"Storytelling, via game writing, has been cast as a subservient player to game design in all but a few cases, and yes it’s developed an inferiority complex. The thing is, it’s a dicotomy that just doesn’t exist. Story and play are built out of the same units."
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Scooped by
The Digital Rocking Chair
onto Transmedia: Storytelling for the Digital Age February 29, 2012 10:02 PM
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