It is possible to gamify any Moodle 2 course using out-of-the-box Moodle features. Watch this video to learn how to gamify your Moodle courses in under 20 minutes. This video is aimed at intermediate Moodle users, beginners might find it overwhelming.
Totara LMS, the distribution of Moodle designed for enterprises (Totara LMS - A Moodle designed for Corporate Online Training | @scoopit via @AnaCristinaPrts http://t.co/vAGIfSDmWQ)...
The Moodle Course Administration Block is an exceptionally significant block for the instructors with a number of unique features. Its features provide full access and controls for the management of the course and its structures.
Its features allow you to organise, the enrolments of the students and tutors, enrolment groups, handle as well as manipulate the settings of the course, use the question banks, take course and material backups as well as go through the course books.
In the Moodle Course, at the left of the screen lie all the features of the Course Administration Block in the module under the Settings Section.
Not many Moodlers use the Lesson Activity in Moodle. Mostly because it’s neither a brilliant quiz engine nor a replacement for the book module. But when you combine both these elements and spend a bit of time on the design you can create engaging, interactive learning packages that can stand their own against popular content creation tools, and best of all, it’s authored natively in Moodle.
Let’s look at the benefits/features of using the lesson module:
* Include a file popup – such as a supporting word doc or PDF, similar to what Storyline lets you do with resources * Display a progress bar (which by the way can be styled to high heaven with CSS to look funky with gradients) * Display an on-going score to learners so they can see their grade * Can be set to work like a slideshow/stage with fixed height so it feels more like a Powerpoint or SCORM package * Can be a timed activity * Can be password protected * Availability can be based upon completing a previous lesson – very powerful feature * Availability can also be based upon the time spent on a previous lesson – perfect for Online Guided Learning Hours (UK requirement) * Allows for multiple attempts and limited retries (fully configurable) * In-built quiz with multiple question types * Ability to import questions from other platforms * Branching and clustering – allows for random quiz slides * Workflows and pathways – learners can see different slides depending on the answers to a question – can be made interactive and personal. * Can be linked to outcomes for improved reporting * Has its own reporting tools * Links with the Moodle gradebook
With so many installing or creating Bootstrap based themes – I have noticed more and more use the features in course content. You can style quite a bit, and make things look pretty!
Styling tables in Moodle with Bootstrap
There are a few nice style options for when you lay out table data.
Google Classroom és una aplicación nueva que seguramente ira mejorando con el tiempo y que se añade a los entornos virtuales de aprendizaje. Tiene muchas similitudes con Edmodo aunque tiene alguna peculiaridades pròpias. El hecho que detras este google nos asegura que l'entorno será estable y que la aplicacion está hospedada en un servidor potente. Muchos profesores tienen sus cursos en Moodle, por tanto si desean utilizar google Classroom tendran la necesidad de pasar estos cursos a google Classroom. No se puede hacer por importación de archivos xml por lo que des de aquí os proponemos la técnica que se aconseja en el vídeo.
Learn how to set up classroom session on moodle face to face plung in.Read more › (RT @commlabindia: Preparing #Classroom Session Using #Moodle Face-To-Face plug-in http://t.co/8eQu7bWcn4
Here’s a quick video (3 minutes) that shows how students can navigate around Moodle as a student. It highlights the various main aspects of Moodle: blocks, forums, courses, etc.
The video is one of over 40 Moodle-focused tutorials from Chelsea Caile of Southeast Missouri State University. Video topics include the gradebook, adding resources, events, activities, creating questions and much more.
WIRIS provides educators a tool for creating great math notation and using it within platforms like Moodle. While it’s a software as a service, the WYSIWYG math equation editor provides a visual tool for creating math equations right within Moodle questions (or in answer boxes by students).
Their plugins have long been available for Moodle in both HTMLarea and TinyMCE. Their plugin is now available for Atto editor,
WordPress Moodle integration allows users to blog and makes the pages available on the internet.
Moodle, as you know, is a free learning management system. It includes features like news, announcements, online quizzes, calendars, a discussion forum, file downloads, and instant messages. It allows unlimited number of servers to be added with it as it requires n license.
WordPress is a content management system that manages several web pages from a single platform. It simplifies the usage of learning management system by integrating it.
Moodle is a magnificent free product and has the potential to enable schools and teachers to build wonderfully unique interactive online learning courses in which learner interaction can be tracked, measured and responded to. Despite this the vast majority of Moodle courses I see are a long list of Word and PDF documents with at best a few forums that enable a minimum of human social interaction.
Given the state of many of these courses, it’s no wonder that drop out rates for online learning are so high. And of course Moodle isn’t the only culprit. Many of the other commercially available LMS (learning management systems) and VLE (virtual learning environment) platforms aren’t doing any better.
Moodle has been around now since 2002 and research carried out in 2013 showed that more than 7.3 million students had studied in more than 83 thousand registered sites.
There are many ways through which you can use Moodle gamification to improve eLearning. Reliable studies show the gamifying the learning process can add a lot of value a part from enhancing the participation of the learners and teachers alike.
However, apart from the obvious things that people do in order to use this concept, there are those that are likely to yield better results. One thing that you need to know is that this being a totally new concept, there is need to incorporate only the things that are likely to make it more appealing to those for whom it is meant.
“Moodle, for those who did not know, is a popular e-learning platform that has a user base of over 50 thousand registered and verified school sites, serving over 60 million users, in over 6 million c”
We’re continuing to build the list of integration resources that we provide for Moodle, so that schools, TAFEs and universities can integrate their Moodle platforms more securely with the rest of their existing infrastructure. This is a common goal for central IT teams, where they want to ensure their users (both staff and students) are able to move seamlessly between their different systems, and their data isn’t locked into a single platform. For example, rather than having learning resources locked away within their Learning Management System it’s possible to use the content management of SharePoint, and storage space of OneDrive (the new name for SkyDrive), to ensure that users have access even when they are not using Moodle directly, or to provide content management such as version control for staff. In the past I’ve written about the SkyDrive/OneDrive plugin for Moodle and the Moodle kit for Windows Azure.
The latest plugin from Microsoft integrates Moodle with Office 365 and OneDrive. This allows teachers to create courses and assignments in Moodle that can be read, edited, and submitted by students in SharePoint.
Tarpeeseen, nopeasti tästä tähän... "Viimeisin lisäosa Microsoftilta integroi Off365:n ja OneDriven. Tämä mahdollistaa opettajien luoda kursseja ja tehtäviä Moodlessa, joita opiskelijat voivat lukea, käsitellä ja lähettää opettajalle SharePointissa..." ...
The Blended Synchronous Learning Handbook is the primary output of the Blended Synchronous Learning Project. It includes the summative findings of the Blended Synchronous Learning case studies, a Blended Synchronous Learning Design Framework, and a range of other resources and information to support blended synchronous learning design research and practice.
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