Various views about whether traditional university campuses will decline to make way for distance learning.
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E Learning Technology for the Classroom: Pro's and Con'sThe great amount of progress made in technology over the past 20 years has led many people to reconsider the implications for education. How can educators and ... E-learning indeed offers both advantages and disadvantages. With sufficient planning, some of the disadvantages can be addressed.
It is suggested that modesty is the key to research and when transmitting material, academic staff should do so as learner and not merely as teachers. Lecturers should project an aura of inquiry, discovery and a love for learning. Academic staff cannot be sages on the stage anymore. It is advisable to rather transform into being guides on the side.
Some suggestions on apps that will help enhance student reading skills.
Leona: Screencast videos or annotated screen capture images indeed can be useful when teaching people how to do something new on their computers. Click for an overview of some free tools that can be used to create screen capture videos and images.
Leona: Free apps are relatively scarce and most of them use a ‘freemium’ model – free to download, but one has to pay for full functionality. It is suggested that it may be quite difficult to find truly free, truly useful apps.
Leona: A digital citizenship starter kit. Useful to create an awareness of how to act responsibly in a digital environment.
Leona: New spaces for teaching and learning Chemistry.
Leona: "How can digital games support conceptual learning? And how can games be made accessible and useful for teachers?" Possible Worlds, a five-year research and development project aimed at addressing these questions. The project developed four modules of supplemental materials, each built around a digital game. Each module focuses on a persistent scientific misconception. This video provides information about how the games were developed and summarizes the theory and research behind the project. From: http://www.emergingedtech.com/
Leona: Using social media requires some responsibility. Irresponsible social media conduct could potentially ruin students' education and negatively impact their career. Other people may also be hurt if some basic guidelines for proper social media use are not kept in mind. Most negative consequences, however, can be prevented if the 'ethics' of digital citizenship is kept in mind.
Find out which schools are the leaders of the pack when it comes to the latest and greatest in campus technology. Leona: An infographic on colleges and universities that are models of technological innovation.
Leona: The mere presence of technology in a classroom does not guarantee student motivation and student success. Teachers still play a pivotal role in education and they should decide whether using the flipped classroom will increase their availability to students.
"From Link Trainers in World War II to complex simulations for pilot and space shuttle training programs, we have seen technology used for more and more learning experiences..." Leona: The digital world is indeed changing our model of schools and learning. |
Students are not being equipped to engage critically at the senior level and as a result, employers worldwide agree that MBA graduates are unable to take part in the business of the boardroom. It is suggested that business schools can no longer rely on an approach where students simply absorb information, or mererly are required to explain case studies. Intellectual skills – the ability to argue and think – are essential for business students. Business schools should adopt an integrated approach in their education and support students on a personal develpoment journey, not just in leadership but also in an intellectual sense. To develop into leaders who are influential at senior level, students need to acquire the ability to criticise and argue, formulate their own arguments and perceive the world as an ambiguous place instead of a single reality.
National Geographic Education brings geography, social studies and science to life. Using real-world examples and National Geographic's rich media, educators, families, and students learn about the world and the people in it. Check out for possible resources.
Leona: First part of an interview with Salman Khan from the Khan Academy about a book that he published.
Knowing that hordes of impressionable, developing kids are begging their parents for some time on their iPads, Duck Duck Moose decided to develop educational games for iOS devices. Leona: It is commented that iPads have an almost a relentless pull on children. As soon as they see the device, they want to play with it. With seemingly endless games and videos, it can be regarded as a sophisticated toy built for adults, but loved by children.
Shannon Gray's curator insight,
January 1, 2013 4:32 PM
Great list of links to several sites for using the iPad. Something for every one...
Leona: Dr. Sonwalkar briefly (in two minutes) describes the term "pedagogy."
Leona: It is suggested that Haiku Deck has two particulalry appealing features.
Skype is a free and easy way for teachers to open up their classroom. Meet new people, talk to experts, share ideas and create amazing learning experiences with teachers from around the world. Leona: Worth looking into. Some of the parties involved focus on sharing information and connecting classrooms across the world in innovative ways.
Leona: Vodacom, in partnership with the Department of Basic Education in South Africa, launched the Eastern Cape chapter of the Vodacom Mobile Education Programme. This programme should transform classroom teaching by means of the use of technology. A company that shows its social responsibility by empowering teachers with technology and making possible education to students in remote areas. Neat.
"Augmented reality is exactly what the name implies — a medium through which the known world fuses with current technology to create a uniquely blended interactive experience". Leona: Augmented reality indeed opens up new spaces for teaching and learning. |
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