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Rescooped by
michel verstrepen
from Digital Design and Manufacturing
May 4, 2013 1:02 PM
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Develop (blog) Via PebbleInTheStillWaters
Disney Research developers are working on a state-of-the-art interactive light book that uses advanced augmented reality technology to project content. Via Alessandro Rea
What was once a futuristic technology is now giving students an immersive way to learn from the world around them. Via Ana Cristina Pratas
Ana Cristina Pratas's curator insight,
May 4, 2013 1:24 AM
Among the many technologies poised to reshape the way we communicate and interact with the world around us, few evoke the same sense of excitement and curiosity as augmented reality. Best known as the technology behind the visual overlays on televised sports games and Google's much-hyped Project Glass, AR seems intriguing and futuristic, if a bit lacking in practical uses for the average consumer. The same holds true in education, where, until recently, its impact on the curriculum of even the most tech-savvy districts has been limited to somewhat primitive efforts like QR codes. But AR's promise is enormous. In the 2012 K-12 edition of the Horizon Report, which examines a wealth of data to predict which ed tech trends will develop into mainstream successes, the New Media Consortium (NMC) named augmented reality an emerging technology with "significant potential" to transform K-12 education. The report anticipated widespread adoption in four to five years. Yet, for many K-12 educators who are just now exploring how web 2.0 and mobile technologies fit into their classroom, AR isn't a priority, primarily because its application to education still seems theoretical to most teachers.
From
mashable
The office supply chain announced Friday that it is now selling 3D printers on Staples.com and will start selling 3D printers in stores by the end of June. Via Paulo Furtado
The Guardian
Vivino et Snooth sont deux applications mobiles très pratiques exploitant le Reconnaissance d'images pour identifier et classifier les vins, découvrez-les! Via Maxime Malherbe, QRious CODE
Seat showcases Leon in augmented reality app. Campaign, first for advertising & creative news Via Tim Spencer
Alors que le grand public devra patienter jusqu'à 2014 pour acheter un modèle commercial, Google continuer de publier des vidéos destinées à piquer l'intérêt du grand public. Au programme de cette semaine, l'interface tactile des lunettes.
our tool chain - Use our home made psd files and tools to create a 3D scene - Tweak the PSD and the 3D scene and the camera path so the camera mapping allows for the most freedom possible - Use our viewer to check the (#Job Maya 3D artist by... Via Henrik Safegaard - Cloneartist
Samsung, continuing its push into the medical device space, has released a new multi-purpose ultrasound to the U.S. market. Dubbed as the UGEO H60, the sys Via Jean-Francois Talbot
The explosion of the internet in the past 20 years has radically changed the way companies promote their products. Creating a bridge between your online and offline strategies is essential for gaining efficiency in your promotions...
Via Ubleam
One day 3-D printing will be everywhere. Here's what the 3-D printed future might look like, for better or worse. |
With a little over 24 hours left on its fundraising campaign on crowdfunding site Indiegogo, Canadian startup Matterform has substantially surpassed its goal for its low cost 3D scanner called the ... Via Growthobjects
From
gigaom
There’s no question the Internet of things is going to be big, but to separate the reality from the hype its worth looking for hard data. If not at market size or potential profits, then let’s just try to see where people are in terms of interest in the products.
From
www
Using 3D printing, ABS vacuum shaping, carbon fiber lamination, Podsednikova is able develop shoe as one, almost sculptural piece. Via Jean-Paul Moiraud
Bienvenue dans le monde de la réalité mixte, grâce à la technologie de réalité augmentée qui a pris son envol depuis l’émergence des smartphones. Elle s’invite un peu partout aujourd’hui, de la presse à la musique en passant par la publicité et le e-commerce, tous les secteurs semblent s’être approprié la technologie pour offrir de belles expériences aux utilisateurs et ainsi faire gonfler leurs ventes. Selon MarketsAndMarkets, le marché des applications de réalité augmentée était estimé à 181,25 millions de dollars en 2011 et atteindra 5,15 milliards de dollars en 2016. Les principaux acteurs du marché sont la France, l’Allemagne, l’Autriche, les États-Unis et les Pays-Bas. En 2017, Juniper Research estime que le nombre de téléchargements atteindra 2,5 milliards.
From
www
Toujours à la recherche de moyens de faire des économies, la compagnie low-cost Easyjet promeut l’enregistrement en ligne plutôt qu’à l’aéroport. La dernière mise à jour de son ...
1995 Video of Virtual IO's I-Glasses. Virtual reality Head Mounted Display with headtracking. Via Jacques Urbanska
From
vimeo
Do you want to make your own control interface? Via Jacques Urbanska
Grâce à la technologie RFID, les capsules des bouteilles de cidre made in UK, Strongbow Bold, permettent d'allumer des lumières dans un bar ou encore de mettre de la musique une fois décapsulées. Le concept a été testé à Budapest et à Rome.
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Scooped by
michel verstrepen
April 29, 2013 1:06 PM
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Have you heard that Google Glass will let you snap photos by winking? Why that’s still going to feel weird.
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Scooped by
michel verstrepen
April 27, 2013 5:34 PM
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(RT @dimensionext: #3DPrinting: #3DPrinting and Open Source Hardware http://t.co/2BfL1oQ5Jn http://t.co/wksuxKTUYz)...
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