Multimedium
14.1K views | +1 today
Follow
 
Scooped by LeCollagiste
onto Multimedium
Scoop.it!

PASSAGE - Behind the scenes

Behind the scenes of PASSAGE movie.

PASSAGE is an artistic short movie involving elements of dance and new technologies. The first of its kind, it has been shot with a special mixed reality technique developed specifically by THEORIZ studio. In this movie, we follow the journey of two individuals uploading their minds in surreal worlds and getting lost in the layers.

Watch the movie : vimeo.com/417619659

No comment yet.
Multimedium
Actu videomapping, performance, scéno, vjing, court metrage et autres friandises du Net by LeCollagiste http://blog.lecollagiste.com
Curated by LeCollagiste
Your new post is loading...
Scooped by LeCollagiste
Scoop.it!

Face Projection Mapping

Amazing work by Nobumichi Asai(http://www.nobumichiasai.com), demonstrating face projection mapping technology using 20 OptiTrack cameras.
No comment yet.
Scooped by LeCollagiste
Scoop.it!

VarioLight 2: Wide Dynamic Projection Mapping in Rhythmic Gymnastics

We have realized the combination of wide dynamic projection mapping and rhythmic gymnastics performance. "VarioLight 2" system can realize dynamic projection mapping onto a moving ball surface without any projection misalignment. Sticky and high-resolution projection is possible even for dynamic, irregular, and wide ball motion. We can observe clear and contrasted projected content, and visually grasp the ball rotation. Lively rhythmic gymnastics and wide dynamic projection mapping create a beautiful visual harmony. This technology will lead to further live applications such as media art, entertainment, and sports training.

VarioLight 2 web page
http://ishikawa-vision.org/mvf/VarioLight2/

VarioLight 2: Dynamic Projection Mapping for Ball Sports
https://www.youtube.com/watch?v=2eyNXwjY0R0

VarioLight: Dynamic Projection Mapping for a Wide Range Performance
http://ishikawa-vision.org/mvf/VarioLight/
https://www.youtube.com/watch?v=XEseo-orRDI
No comment yet.
Scooped by LeCollagiste
Scoop.it!

Projection mapping on Buda Castle & Parliament building: case-study in Budapest | Panasonic Visual

Discover how Panasonic helped to provide breathtaking experiences through projection mapping to the 700,000 visitors in Budapest, on August 20 2021, for the largest national holiday in Hungary.

The projection technique turned the most important buildings in Budapest (Parliament building and Buda Castle), into display surfaces.

It took 6 animation teams and 17 visual artists 2 years to design the experience; 50 Panasonic projectors were used for the projection mapping experience (2.2 million lumens) while fireworks, a light show and a drone show were also happening.

Centrum production chose Panasonic projectors following 3 main needs:

1- Reliability and image quality: the spectacular contrast and brightness of Panasonic laser projects outperform other similar high-performance projectors on the market, especially with the kind of special long optics
2- The size of the projectors
3- The energy consumption required

The complete production area was 4,3 km and 200 km of electric wiring has been used.

-------
Technical details:
- 40 projectors ensured the 3D video mapping on the Parliament building:
15 pieces of PT-RZ31K with 7,3 - 18,8:1 lens + 25 pieces of PT-RQ35K with 4,6 - 7,4:1 lens

-10 projectors have been used on the Buda castle:
6 pieces of PT-RZ31K standard lenses + 4 pieces of PT-RQ50K standard lenses
No comment yet.
Scooped by LeCollagiste
Scoop.it!

https://vimeo.com/617276450

TrainShooting_MoreIsMore_Ncam_Showreel

 

Care of Ncam, here’s a fun video which shows how the production on the film Extraordinary Event utilized some virtual production techniques to film train carriage scenes

No comment yet.
Scooped by LeCollagiste
Scoop.it!

All watched over by machines of loving grace, 2021 (r25)

http://www.memo.tv/works/all-watched-over-by-machines-of-loving-grace-2021/
No comment yet.
Scooped by LeCollagiste
Scoop.it!

2,400 artists create unique renders from a simple prompt | 18 YEARS OF WORK | Alternate Realities

Learn to Make 3D Environments: https://youtu.be/4gxYqS4bZTk

A compilation of all 2,400 renders from my Alternate Realities 3D community challenge. Feel free to browse the various themes, artists and music below:

ARTIST APPENDIX:
Track your favorite artists: https://docs.google.com/spreadsheets/d/1c-pDtmdXawEEa0J8v4BS4fOs4_UgOWHIUtV5F6unbio/edit?usp=sharing

THEMES:
00:00:00 Intro
00:00:25 Fantasy
00:14:44 Toys & Miniature
00:21:04 Video Game & Comic
00:24:09 Cartoon
00:29:05 Movie Set
00:29:59 Comedy
00:31:19 Medievil & Roman
00:37:14 Adventure
00:49:54 Covid & Medical
00:51:53 Spooky
00:54:28 War
01:08:00 Underwater
01:04:53 Samurai
01:06:23 Other
01:12:38 Star Wars
01:15:53 Apocalypse
01:30:13 Dystopian
01:36:58 Sci-Fi
01:47:52 Space
01:58:52 Abstract
02:10:42 Otherworldly

MUSIC: (see pinned comment for timecodes)
Koresma - North: https://open.spotify.com/album/5dhVCbRKfXh3l8bq19QmEL?si=lNwiSbPlREChBB-3VCX92w&dl_branch=1
Koresma - East: https://open.spotify.com/album/5a7lf8VgEjX1xg483fF4jn?si=QbVLPuYVTwKAB7ABWRlnCg&dl_branch=1
Koresma - West: https://open.spotify.com/album/6hYUAMFcLCik1mi66ZWSIV?si=SGvCOzPgQRKR2OYrnG_-bA&dl_branch=1
Feverkin - Calendar Project: https://open.spotify.com/album/6hAxiXJ40wlYLyXBStSWJ0?si=XuiZHP9eSnKAOFFWQC4GFg&dl_branch=1
SkyTwoHigh - 歌舞伎町冒険: https://open.spotify.com/album/7FOVguooYGUQaX6f9uSyGn?si=_bZc9TO7R22qk3_8D5gylQ&dl_branch=1

If you don't see your render, it's either because your submission had too many frames, too little frames, a competely off frame rate, severe camera issues, or a corrupted file/codec. Please follow the rules as closely as possible next time.

JOIN THE COMMUNITY:
Discord: https://discord.gg/uqTcJDy
InstaGram: https://instagram.com/_pwnisher_
Twitter: https://twitter.com/_Pwnisher_

SUPPORT THE CAUSE:
My VFX Assets: https://gumroad.com/clintonjones
Limited Edition Prints: https://www.noisegrainandlight.com/store

MY RIG:
CPU: Intel Core i7-6700k CPU @ 4.00GHz
GPU: NVIDIA Quadro RTX 6000
RAM: 64GBs // (4) RipJaw Series V sticks
Display: (2) 1080p 60Hz ASUS VP278H
https://pcpartpicker.com/list/9GRMjp

MY EQUIPMENT:
Camera: https://amzn.to/3ihzNg8
Lens: https://amzn.to/3cBB6TJ
360 Camera: https://amzn.to/3w1PKLn
Lights: by Apeture
Mic: https://amzn.to/3vg9wlh

#3d #challenge #animation
No comment yet.
Scooped by LeCollagiste
Scoop.it!

I recreated The Mandalorian Virtual Production on my desk

In this video, I recreated the virtual production technology used on The Mandalorian set. It was a cool project, there are many things that I would love to fix and improve, like using a Vive instead of an Oculus to improve the quality of the tracking, but I really enjoyed it! Let me know what you guys think!

Gear I used �:
Oculus Rift S : https://www.oculus.com/
Sony A6300 : https://www.sony.co.uk/electronics/interchangeable-lens-cameras/ilce-6300-body-kit
Samsung 43": https://www.samsung.com/uk/monitors/business/curved-gaming-monitor-43-inch-lc43j890dkuxen/


Thanks to Elin on sketchfab for the model
Razor crest : https://sketchfab.com/3d-models/razor-crest-textured-and-animated-2fab090e8d064cc2ba1516987f9fc373



� Huge thanks to Ian Fursa for his toolkit: https://www.youtube.com/channel/UCj6qLnwL1sA-5W11yz21G5A


Ferdi
No comment yet.
Scooped by LeCollagiste
Scoop.it!

ElaMorph Projection: Deformation of 3D Shape by Dynamic Projection Mapping

We propose a method of illusion named ``ElaMorph projection", in which a rigid object appear to be deformed by dynamic projection mapping. In this example, a plaster of human head appears to have elasticity. The proposed method enables deforming the geometry and rendering in less than 2 ms; this is so fast that human cannot notice the delay of the system. In addition, we refined conventional rendering algorithm which based on the principle of human perception to present effective illusions for 3D solid. Moreover, since environmental lighting is estimated in real time, it is possible to keep the illusion where lighting changes over time, such as party or concert halls. ElaMorph projection expands the range of entertainment of projection mapping.

Abstract: http://ishikawa-vision.org/vision/ElaMorph/

Kentaro Fukamizu, Leo Miyashita, and Masatoshi Ishikawa: ElaMorph Projection: Deformation of 3D Shape by Dynamic Projection Mapping, Int. Symposium on Augmented and Mixed Reality (ISMAR 2020) (2020.11.9-13)
No comment yet.
Scooped by LeCollagiste
Scoop.it!

Sony | Spatial Reality Display - Where Imagination Becomes Reality

Discover a new visual medium with Sony’s Spatial Reality Display. Our legacies of cutting-edge visual and spatial realities combine in an incredible 3D optical experience where detailed texture, high contrast, and luminous brightness come together to create a portal to another world.

USA
https://www.sony.com/electronics/spatial-reality-display/elf-sr1

Canada
English: https://www.sony.ca/en/electronics/spatial-reality-display/elf-sr1
French: https://www.sony.ca/fr/electronics/realite-spatiale-affichee/elf-sr1
No comment yet.
Scooped by LeCollagiste
Scoop.it!

Virtual reality painting: Chatting with summer's elf

I live just a few steps from the forest. I went there thousand times, to read, to run or just for a walk... I even painted it on canvas. Nothing special: trees, leaves, lights...

Summer is the time of adventures. The time to discover the new places, meet new people.

And yesterday I just met her in the same forest.
The blue flowers growing in her head issued an unusual fragrance. Her cute pointing ears where aware of any sounds.
She stopped singing (in some strange language) and greeted me as a old friend. She has seen me many times already and could tell millions details about me.
And I? I was somewhere else: already in my next step, in the next place, meeting someone else...

But summer is now... Life is now... The elf is right in front of you...
Be magic, do magic, feel magic
Summer is yours!


#VR #art #VirtualReality #Painting

Follow my virtual reality art:
Twitter ► https://twitter.com/AnnaDreamBrush
Instagram ► https://www.instagram.com/annadreambrush/
Facebook ► https://www.facebook.com/annadreambrush/

(For licensing and usage, contact: licensing@viralhog.com)
No comment yet.
Scooped by LeCollagiste
Scoop.it!

GÉOMÉTRIE VARIABLE / FÉMÉZON n°1

Découvrez la 1er vidéo une nouvelle petite série GÉOMÉTRIE VARIABLE avec des concepts fait maison.

Danseur : SADECK

Insta : Sadeckwaff
Facebook : SADECK
Contact : Sadeckbooking@gmail.com

Music : ginger & the ghost - one type of dark (ta ku remix)
No comment yet.
Scooped by LeCollagiste
Scoop.it!

Introducing Realtime Cinematography | Hellblade | Siggraph 2016| Award Winner

Winner of the Siggraph 2016 Award for Best Real-Time Graphics and Interactivity.

Using their previously shown virtual human technology, a complex scene from Ninja Theory’s upcoming game, Hellblade: Senua’s Sacrifice, was shot, captured and edited to final quality in minutes, a process that would normally take weeks or months.

This project was developed by Epic Games, Ninja Theory, Cubic Motion & 3Lateral.

Hellblade Senua's Sacrifice is releasing August 8th. Pre-order now for $29.99/£24.99/€29.99!

Pre-order for PlayStation 4 |
EU
https://store.playstation.com/#!/en-gb/games/hellblade-senua%e2%80%99s-sacrifice/cid=EP8941-CUSA07527_00-HELLB2017NT003EN
US
https://store.playstation.com/#!/en-us/games/hellblade-senua%e2%80%99s-sacrifice/cid=UP3064-CUSA07511_00-HELLB2017NT002EN

Pre-order on Steam | http://store.steampowered.com/app/414340/Hellblade_Senuas_Sacrifice/

Pre-order on G0G.com | https://www.gog.com/game/hellblade_senuas_sacrifice

Game Informer's in-depth coverage of Hellblade | http://www.gameinformer.com/hellblade

Visit | http://www.hellblade.com/

Subscribe | https://www.youtube.com/OfficialNinja...

Follow | https://twitter.com/ninjatheory

Buy Merch | http://store.ninjatheory.com/
No comment yet.
Scooped by LeCollagiste
Scoop.it!

Open-source telepresence on HoloLens

This video is a demonstration of an open-source Unity application that allows for streaming and displaying 3D point clouds on HoloLens.
The source code of the application can be downloaded here:
https://github.com/MarekKowalski/LiveScan3D-Hololens

For more info about me and my projects check out my website: http://home.elka.pw.edu.pl/~mkowals6/
No comment yet.
Scooped by LeCollagiste
Scoop.it!

Dynamic Facial Projection Mapping -Basic Test-

Dynamic Projection Mapping based on a high-speed camera and a high-speed projector.
Details can be found in the below page.
http://www.vision.ict.e.titech.ac.jp/projects/faceDPM/

#projectionmapping​
#augmentedreality​
#mixedreality
No comment yet.
Scooped by LeCollagiste
Scoop.it!

Unreal Build: Virtual Production 2020 Full Length Sizzle | Unreal Engine

Incredible projects, cutting-edge innovations, and industry trailblazers...Unreal Build: Virtual Production 2020 showcased the next-generation of tools and techniques set to transform filmmaking. Get a glimpse of the future here.
No comment yet.
Scooped by LeCollagiste
Scoop.it!

Revival, Epic Architectural 3D Projection Mapping in Las Vegas

https://limelightart.net/

Limelight and a team of collaborating artists illuminated the Club Tower of the Tropicana of Las Vegas for the 4th anniversary of Garena Free Fire

In collaboration with one of the world's most popular mobile games, Free Fire, we created magic for their 4th anniversary celebration. Over 1.6 million lumens produced by 52 Barco 30k+ lumen projectors made sure the neon capital shone a lot brighter on August 19.

The history-making private celebration at the Tropicana went down with an amazing show and a crowd of world-renowned gamers as guests. Together with Free Fire, and World Stage, we not only delivered a breathtaking artwork combining our signature architectural mapping with favorite Free Fire characters, but also broke the Guinness world record of the largest projected video game display by more than double.

In addition to the Free Fire collaboration, we created our own artwork for the event titled “Revival” – after a long, painful break of events due to Covid, the Limelight family of artists, again, created something powerful together. Revival, created by artists of a diverse mix of multinational backgrounds and genders, explores the dichotomy of celebrating the emergence from a painful time in our history while still being aware of the ongoing health crisis and remembrance of the tough year. We are still here, together, standing, and with the help of art, we can share how we feel. It doesn’t get better than this.

Executive Producer
Scott Hallock

Creative Directors
Viktor Vicsek
Csaba Világosi

Artists
Alex Riczkó
Tommaso Rinaldi
Ivó Kovács
Kevin Campean
EPER

Derengo Animation Studio//
Bálint Benkovits
Norbert Berta
Levente Fekete
Bernadett Góga
Nóra Magyari
László Nyikos
Ágnes Örményi-Molnár

Revival artists
Anna Bacheva
Kati Katona
Susan Kosti
Svitlana Reinish
Alex Riczkó
Tommaso Rinaldi
Soma Sárffi
Csaba Világosi

Producers
Adam Brener
Nate Hedges
Chosita Phoolsuksiri
Ignacio Malinovsky
István Dávid

Project Manager
Donovan James

Projection tech & engineering
Raul Herrera
Tom Roland
Farkas Fülöp

Executive Consultants
Ed Wasserman
Michael May

Special thanks to
Garena Free Fire
The Tropicana Las Vegas
WorldStage, Inc.
24seven Productions
Clark County & The City of Las Vegas

Web: https://limelightart.net/
Facebook: https://www.facebook.com/3dprojectionmapping
Instagram: https://www.instagram.com/limelight3dmapping/
Pinterest: @limelightart
No comment yet.
Scooped by LeCollagiste
Scoop.it!

LeCollagiste formation demoreel 2021

Formation immersive et interactive, initiation au montage live, au VJing, apprendre à écrire avec la vidéo pour la scène, mise en place d’un workflow vidéo live avec une introduction à la vidéo par IP sur le NDI, mise en situation VidéoMapping sur maquette, connexion Syphon et Spout. Comprendre les contraintes liées à la projection et l’installation de matériel d’une régie vidéo.

Le concept de spectacle homme-machine oriente le spectacle vivant vers une transformation temporelle augmentée en temps réel.
Le Vidéo Mapping crée des multivers graphiques audiovisuels ou le spectateur est au cœur même de l’œuvre projetée.

#formation #training #vjing #regievideo #video #videomapping #projectionmapping #millumin #resolume #obs #obsproject #recording #streaming #studiovirtuel #innovation #technology #resolumearena #stagedesign #preformance #audiovisuel #NDI #OSC #MIDI #workflow #montage #live

Contact : vj@lecollagiste.com
No comment yet.
Scooped by LeCollagiste
Scoop.it!

Bolt & Bolt Jr. Robotic Dance at NAB Show

For more information on Bolt and Bolt Jr. visit:
http://mrmoco.com/boltjr/
No comment yet.
Scooped by LeCollagiste
Scoop.it!

CamTrackAR Guide #1: Getting Started | FREE 3D Camera Tracker for iOS

CamTrackAR is a groundbreaking iOS app that can capture video and 3D tracking data simultaneously using Apple’s AR technology, and the most recent update brings powerful new features for on-set previsualization, including live Chroma Key and real-time 3D model import.

Download CamTrackAR for free: https://apps.apple.com/us/app/camtrackar/id1502545167

Chapters
00:00 Intro
01:01 What is CamTrackAR?
02:11 Installation
02:28 CamTrackAR Free/Paid Comparison
03:22 Interface walkthrough
07:01 Transferring files

Download HitFilm Express FOR FREE
https://fxhome.com/hitfilm-express

**New Tutorials and How-To Episodes Every Thursday**

Like that? SUBSCRIBE for more HitFilm every week!
https://www.youtube.com/subscription_center?add_user=FXhomeHitFilm

Know someone who needs to see this video? FAVORITE and SHARE the love.
https://youtu.be/sLhJq265DSo

We love feedback and a good debate. Leave us a COMMENT below!

FIND OUT MORE about HitFilm Pro
https://fxhome.com/hitfilm-pro

**Come talk to us**

FXhome YouTube
https://www.youtube.com/user/FXhomeHitFilm

FXhome Twitter
https://twitter.com/FXhome

FXhome Facebook
https://www.facebook.com/FXhome/

FXhome Instagram
https://www.instagram.com/fxhome_official/

FXhome forum
http://fxhome.com/forum/

Josh’s Instagram
https://www.instagram.com/iamjoshuadavies/?hl=en

Javert's Instagram
https://instagram.com/javert.valbarr

Tom's Instagram
https://instagram.com/low_comet
No comment yet.
Scooped by LeCollagiste
Scoop.it!

Antilatency | Best tracking system for indie Virtual Production?

In my search for building a complete toolset for virtual production, I have finally found a camera tracking system that works for me. In this video, I will talk about my experience with the Antilatency Tracking System as well as touching on other parts of my virtual production studio(https://www.virtualstarstudios.se) like the Glassmark Encoders and general setup I have right now.

Antilatency did not pay me to do this video but if you're interested feel free to check them out at https://www.antilatency.com

Check out Glassmark Encoders here https://www.loledvirtual.com/glassmark/

Aximmetry is also a software I highly recommend and check them out at https://aximmetry.com/en/

Thanks to the awesome https://bbsrentalsupport.com/ for the great LED-fixtures.

Feel free to ask questions in the comments. This is hard stuff and I love to help when I have time.
Thanks to Johan Folke, The Grandmaster, for being a wizard.

Set by Epic Games

Follow me on Instagram where I post more regular updates: https://www.instagram.com/richard.frantzen
Check out my Virtual Production studio at https://www.virtualstarstudios.se
For questions and other talk join me at https://www.vphub.net/forum/
Join our Discord: https://discord.gg/AzDc8vf
Check out Matt Workmans Unreal Virtual Production Group: https://www.facebook.com/groups/virtualproduction/
Great FB group for Aximmetry: https://www.facebook.com/groups/240516383914797/
Link to Aximmetry: https://aximmetry.com/en/
No comment yet.
Scooped by LeCollagiste
Scoop.it!

High-Speed Focal Tracking Projection Based on Liquid Lens

A high-speed projection system with a dynamic focal tracking technology based on a variable focus lens was illustrated. The traditional projection was limited on 2D space, due to their narrow depth-of-field projection range. Our system included a high-speed projector, a high-speed variable focus lens, and high-speed visual feedback, so that the depth and rotation information would be detected and then served as feedback to correct the focal length and update the projection information in high-speed. As a result, the information would be well-focused projected even on a 3D dynamic moving object.

Furthermore, it is expected that any physical surface in the real world are possible to be repaint with projection, the appearance is freely manipulated, and interactive information is dynamically presented. Our system provides the essential technology for expanding such dynamic projection mapping applications.

Lihui Wang, Hongjin Xu, Satoshi Tabata, Yunpu Hu, Yoshihiro Watanabe, and Masatoshi Ishikawa: High-Speed Focal Tracking Projection Based on Liquid Lens, ACM SIGGRAPH 2020 Emerging Technologies (SIGGRAPH '20) (Virtual Event, USA, 2020.8.24-28)

http://ishikawa-vision.org/mvf/dyna_dof/index-e.html
No comment yet.
Scooped by LeCollagiste
Scoop.it!

LED Wall Virtual Production - Bye Bye Green Screen

A new breed of Unreal Engine-powered live action film and series are about to rise: here is Hive Division's take on led wall virtual production, a technology that's bound to change the industry, including indie-sized producers and VFX studios such as us!

Thanks to our tech partner 3P Technologies (https://www.trepi.it/) for the support!

Powered by @Unreal Engine @Epic Games

Director: Giacomo Talamini
Director of Photography: Mattia Gri
Virtual Production Supervisor: Erik Caretta
Virtual Production artist: Simone Menegatti
Set designer: Corrado Battorti e Mattia Menegotto
Production Coordinator: Claudia Davalli
Costume designer: Nadia Baiardi
Make-up artist : Dilys White
Assistant Camera Operator: Adrian Danci
Backstage : Matteo Battellino
Led wall operator: Sergio Borgo e Andrea Engaldini
Sound designer: Glenn Goa
Subtitles: Valentina Paggiarin

Actress: Carla Camporese
Voice Actress: Lani Minella

Service: Cinema Rental
Ringraziamenti: Danilo Vivan (Controcampo), Paolo Cellammare

Follow us on:
Facebook http://www.facebook.com/hivedivision
Instagram https://www.instagram.com/hivedivision
Website www.hivedivision.net
No comment yet.
Scooped by LeCollagiste
Scoop.it!

PASSAGE - Behind the scenes

Behind the scenes of PASSAGE movie.

PASSAGE is an artistic short movie involving elements of dance and new technologies. The first of its kind, it has been shot with a special mixed reality technique developed specifically by THEORIZ studio. In this movie, we follow the journey of two individuals uploading their minds in surreal worlds and getting lost in the layers.

Watch the movie : vimeo.com/417619659

No comment yet.
Scooped by LeCollagiste
Scoop.it!

Beat Doctor Teaser

Short example of using the Beat Doctor application.

www.pixelparty.us
No comment yet.
Scooped by LeCollagiste
Scoop.it!

SIGGRAPH MEET MIKE : Making Of

MeetMike at SIGGRAPH 2017 at the VR Village for real times Interactive CG Mike in VR.

Mike 'virtually' Interviewed Industry professionals over 4 days ( 9 hours of VR Digital interviews). This is a look behind the scenes.

Thanks to the enormous effort of Epic Games, Wikihuman, 3Lateral, Cubic Motion, Tencent, Loom AI.
No comment yet.