Digital Delights - Avatars, Virtual Worlds, Gamification
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Digital Delights - Avatars, Virtual Worlds, Gamification
Avatars,  Virtual Worlds, AR, VR, AI, Gamification, Robots,
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Scooped by Ana Cristina Pratas
February 14, 2012 4:59 AM
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The corridor of uncertainty: Virtual worlds - back to the drawing board

The corridor of uncertainty: Virtual worlds - back to the drawing board | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
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Scooped by Ana Cristina Pratas
February 11, 2012 8:48 PM
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TechKnowledge 2012 Presentation Resources

TechKnowledge 2012 Presentation Resources | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
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Scooped by Ana Cristina Pratas
February 10, 2012 2:57 PM
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Virtual reality of Second Life in Medical Education | Medical Education

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Scooped by Ana Cristina Pratas
February 8, 2012 12:49 PM
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The Virtual World Technologist: Virtual Worlds : SecondLife~OpenSim : What Viewer ?

The Virtual World Technologist: Virtual Worlds : SecondLife~OpenSim : What Viewer ? | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
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Scooped by Ana Cristina Pratas
February 8, 2012 12:45 PM
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Avatars develop real world skills | ESRC | The Economic and Social Research Council

Avatars develop real world skills | ESRC | The Economic and Social Research Council | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
The Economic and Social Research Council (ESRC) funds research and training in social and economic issues, focusing on six research areas: economic affairs, education and human development, environment and planning, government and law,...
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Scooped by Ana Cristina Pratas
February 8, 2012 12:41 PM
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Learning in the Metaverse

Learning in the Metaverse | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
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Scooped by Ana Cristina Pratas
February 3, 2012 1:56 PM
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Math and Biology Lessons To Go ‘Online Games’ in MIT Project 

Math and Biology Lessons To Go ‘Online Games’ in MIT Project  | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
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Scooped by Ana Cristina Pratas
February 3, 2012 1:51 PM
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CyberSlide | CyberLightning - stereographic 3D converter

CyberSlide | CyberLightning - stereographic 3D converter | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
CyberSlide is the first easy-to-use stereographic 3D converter and presenter to hit the market. Just take your presentation and drag-n-drop it to CyberSlide converter.
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Scooped by Ana Cristina Pratas
January 25, 2012 4:18 AM
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Mask Maker

Mask Maker uses FaceGen and Beyond Face Reality technology to turn your pictures into a 3D mask of you face, then places them into CCTV footage, allowing you...

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Scooped by Ana Cristina Pratas
January 22, 2012 7:28 AM
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2012 Election: The Candidate Match Game

2012 Election: The Candidate Match Game | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Play USA TODAY's Candidate Match Game to find out which 2012 presidential hopeful shares your views on taxes, health care and all the top issues of the day.

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Scooped by Ana Cristina Pratas
January 20, 2012 2:52 AM
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Thoughts about Virtual Worlds from Philadelphia

Thoughts about Virtual Worlds from Philadelphia | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
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Scooped by Ana Cristina Pratas
January 20, 2012 2:50 AM
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vAcademia pioneers 3D recording – Hypergrid Business

vAcademia pioneers 3D recording – Hypergrid Business | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
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Scooped by Ana Cristina Pratas
January 14, 2012 3:18 AM
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Applied Research in Virtual Environments for Learning SIG

Applied Research in Virtual Environments for Learning  SIG | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
PURPOSES OF THE SIG Applied Research in Virtual Environments for Learning.  The purposes of the SIG are to, “steward a community of educators, schola…...

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Scooped by Ana Cristina Pratas
February 14, 2012 4:57 AM
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Reinventing Ourselves - Exploring Identity, Roles & Development in Virtual Worlds

Reinventing Ourselves - Exploring Identity, Roles & Development  in Virtual Worlds | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
The proposed book explores the theme of identity, specifically as applied to its role and development in virtual worlds.

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Josie Eldred's curator insight, September 9, 2014 1:24 AM

5. This resource is incredibly long and not always relevant, but it does go into a lot of detail surrounding online identity and our behaviour online, moreso than any of my other resources. One particular line from the book stood out to me as being both relevant and important: “Ultimately, digital bodies tell the world something about yourself. They are a public signal of who you are. They also shape and make real how users internally experiences their selves.” (Childs, M., 2011) I've included and prioritised this resource because the depth and breadth of the research undertaken in the creation of this book suggests to me that the authors are very knowledgable on the topic of online identity. It goes into a great amount of detail and discusses a wide range of topics surrounding online identity, offering the knowledge of over a dozen authors.

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February 11, 2012 8:45 PM
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What Research Tells Us about 3D Avatars, Storytelling & Serious Games

What Research Tells Us about 3D Avatars, Storytelling & Serious Games for Learning This decidedly unacademic presentation provides a broad scientific overview...

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Scooped by Ana Cristina Pratas
February 10, 2012 2:53 PM
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Sci Tech Watch: The Many Ways Virtual Communities Impact Our World Offline

Sci Tech Watch: The Many Ways Virtual Communities Impact Our World Offline | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
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Scooped by Ana Cristina Pratas
February 8, 2012 12:47 PM
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How educators can benefit from Kitely – Hypergrid Business

How educators can benefit from Kitely – Hypergrid Business | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
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Scooped by Ana Cristina Pratas
February 8, 2012 12:43 PM
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Second Life Machinima Educating Rural Indian Farmers about Climate Change

Second Life Machinima Educating Rural Indian Farmers about Climate Change | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
The University of Southern Queensland reports that their Australian Centre for Sustainable Catchments (ACSC) is launching a program to educate rural Indian farmers about predicting climatic changes, using the virtual world Second Life.

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Scooped by Ana Cristina Pratas
February 8, 2012 12:37 PM
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Engagement, Achievement and Performance in Virtual Worlds

Engagement, Achievement and Performance in Virtual Worlds | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Dr.Karen Cooper, Research Scientist for Naval Air Systems Command, presents the findings of her research on Engagement, Achievement and Performance in...

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Scooped by Ana Cristina Pratas
February 3, 2012 1:53 PM
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Journal of Virtual Worlds Research

Journal of Virtual Worlds Research | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
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Scooped by Ana Cristina Pratas
January 25, 2012 1:46 PM
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Draw a Stickman and watch him come to life

Draw a Stickman and watch him come to life | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Draw a stickman and watch him come to life!
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Scooped by Ana Cristina Pratas
January 22, 2012 7:29 AM
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'Retro World' a Facebook adventure for older gamers

'Retro World' a Facebook adventure for older gamers | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
'Retro World' is a new online game that revives famous celebs of yesteryear.

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Scooped by Ana Cristina Pratas
January 20, 2012 2:53 AM
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In English - Solutions for the Virtual Worlds | Metaverstas Oy

In English - Solutions for the Virtual Worlds | Metaverstas Oy | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Metaverstas is an expert in the field of Virtual Worlds and Metaverse. We offer consulting, content creation and training. Read more and contact us!
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Scooped by Ana Cristina Pratas
January 20, 2012 2:51 AM
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vAcademia – Educational Virtual World with 3D Recording - a SlideShow

We present a new approach to educational activities in 3D virtual worlds.

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Scooped by Ana Cristina Pratas
January 15, 2012 7:17 AM
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Mission: Impossible - Ghost Protocol | Mask Maker

Mission: Impossible - Ghost Protocol | Mask Maker | Digital Delights - Avatars, Virtual Worlds, Gamification | Scoop.it
Mission: Impossible - Ghost Protocol presents Mask Maker...

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