21st Century Learning and Teaching
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March 31, 2016 1:38 PM
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When Kids Have Structure for Thinking, Better Learning Emerges | #LEARNing2LEARN #LEARNingByDoing

When Kids Have Structure for Thinking, Better Learning Emerges | #LEARNing2LEARN #LEARNingByDoing | 21st Century Learning and Teaching | Scoop.it
When we have a rich meta-strategic base for our thinking, that helps us to be more independent learners,” said Project Zero senior research associate Ron Ritchhart at a Learning and the Brain conference. “If we don’t have those strategies, if we aren’t aware of them, then we’re waiting for someone else to direct our thinking.

Helping students to “learn how to learn” or in Ritchhart’s terminology, become “meta-strategic thinkers” is crucial for understanding and becoming a life-long learner. To discover how aware students are of their thinking at different ages, Ritchhart has been working with schools to build “cultures of thinking.” His theory is that if educators can make thinking more visible, and help students develop routines around thinking, then their thinking about everything will deepen.

His research shows that when fourth graders are asked to develop a concept map about thinking, most of their brainstorming centers around what they think and where they think it. “When students don’t have strategies about thinking, that’s how they respond – what they think and where they think,” Richhart said. Many fifth graders start to include broad categories of thinking on their concept maps like “problem solving” or “understanding.” Those things are associated with thinking, but fifth graders often haven’t quite hit on the process of thinking.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/

 

https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/

 

Gust MEES's insight:
When we have a rich meta-strategic base for our thinking, that helps us to be more independent learners,” said Project Zero senior research associate Ron Ritchhart at a Learning and the Brain conference. “If we don’t have those strategies, if we aren’t aware of them, then we’re waiting for someone else to direct our thinking.

Helping students to “learn how to learn” or in Ritchhart’s terminology, become “meta-strategic thinkers” is crucial for understanding and becoming a life-long learner. To discover how aware students are of their thinking at different ages, Ritchhart has been working with schools to build “cultures of thinking.” His theory is that if educators can make thinking more visible, and help students develop routines around thinking, then their thinking about everything will deepen.

His research shows that when fourth graders are asked to develop a concept map about thinking, most of their brainstorming centers around what they think and where they think it. “When students don’t have strategies about thinking, that’s how they respond – what they think and where they think,” Richhart said. Many fifth graders start to include broad categories of thinking on their concept maps like “problem solving” or “understanding.” Those things are associated with thinking, but fifth graders often haven’t quite hit on the process of thinking.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/

 

https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/

 

 

Lina Kherfan's curator insight, April 3, 2016 8:19 PM
this article talks about the importance of how children think and learn. the author stresses on the fact that for better learning, students need to have a better structure for learning, hence the title. the author states students often do not have a good structure for thinking. students tend just to memorize things and don't know how to do deep learning. the author states that teachers only teach one part of this structure. which is thinking about thinking. the structre for better thinking is not only thinking about thinking though, there is more to it. the only part of it is to monitoring and directing thinking. " When a student is reading and stops to realize he’s not really understanding the meaning behind the words, that’s monitoring. And most powerfully, directing thinking happens when students can call upon specific thinking strategies to redirect or challenge their own thinking."  monitoring is being able to check up on yourself and regulate your own learning and directing is when students can take charge of their learning and direct it to what works for them in their self learning. this article talks about the importance of deeper thinking and learning and then switches to how educators can help with the process. i chose this article because i think that it is an important thing for students in K-12 grades. in my highschool, my graduating year, they had put in place a program called common core, which emphasizes this specific topic in student learning. sadly i was not able to partake in it however i do think that it is important for incoming students learn how to think and learn deeper.
reflectin gsunny's comment, August 23, 2016 6:44 AM
Breathtaking...!!
Sara Jaramillo's curator insight, May 21, 2020 1:27 PM
I agree with what this article says and I consider that education in public schools in Colombia must have into account the theory and the strategies proposed by Ritchhart. It is very important teach students to think by themselves, to take decisions in their learning, to have critical thinking skills, is more useful and meaningful for their learning, that just provide information for them to memorize it. They would not know what to do with this information, and there will be no learning. 
Scooped by Gust MEES
September 14, 2015 8:40 AM
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Tickle: Program Arduino, Drones, Robots, and Smart Homes from iPad | MakerED | MakerSpaces | Coding

Tickle: Program Arduino, Drones, Robots, and Smart Homes from iPad | MakerED | MakerSpaces | Coding | 21st Century Learning and Teaching | Scoop.it
Programming re-imagined for the connected world. Learn to program Arduino, drones, connected toys, and smart home devices. Tickle is easy to learn, fun to use, yet 1000x more powerful.

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Learn more:

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https://gustmees.wordpress.com/2014/08/24/coding-a-new-trend-in-education-and-a-big-responsibility/

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https://gustmees.wordpress.com/2014/08/20/maker-space-a-new-trend-in-education-and-a-big-responsibility/

Gust MEES's insight:
Programming re-imagined for the connected world. Learn to program Arduino, drones, connected toys, and smart home devices. Tickle is easy to learn, fun to use, yet 1000x more powerful.

.

Learn more:

.

https://gustmees.wordpress.com/2014/08/24/coding-a-new-trend-in-education-and-a-big-responsibility/

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https://gustmees.wordpress.com/2014/08/20/maker-space-a-new-trend-in-education-and-a-big-responsibility/


Frank de Nijs's curator insight, September 18, 2015 3:47 AM

Tickle, programmeer app voor toepassing (Arduino, drones, robots en 'smart home devices') op de iPad

Rosemary Tyrrell, Ed.D.'s curator insight, September 27, 2015 5:38 PM

Similar to the Berkeley programming language with click together elements. 

ManufacturingStories's curator insight, October 18, 2015 6:21 PM

#Drones #Arduino #Robots #Robotics #Scratch #CODE #Programming

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May 18, 2015 9:49 AM
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Questions to Ask Oneself While Designing Learning Activities | Design | Learning To Learn

Questions to Ask Oneself While Designing Learning Activities | Design | Learning To Learn | 21st Century Learning and Teaching | Scoop.it

Jackie GERSTEIN: I absolutely love planning lessons from scratch.  I just got a job teaching technology units for a summer camp for elementary age students. I can design and teach whatever I want – planning for a different theme each week. Some of the themes I am planning are: Expanding and Showing Your Personal Interests Through Blogging, Photos, and Videos; Coding and Creating Online Games; Tinkering and Making – Simple Robotics; Hacking Your Notebook; and Creating Online Comics, Newspapers, and Magazines.  I have begun the process of planning these classes through reflecting on what the lessons will look like.


Learn more:


https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/


Gust MEES's insight:

Jackie GERSTEIN: I absolutely love planning lessons from scratch.  I just got a job teaching technology units for a summer camp for elementary age students. I can design and teach whatever I want – planning for a different theme each week. Some of the themes I am planning are: Expanding and Showing Your Personal Interests Through Blogging, Photos, and Videos; Coding and Creating Online Games; Tinkering and Making – Simple Robotics; Hacking Your Notebook; and Creating Online Comics, Newspapers, and Magazines.  I have begun the process of planning these classes through reflecting on what the lessons will look like.


Learn more:


https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/


María Dolores Díaz Noguera's curator insight, May 19, 2015 8:02 AM

Diseñando creativamente...Questions to Ask Oneself While Designing Learning Activities | Design | Learning To L... | @scoopit via @knolinfos http://sco.lt/...

Nancy Jones's curator insight, May 20, 2015 3:45 PM

I like the comment that suggest also adding "Do they care?"

Dr. Deborah Brennan's curator insight, May 24, 2015 4:57 PM

more questions uoon which to reflect when designing lessons

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April 28, 2015 2:34 PM
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ICT PracTICE | 7th Grade Student Video Project ==> Mr. Kirsch's ICT II Class | eSkills

ICT PracTICE | 7th Grade Student Video Project ==> Mr. Kirsch's ICT II Class | eSkills | 21st Century Learning and Teaching | Scoop.it

Dan KIRSCH: The following are examples of my 7th grade student’s Video projects. The objective for the students was for them to create a video describing how “Technology Has Impacted their Lives” in either a positive or negative manner.


The students were put in groups in order for them to film and describe their content. I really wanted the students to focus on how technology has become an integral part of everyday life; however can this become bad?? In essence, I wanted students to focus on the content people put on the internet and/or share information they should ==> Privacy. 


These videos were created by 7th grade students. The following videos depicting students do have permission from parents/guardians to be shown on the blog....

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Learn more:

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https://gustmees.wordpress.com/2014/10/11/learning-to-become-a-good-digital-citizen-digital-citizenship/

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https://gustmees.wordpress.com/2014/07/10/education-collaboration-and-coaching-the-future/

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Gust MEES's insight:

Dan KIRSCH: The following are examples of my 7th grade student’s Video projects. The objective for the students was for them to create a video describing how “Technology Has Impacted their Lives” in either a positive or negative manner.


The students were put in groups in order for them to film and describe their content. I really wanted the students to focus on how technology has become an integral part of everyday life; however can this become bad?? In essence, I wanted students to focus on the content people put on the internet and/or share information they should ==> Privacy. 


These videos were created by 7th grade students. The following videos depicting students do have permission from parents/guardians to be shown on the blog....

.

Learn more:

.

https://gustmees.wordpress.com/2014/10/11/learning-to-become-a-good-digital-citizen-digital-citizenship/

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https://gustmees.wordpress.com/2014/07/10/education-collaboration-and-coaching-the-future/

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Scooped by Gust MEES
April 28, 2015 9:08 AM
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21st Century Skills Definition

21st Century Skills Definition | 21st Century Learning and Teaching | Scoop.it
The term 21st century skills refers to a broad set of knowledge, skills, work habits, and character traits that are believed—by educators, school reformers, college professors, employers, and others—to be critically important to success in today’s world, particularly in collegiate programs and contemporary careers and workplaces. Generally speaking, 21st century skills can be applied in all …


Gust MEES: In the above screenshot needs to get included CyberSecurity, Privacy and Digital CitiZENship.


Learn more:


https://gustmees.wordpress.com/2015/01/28/practice-learning-to-learn-example-2/


https://gustmees.files.wordpress.com/2015/02/practice-21st-century-assessment-flowchart-page1.pdf


https://gustmees.files.wordpress.com/2015/02/practice-21st-century-assessment-flowchart-page2-pdf.pdf


Gust MEES's insight:
The term 21st century skills refers to a broad set of knowledge, skills, work habits, and character traits that are believed—by educators, school reformers, college professors, employers, and others—to be critically important to success in today’s world, particularly in collegiate programs and contemporary careers and workplaces. Generally speaking, 21st century skills can be applied in all …


Gust MEES: In the above screenshot needs to get included CyberSecurity, Privacy and Digital CitiZENship.


Learn more:


https://gustmees.wordpress.com/2015/01/28/practice-learning-to-learn-example-2/


https://gustmees.files.wordpress.com/2015/02/practice-21st-century-assessment-flowchart-page1.pdf


https://gustmees.files.wordpress.com/2015/02/practice-21st-century-assessment-flowchart-page2-pdf.pdf


Willem Kuypers's curator insight, April 29, 2015 1:53 AM

Le 21e siècle est déjà là, mais je vois encore peut de personnes qui ont pris conscience de ce que ce siècle va nous apporter. Pour nous y préparer il faut "21st century skills". Le reste est dans l'article.

Javier Marrero Acosta's curator insight, April 29, 2015 3:32 AM

XXI centuty skills

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April 13, 2015 1:28 PM
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The Importance of Andragogy in Education | LEARNing To LEARN

The Importance of Andragogy in Education | LEARNing To LEARN | 21st Century Learning and Teaching | Scoop.it

As educators one would expect that teachers and teacher/administrators should be experts on the best most effective and efficient methods of getting large groups of children to 

understand, learn, and use information responsibly to create more information. Theoretically, these educators have an understanding of pedagogy and methodology in order to accomplish these goals. I firmly believe most educators have these very skills to accomplish this with kids.

A question that haunts me however, at almost any education conference that I attend is: Why are so many (not all) of these educators, who are so skilled in a classroom of kids, so bad at teaching in a room full of adults for professional development?


According to an article, “Adult Learning Theory and Principles” from The Clinical Educator’s Resource Kit, Malcolm Knowles, an American practitioner and theorist of adult education, defined andragogy as “the art and science of helping adults learn”.

Knowles identified the six principles of adult learning as:

  • Adults are internally motivated and self-directed
  • Adults bring life experiences and knowledge to learning experiences
  • Adults are goal oriented
  • Adults are relevancy oriented
  • Adults are practical
  • Adult learners like to be respected


Learn more:


https://gustmees.wordpress.com/2015/03/15/professional-development-why-educators-and-teachers-cant-catch-up-that-quickly-and-how-to-change-it/


https://gustmees.wordpress.com/2015/03/28/learning-to-learn-for-my-professional-development-i-did-it-my-way/


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=andragogy


Gust MEES's insight:

As educators one would expect that teachers and teacher/administrators should be experts on the best most effective and efficient methods of getting large groups of children to 

understand, learn, and use information responsibly to create more information. Theoretically, these educators have an understanding of pedagogy and methodology in order to accomplish these goals. I firmly believe most educators have these very skills to accomplish this with kids.

A question that haunts me however, at almost any education conference that I attend is: Why are so many (not all) of these educators, who are so skilled in a classroom of kids, so bad at teaching in a room full of adults for professional development?


According to an article, “Adult Learning Theory and Principles” from The Clinical Educator’s Resource Kit, Malcolm Knowles, an American practitioner and theorist of adult education, defined andragogy as “the art and science of helping adults learn”.

Knowles identified the six principles of adult learning as:

  • Adults are internally motivated and self-directed
  • Adults bring life experiences and knowledge to learning experiences
  • Adults are goal oriented
  • Adults are relevancy oriented
  • Adults are practical
  • Adult learners like to be respected


Learn more:


https://gustmees.wordpress.com/2015/03/15/professional-development-why-educators-and-teachers-cant-catch-up-that-quickly-and-how-to-change-it/


https://gustmees.wordpress.com/2015/03/28/learning-to-learn-for-my-professional-development-i-did-it-my-way/


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=andragogy


Florence Gilzene-Cheese's curator insight, April 13, 2015 5:57 PM

This article raises an important question. Why do many educators struggle with engagement and metacognition when presenting to peers? As I read the article, I had my own question. Could we be so pumped to share knowledge that we forget that engagement matters or is it that we really fail to apply the strategies we know and love with our colleagues? I have no answers but I invite reflection and comments

Jose Ines Andrade's curator insight, April 14, 2015 6:14 PM

El arte y la ciencia de ayudar a los adultos a aprender: seis principios que debemos conocer y aplicar en materiales y elaboración de cursos.

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April 6, 2015 6:37 PM
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Personalize Learning: Learning can and should be Natural and Engaging | Learning by Doing

Personalize Learning: Learning can and should be Natural and Engaging | Learning by Doing | 21st Century Learning and Teaching | Scoop.it

Apply New Learning Often and in Meaningful Contexts 
The more you can apply what you're learning to your every day, the more it'll stick in your head. The reason is simple. When you're learning by doing, you're implementing everything that makes our memory work. When you're able to connect what you're learning with a real world task, that forms the bonds in your brain, and subsequently the skills you're learning will stick around. 

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We learn best when we have context, and that applies to new skills as much as it does random facts in school. That's why something like the transfer of learning is helpful when you’re learning a new skill. This means you're applying your new skills in your day to day life in a context that matters. (http://lifehacker.com/the-science-behind-how-we-learn-new-skills-908488422)

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Learn more:

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https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/

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Gust MEES's insight:

Apply New Learning Often and in Meaningful Contexts 
The more you can apply what you're learning to your every day, the more it'll stick in your head. The reason is simple. When you're learning by doing, you're implementing everything that makes our memory work. When you're able to connect what you're learning with a real world task, that forms the bonds in your brain, and subsequently the skills you're learning will stick around. 

.

We learn best when we have context, and that applies to new skills as much as it does random facts in school. That's why something like the transfer of learning is helpful when you’re learning a new skill. This means you're applying your new skills in your day to day life in a context that matters. (http://lifehacker.com/the-science-behind-how-we-learn-new-skills-908488422)

.

Learn more:

.

https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/

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Karen B Wehner's curator insight, April 8, 2015 11:18 AM

Not much that hasn't been said before, but it's all worth repeating. 

Inma Contreras's curator insight, April 14, 2015 7:34 AM

The best way to learn,in my opinion. Learning by doing including emotions:perfection.

Jake Goulet's curator insight, April 15, 2015 11:40 AM

Learn the ways of learning and make your life easier!

Scooped by Gust MEES
October 19, 2014 11:46 AM
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Die Bastelecke | MakerED | MakerSpaces | Electronics

Die Bastelecke | MakerED | MakerSpaces | Electronics | 21st Century Learning and Teaching | Scoop.it

Learn more:


http://gustmees.wordpress.com/2014/08/20/maker-space-a-new-trend-in-education-and-a-big-responsibility/


Gust MEES's insight:

Learn more:


http://gustmees.wordpress.com/2014/08/20/maker-space-a-new-trend-in-education-and-a-big-responsibility/


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Rescooped by Gust MEES from Web 2.0 for juandoming
November 10, 2012 10:25 AM
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Les fondamentaux d’une pédagogie de la réussite - où il est question d'échec, d'erreur, de compétences

Les fondamentaux d’une pédagogie de la réussite - où il est question d'échec, d'erreur, de compétences | 21st Century Learning and Teaching | Scoop.it

extrait :

"Ainsi, une pédagogie de la réussite est forte de la conviction que si l’erreur est humaine, qu’elle peut être constructive (la correction participe à l’apprentissage) on peut aussi l’éviter. Le but de tout apprentissage devient de forger en chacun des aptitudes, le "sentiment de compétence", car la compétence ne pourra s'exprimer que sur le terrain. Croyez moi, quelque soit la valeur de votre drive au practice, c'est au départ d'un trou que vous saurez si vous savez jouer au golf."

par @marcguidoni


Via alozach, BONARGENT, juandoming
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Scooped by Gust MEES
March 31, 2016 9:51 AM
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Designing Next-Generation Universities | Higher Ed Beta

Designing Next-Generation Universities | Higher Ed Beta | 21st Century Learning and Teaching | Scoop.it
Learning by Doing
Education, like life itself, should not be a spectator sport. Merely listening or even reading may create the illusion of learning, but without active engagement, retention of course material, or the ability to apply it, is laughably low. Students who engage in hands-on activities understand concepts more deeply and remember them more accurately.
 
Project-based, case-based, and team-based learning and problem-solving are activity-based approaches to teaching and learning, allowing students to become creators of knowledge rather than mere recipients of knowledge.
 
Students might annotate a text or play or work of art, map and analyze data, visually represent change over time, document a neighborhood or community. The web can then make student projects and research publicly accessible.
 
By learning by doing can take even richer forms. A solver community brings together students and faculty to “crowdsource” innovative solutions to the critical challenges of our time. Tackling a real-world challenge is a proven way to nurture a community of engage, creative learners. One of the broader goals is to transform a class of students into a knowledge network, an ongoing community that can continue to partner and share expertise and insights.
 
Then there are maker spaces. These are innovation greenhouses, incubators, or accelerators where innovators – whether faculty, students, staff, or others from outside the campus – can work individually or collaborative on projects in a supportive environment.
 
A new kind of student populates many campuses defined not by demographic characteristics, but by mindset and aspirations. Extraordinarily entrepreneurial, these students, in their spare time, create apps, found start-ups, and devise creative solutions to a host of pressing environmental, health, and technology problems.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/

 

https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/

 

 

Gust MEES's insight:

Learning by Doing
Education, like life itself, should not be a spectator sport. Merely listening or even reading may create the illusion of learning, but without active engagement, retention of course material, or the ability to apply it, is laughably low. Students who engage in hands-on activities understand concepts more deeply and remember them more accurately.
 
Project-based, case-based, and team-based learning and problem-solving are activity-based approaches to teaching and learning, allowing students to become creators of knowledge rather than mere recipients of knowledge.
 
Students might annotate a text or play or work of art, map and analyze data, visually represent change over time, document a neighborhood or community. The web can then make student projects and research publicly accessible.
 
By learning by doing can take even richer forms. A solver community brings together students and faculty to “crowdsource” innovative solutions to the critical challenges of our time. Tackling a real-world challenge is a proven way to nurture a community of engage, creative learners. One of the broader goals is to transform a class of students into a knowledge network, an ongoing community that can continue to partner and share expertise and insights.
 
Then there are maker spaces. These are innovation greenhouses, incubators, or accelerators where innovators – whether faculty, students, staff, or others from outside the campus – can work individually or collaborative on projects in a supportive environment.
 
A new kind of student populates many campuses defined not by demographic characteristics, but by mindset and aspirations. Extraordinarily entrepreneurial, these students, in their spare time, create apps, found start-ups, and devise creative solutions to a host of pressing environmental, health, and technology problems.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/

 

 

https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/

 

Fernando de la Cruz Naranjo Grisales's curator insight, April 2, 2016 7:05 AM

Learning by Doing
Education, like life itself, should not be a spectator sport. Merely listening or even reading may create the illusion of learning, but without active engagement, retention of course material, or the ability to apply it, is laughably low. Students who engage in hands-on activities understand concepts more deeply and remember them more accurately.
 
Project-based, case-based, and team-based learning and problem-solving are activity-based approaches to teaching and learning, allowing students to become creators of knowledge rather than mere recipients of knowledge.
 
Students might annotate a text or play or work of art, map and analyze data, visually represent change over time, document a neighborhood or community. The web can then make student projects and research publicly accessible.
 
By learning by doing can take even richer forms. A solver community brings together students and faculty to “crowdsource” innovative solutions to the critical challenges of our time. Tackling a real-world challenge is a proven way to nurture a community of engage, creative learners. One of the broader goals is to transform a class of students into a knowledge network, an ongoing community that can continue to partner and share expertise and insights.
 
Then there are maker spaces. These are innovation greenhouses, incubators, or accelerators where innovators – whether faculty, students, staff, or others from outside the campus – can work individually or collaborative on projects in a supportive environment.
 
A new kind of student populates many campuses defined not by demographic characteristics, but by mindset and aspirations. Extraordinarily entrepreneurial, these students, in their spare time, create apps, found start-ups, and devise creative solutions to a host of pressing environmental, health, and technology problems.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/

 

 

https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/

 

Fernando de la Cruz Naranjo Grisales's curator insight, April 2, 2016 7:38 AM

Learning by Doing
Education, like life itself, should not be a spectator sport. Merely listening or even reading may create the illusion of learning, but without active engagement, retention of course material, or the ability to apply it, is laughably low. Students who engage in hands-on activities understand concepts more deeply and remember them more accurately.
 
Project-based, case-based, and team-based learning and problem-solving are activity-based approaches to teaching and learning, allowing students to become creators of knowledge rather than mere recipients of knowledge.
 
Students might annotate a text or play or work of art, map and analyze data, visually represent change over time, document a neighborhood or community. The web can then make student projects and research publicly accessible.
 
By learning by doing can take even richer forms. A solver community brings together students and faculty to “crowdsource” innovative solutions to the critical challenges of our time. Tackling a real-world challenge is a proven way to nurture a community of engage, creative learners. One of the broader goals is to transform a class of students into a knowledge network, an ongoing community that can continue to partner and share expertise and insights.
 
Then there are maker spaces. These are innovation greenhouses, incubators, or accelerators where innovators – whether faculty, students, staff, or others from outside the campus – can work individually or collaborative on projects in a supportive environment.
 
A new kind of student populates many campuses defined not by demographic characteristics, but by mindset and aspirations. Extraordinarily entrepreneurial, these students, in their spare time, create apps, found start-ups, and devise creative solutions to a host of pressing environmental, health, and technology problems.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/

 

 

https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/

 

Bárbara Mónica Pérez Moo's curator insight, April 4, 2016 10:43 PM

Learning by Doing
Education, like life itself, should not be a spectator sport. Merely listening or even reading may create the illusion of learning, but without active engagement, retention of course material, or the ability to apply it, is laughably low. Students who engage in hands-on activities understand concepts more deeply and remember them more accurately.
 
Project-based, case-based, and team-based learning and problem-solving are activity-based approaches to teaching and learning, allowing students to become creators of knowledge rather than mere recipients of knowledge.
 
Students might annotate a text or play or work of art, map and analyze data, visually represent change over time, document a neighborhood or community. The web can then make student projects and research publicly accessible.
 
By learning by doing can take even richer forms. A solver community brings together students and faculty to “crowdsource” innovative solutions to the critical challenges of our time. Tackling a real-world challenge is a proven way to nurture a community of engage, creative learners. One of the broader goals is to transform a class of students into a knowledge network, an ongoing community that can continue to partner and share expertise and insights.
 
Then there are maker spaces. These are innovation greenhouses, incubators, or accelerators where innovators – whether faculty, students, staff, or others from outside the campus – can work individually or collaborative on projects in a supportive environment.
 
A new kind of student populates many campuses defined not by demographic characteristics, but by mindset and aspirations. Extraordinarily entrepreneurial, these students, in their spare time, create apps, found start-ups, and devise creative solutions to a host of pressing environmental, health, and technology problems.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/

 

 

https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/

 

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June 18, 2015 12:56 PM
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It’s AFTER training, when the real learning happens | LEARNing By Doing | eSkills | Life Long LEARNing

It’s AFTER training, when the real learning happens | LEARNing By Doing | eSkills | Life Long LEARNing | 21st Century Learning and Teaching | Scoop.it
Training events – whether face-to-face or online are primarily focused on knowledge transfer or skill development. Learning is usually measured in terms of the % of people who have completed the training or passed the tests.

But the real learning takes place AFTER the training has ended, when the individual is back on the job applying what he or she has studied – and learning from that experience on a continual basis. Learning both from everyday personal working experiences well as interactions with their internal colleagues and/or external customers or clients. That’s how they learn most about how to do their jobs –  by actually doing their jobs.


Learn more:


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Learning+by+doing


Gust MEES's insight:
Training events – whether face-to-face or online are primarily focused on knowledge transfer or skill development. Learning is usually measured in terms of the % of people who have completed the training or passed the tests.

But the real learning takes place AFTER the training has ended, when the individual is back on the job applying what he or she has studied – and learning from that experience on a continual basis. Learning both from everyday personal working experiences well as interactions with their internal colleagues and/or external customers or clients. That’s how they learn most about how to do their jobs –  by actually doing their jobs.


Learn more:


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Learning+by+doing


Scooped by Gust MEES
May 1, 2015 12:43 PM
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DO'S And DONT'S | Adapting To 21st Century EDUcation | Learning To Learn | Learning By Doing | eSkills

DO'S And DONT'S | Adapting To 21st Century EDUcation | Learning To Learn | Learning By Doing | eSkills | 21st Century Learning and Teaching | Scoop.it

THE Reality . I hear most screaming ALREADY, WE are ONLY on EDUcation 1.0, or EDUcation 2.0 and starting to LEARN; EDUcation 3.0 is foreseen in the next years!!! Give us the time to LEARN!!!

Well, WE are ALREADY on EDUcation 4.0, did YOU know THAT!?SO… it might be GOOD to START learning straight off NOW about EDUcation 4.0 as the LOWER versions (EDUcation 3.0) are ALREADY included, isn’t it!?


Learn more:


https://gustmees.wordpress.com/2015/03/15/professional-development-why-educators-and-teachers-cant-catch-up-that-quickly-and-how-to-change-it/


https://gustmees.wordpress.com/2015/03/28/learning-to-learn-for-my-professional-development-i-did-it-my-way/


Gust MEES's insight:

THE Reality . I hear most screaming ALREADY, WE are ONLY on EDUcation 1.0, or EDUcation 2.0 and starting to LEARN; EDUcation 3.0 is foreseen in the next years!!! Give us the time to LEARN!!!

Well, WE are ALREADY on EDUcation 4.0, did YOU know THAT!?SO… it might be GOOD to START learning straight off NOW about EDUcation 4.0 as the LOWER versions (EDUcation 3.0) are ALREADY included, isn’t it!?


THE Reality . I hear most screaming ALREADY, WE are ONLY on EDUcation 1.0, or EDUcation 2.0 and starting to LEARN; EDUcation 3.0 is foreseen in the next years!!! Give us the time to LEARN!!!

Well, WE are ALREADY on EDUcation 4.0, did YOU know THAT!?SO… it might be GOOD to START learning straight off NOW about EDUcation 4.0 as the LOWER versions (EDUcation 3.0) are ALREADY included, isn’t it!?


Learn more:


https://gustmees.wordpress.com/2015/03/15/professional-development-why-educators-and-teachers-cant-catch-up-that-quickly-and-how-to-change-it/


https://gustmees.wordpress.com/2015/03/28/learning-to-learn-for-my-professional-development-i-did-it-my-way/



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April 28, 2015 10:13 AM
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Why and How to Write a FAQ? | Tips on Writing a Good FAQ | eSkills | eLeadership

Why and How to Write a FAQ? | Tips on Writing a Good FAQ | eSkills | eLeadership | 21st Century Learning and Teaching | Scoop.it
Why and How to Write a FAQ?


Learn more:


https://gustmees.wordpress.com/2014/08/06/learning-the-basics-of-html-to-use-in-blogs-creating-faqs/


http://www.avangate.com/avangate-resources/article/writing-faq.htm


https://gustmees.wordpress.com/2014/01/04/practice-better-ways-to-say-i-dont-know-in-the-classroom/





Gust MEES's insight:

Learn more:


LEARNing The Basics Of HTML To Use In Blogs | Creating FAQ’s


WHAT are FAQ’s and WHY to create them?


PracTICE: BETTER Ways To Say “I DON’T know” In The Classroom

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Scooped by Gust MEES
April 25, 2015 11:39 AM
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Gamification vs Game-Based eLearning: Can You Tell The Difference?

Gamification vs Game-Based eLearning: Can You Tell The Difference? | 21st Century Learning and Teaching | Scoop.it
Gamification vs Game-Based eLearning: How To Integrate Them Into Your eLearning Course Design

Both gamification and game-based eLearning can offer your eLearning course a variety of benefits. However, it’s important to know the distinction between gamification vs game-based eLearning, so that you can choose the approach that better serves your eLearning objectives and goals, but also meets the needs of your learners. Let’s take a closer look at the basics of both gamification and game-based eLearning, in order to determine which methodology is more appropriate for your next eLearning course.

By definition, gamification involves the use of game design elements and mechanics in activities that are not inherently game-based. This is done to motivate and engage the learners, so that they can become active participants in their own learning process.  In essence, the eLearning experience itself, is transformed into an educational game by using achievement badges, leaderboards, point systems, level progressions, and quests. These game elements are all integrated to help the learner achieve their learning goals and objectives.

On the other hand, while gamification utilizes game mechanics to transform the eLearning experience into a game, game-based eLearning integrates online games into the learning process to teach a specific skill or achieve a learning objective. Games are essentially used as eLearning activities to give learners the opportunity to acquire new knowledge or skills sets in a fun and engaging way. All eLearning games typically have rules and specific objectives and learners run the risk of “losing” when they participate. Another important distinction between gamification and game-based eLearning is that in a game-based eLearning strategy the content is designed to fit into the confines of the game.


Learn more:


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Gamification


Gust MEES's insight:
Gamification vs Game-Based eLearning: How To Integrate Them Into Your eLearning Course Design

Both gamification and game-based eLearning can offer your eLearning course a variety of benefits. However, it’s important to know the distinction between gamification vs game-based eLearning, so that you can choose the approach that better serves your eLearning objectives and goals, but also meets the needs of your learners. Let’s take a closer look at the basics of both gamification and game-based eLearning, in order to determine which methodology is more appropriate for your next eLearning course.

By definition, gamification involves the use of game design elements and mechanics in activities that are not inherently game-based. This is done to motivate and engage the learners, so that they can become active participants in their own learning process.  In essence, the eLearning experience itself, is transformed into an educational game by using achievement badges, leaderboards, point systems, level progressions, and quests. These game elements are all integrated to help the learner achieve their learning goals and objectives.

On the other hand, while gamification utilizes game mechanics to transform the eLearning experience into a game, game-based eLearning integrates online games into the learning process to teach a specific skill or achieve a learning objective. Games are essentially used as eLearning activities to give learners the opportunity to acquire new knowledge or skills sets in a fun and engaging way. All eLearning games typically have rules and specific objectives and learners run the risk of “losing” when they participate. Another important distinction between gamification and game-based eLearning is that in a game-based eLearning strategy the content is designed to fit into the confines of the game.


Learn more:


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Gamification


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April 13, 2015 8:10 AM
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Being a Growth Mindset Facilitator

Being a Growth Mindset Facilitator | 21st Century Learning and Teaching | Scoop.it

Jackie GERSTEIN: I was asked recently why I have a strong interest and innate understanding of the growth mindset. I believe it comes from a background of being an adventure educator, and even though it was not labeled as such, the adventure educator embraces a growth mindset when working with participants. The underlying tenet of adventure education is “You are capable of so much more than you can even imagine. I believe in you and your capabilities; and I will set up the conditions for you to develop and amplify that same belief in yourself.

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Learn more:

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https://gustmees.wordpress.com/2015/03/28/learning-to-learn-for-my-professional-development-i-did-it-my-way/

.

https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/


Gust MEES's insight:

Jackie GERSTEIN: I was asked recently why I have a strong interest and innate understanding of the growth mindset. I believe it comes from a background of being an adventure educator, and even though it was not labeled as such, the adventure educator embraces a growth mindset when working with participants. The underlying tenet of adventure education is “You are capable of so much more than you can even imagine. I believe in you and your capabilities; and I will set up the conditions for you to develop and amplify that same belief in yourself.

.

Learn more:

.

https://gustmees.wordpress.com/2015/03/28/learning-to-learn-for-my-professional-development-i-did-it-my-way/

.

https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/


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February 19, 2015 12:58 AM
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4 Ways To Start Using Active Learning In The Classroom | Digital Citizen

4 Ways To Start Using Active Learning In The Classroom | Digital Citizen | 21st Century Learning and Teaching | Scoop.it
Colin Hussey gives you 4 ways to begin employing active learning in the classroom, in this article featured on Edudemic.


Active learning is basically an instructional method that aims to engage students in the learning process; it is learning by doing. While traditional activities like homework could be included within this, active learning refers to activities that are set in the classroom.


Learn more:


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Learning+by+doing


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Active+Learning


Gust MEES's insight:
Colin Hussey gives you 4 ways to begin employing active learning in the classroom, in this article featured on Edudemic.


Active learning is basically an instructional method that aims to engage students in the learning process; it is learning by doing. While traditional activities like homework could be included within this, active learning refers to activities that are set in the classroom.


Learn more:


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Learning+by+doing


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Active+Learning




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Scooped by Gust MEES
May 28, 2014 11:25 AM
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Instead of Framing ‘Failure’ As a Positive, Why Not Just Use Positive Words?

Instead of Framing ‘Failure’ As a Positive, Why Not Just Use Positive Words? | 21st Century Learning and Teaching | Scoop.it
The importance of positive language within how society conceptualizes learning is evident for the growth of student potential and learning.


Denton’s book advocates for teachers to mean what they say and for the meaning to be central and without ambiguity. From this perspective, why use failure for a positive when it has an established negative connotation?


Discussion of failure is largely a discussion about challenge, about scaffolding, about providing a place where the right answer might not come the first time, and depending on the project and subject it shouldn’t, but where the student can learn from their mistakes and build forward. However, as Engestrom and Denton show in their research, the manner in which we engage needs to be positive rather than negative, measurable rather than intangible and based on the notion of grit.


As longtime K-12 teacher Joe Bower noted, the argument for grit is an argument blaming external factors rather than focusing on internal, social and structural challenges. Focusing back on creating environments of discovery and positive interaction can create the same opportunities for students that failure advocates wish to see, but without the negative connotations and outcomes.


Gust MEES: That's what I am saying since very long and I mentioned it ALSO in Tweets on Twitter; I prefer to use the word "Learning By Doing" which is MUCH more positive.

Gust MEES's insight:

That's what I am saying since very long and I mentioned it ALSO in Tweets on Twitter; I prefer to use the word "Learning By Doing" which is MUCH more positive.


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October 22, 2012 5:29 PM
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Learning from Mistakes: Helping Kids See the Good Side of Getting Things Wrong

Learning from Mistakes: Helping Kids See the Good Side of Getting Things Wrong | 21st Century Learning and Teaching | Scoop.it
by Marilyn Price-Mitchell, Ph.D. This article shows how learning from mistakes is good for children, examines research, and provides helpful guidelines to parents. Mistakes and misjudgments are a normal part of kid's lives.

 

Adults understand that making mistakes is part of life.

 

===> What’s important is how we learn from them. <===


Yet, many children are growing up in a society that pressures them to be perfect – to get the highest SAT scores, to land prized scholarships, to get into the best universities. Some parents complete or correct children’s homework to get them a better grade. So how does all this focus on testing and perfection affect kid’s learning?

 

===> And how can we help them learn from mistakes? <===

 

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Gust MEES: NOT ONLY 4 KIDS ;)

 

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Read more, a MUST:

http://rootsofaction.com/blog/learning-from-mistakes-helping-children-see-the-good-side-of-getting-things-wrong/

 

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