna's Kim Warner learnt about 3D printing at a demonstration at Towradgi Public School, she half-jokingly asked demonstrator Ben Roberts to make an artificial hand for her daughter. She didn't expect him to do it.
Too many educators make the mistake of assuming a false equivalence between “technology” and its use. Technology is not neutral. It is always designed to influence behavior. Sure, you might point to an anecdote in which a clever teacher figures out a way to use a white board in a learner-centered fashion or a teacher finds the diagnostic data collected by the management system useful. These are the exception to the rule.
While flexible high-quality hardware is critical, educational computing is about software because software determines what you can do and what you do determines what you can learn. In my opinion the lowest ROI comes from granting agency to the system and the most from empowering each learner. You might think of the a continuum that runs from drill/testing at the bottom; through information access, productivity, simulation and modeling; with the computer as a computational material for knowledge construction representing not only the greatest ROI, but the most potential benefit for the learner.
Piaget reminds us ,“To understand is to invent,” while our mutual colleague Seymour Papert said, “If you can use technology to make things, you can make more interesting things and you can learn a lot more by making them.”
Probably one of the coolest projects we have seen in the last several months is that of the Pi-Top, a Raspberry Pi-enabled 3D printed laptop. When the Pi-Top was first unveiled back in September we were already impressed, but since then they have been working to reduce the size of the laptop, shrinking components and redesigning the 3D printable case. In October a brand new, sleeker version of of the 3D printed laptop was unveiled
Project Shapeshifter is a browser-based tool for generating interesting geometric shapes, and then exporting them for 3D printing. We think it is a fun and interesting way to produce gifts and ornaments that show off what you can do with 3D printing. It’s a product of Autodesk’s Research labs, and highlights a possible direction for making 3D design and printing accessible to everyone!
We’d love to share these timeless Design Challenge lessons that have been developed throughout the history of The Tech Museum. They are great for leading your students through science and engineering challenges in your classroom, and also make very fun and effective team-building activities for groups of teachers.
Based upon the famous walking Strandbeest from Theo Jansen ( http://www.strandbeest.com ). This is a modular clip together system that is FDM printer friendly. No support required. I have curved the links in an organic way such that the shape of the leg section looks ahem "bra" like, hence the name. If you are having trouble with the cranks, try this re-mixed version from Vivifyer: http://www.thingiverse.com/thing:207351 See videos : http://youtu.be/PdvfL4GfMk0 http://youtu.be/vUjEQ_0
We hear a lot these days about STEM, STEAM and the importance of engaging young people in learning science. We also hear a lot about computer science and learning coding. We hear a lot about making. We hear a lot about parental engagement in their child’s learning. We hear a lot about flipped classrooms. You get the picture.
So in Lambeth this month and next I will be working with Nicky and colleagues to provide a cohort of children, parents and community members with a collection of internet connected sensors and activity trackers. The idea is that we will use these devices as part of the Internet of Things to conduct experiments that encourage conversations and deeper learning as a result of experiences and multi-generational participation. We also hope that it may embed some knowledge and thinking about some vital urban issues and we want to do this by co-discovery engaging all of the participants.
3-D printing is not just being used to make souvenirs and car parts, but also being used more and more in hospitals and medical schools to help save lives.
The Space Tank Studio provides artists & designers with the machinery, technology & studio space to work in to create their masterpieces.
Check out K-12 educator project - Pretty Cool - Autonomous Car project by Roland Gesthuizen Initiative of VicRoads and Dynamic Connection http://t.co/olmD4gDJIu
Design Challenges is a new Museum program designed to introduce students and visitors to the engineering design cycle. By participating in a hands-on activity to design, build, and test a prototype solution to a given problem, visitors have a fun and engaging experience with engineering and innovation processes.
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