Oculus’s VR headset can be thrilling, but will you buy it if some experiences make you sick and it’s hard to use for more than 20 minutes?
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"...And playing games rated “intense” was much, much harder. In less than 10 minutes I had to stop and take off the headset, and I felt ill for a while afterward, too ..."
"And that was largely my limit—after about 20 minutes, I might not feel sick, but my eyes and brain needed a break"
“ it’s a concern for widespread adoption, saying simulator sickness is “one of the biggest challenges” that the VR community needs to solve” [Evan Suma, research assistant professor at the University of Southern California’s Institute for Creative Technologies who studies VR]