E-Learning-Inclusivo (Mashup)
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E-Learning-Inclusivo (Mashup)
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eLearning Scenarios: Your Answer to Improving Online Learning Experiences

eLearning Scenarios: Your Answer to Improving Online Learning Experiences | E-Learning-Inclusivo (Mashup) | Scoop.it
Scenarios in eLearning enable learners to get a hands-on experience of what they are required to do on the job and learn from the consequences. Read on to understand the benefits, and how to design eLearning scenarios to offer engaging learning experiences.

Via CommLab India
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Personalized Learning: Hit the Right Chord of Employee Training

Personalized Learning: Hit the Right Chord of Employee Training | E-Learning-Inclusivo (Mashup) | Scoop.it
Looking to personalize employee training with eLearning, here’s a blog with seven approaches to personalized learning for improving employee performance.

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eLearning in the Learning Cycle – A How-To Guide

eLearning in the Learning Cycle – A How-To Guide | E-Learning-Inclusivo (Mashup) | Scoop.it
Do you use the learning cycle to ensure effective training? Do you know eLearning can be used in all stages? Learn how you can leverage eLearning.

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Instructional Design in Higher Education

Instructional Design in Higher Education | E-Learning-Inclusivo (Mashup) | Scoop.it

Learning — to some it is the sound of chalk on blackboards,  the search through stacks of scribbled notes, and backpacks full of heavy textbooks. For others with a less traditional lens, learning is the summoning of professors with a click of a mouse, assignments no longer living on paper, but in a cloud, and the ‘classroom’ being everywhere. Education has changed considerably in recent years and we don’t expect it to slow down anytime soon.


Via Edumorfosis, Nik Peachey, Miloš Bajčetić, Ricard Lloria
JUAN NUÑEZ MESINA's curator insight, December 2, 2017 7:32 AM
Lectura recomendada. PROFESOR JUAN NUÑEZ MESINA
Kim Flintoff's curator insight, December 7, 2017 6:17 PM
Learning — to some it is the sound of chalk on blackboards, the search through stacks of scribbled notes, and backpacks full of heavy textbooks. For others with a less traditional lens, learning is the summoning of professors with a click of a mouse, assignments no longer living on paper, but in a cloud, and the ‘classroom’ being everywhere. Education has changed considerably in recent years and we don’t expect it to slow down anytime soon.
Jorge Jaramillo's curator insight, December 15, 2017 11:06 AM
Les comparto un interesante artículo relacionado con una investigación sobre la importancia de los Diseñadores Instruccionales en Educación Superior, realizada con el auspicio de la fundación Gates.
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LESS IS MORE FOR TEACHERS (and Better for Students!) – The Shift Paradigm Series

LESS IS MORE FOR TEACHERS (and Better for Students!) – The Shift Paradigm Series | E-Learning-Inclusivo (Mashup) | Scoop.it
Conjure an image of a school. Visualize yourself entering a classroom. Students and a teacher are there. What do you see the teacher doing? Chances are, the teacher you see is not resting, reflecting — or even preparing a lesson.
Via Miloš Bajčetić, Mark E. Deschaine, PhD
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Instructional Coaches

Instructional Coaches | E-Learning-Inclusivo (Mashup) | Scoop.it

Instructional Coaches:
1. Provide job-embedded professional development.

2. Model and demonstrate highly-effective, best practices.

3. Offer non-evaluative, objective feedback on a regular basis.
4. Create an environment where student needs drive professional development.
5. Offer guidance and feedback at the exact time teachers need it most - in the classroom.
6. Inspire teachers to try new learning strategies and/or tools.
7. Facilitate the transition from teacher-centered to learner-driven classrooms.
8. Are site-based teacher-leaders who support both students and their teachers.
9. Collaborate with teachers in order to engage students in innovative ways.

Via Miloš Bajčetić, Mark E. Deschaine, PhD, Suvi Salo
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Instructional design models and theories: The cognitive flexibility theory - eLearning Industry

Instructional design models and theories: The cognitive flexibility theory - eLearning Industry | E-Learning-Inclusivo (Mashup) | Scoop.it

"Instructional Design Models And Theories: The Cognitive Flexibility Theory. The Cognitive Flexibility Theory, introduced by Spiro, Feltovich, and Coulson ..."

©


Via Leona Ungerer
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Introducing the ASU Instructional Designers [Infographic] - TeachOnline #learning

Introducing the ASU Instructional Designers [Infographic] - TeachOnline #learning | E-Learning-Inclusivo (Mashup) | Scoop.it
About 40 staff members at Arizona State University have the words Instructional Design or Instructional Designer in their job title. Even though there are a lot of them about (and some have been at ASU for quite a long time), for many of us, the full range of what Instructional Designers do may be unknown. …

Via Louisa Lambregts, Yael Even-Levy, PhD (Second Life: JoelleYalin)
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[Infographic] Tips for Creating Online Courses with Offline Material - EdTechReview™ (ETR)

[Infographic] Tips for Creating Online Courses with Offline Material - EdTechReview™ (ETR) | E-Learning-Inclusivo (Mashup) | Scoop.it
This infographic might guide you with tips for creating online courses with offline material.

Via Elizabeth E Charles
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The tick-tock effect of educational technology’s ‘Pendulum 2.0’

The tick-tock effect of educational technology’s ‘Pendulum 2.0’ | E-Learning-Inclusivo (Mashup) | Scoop.it

"The industry swings back and forth between innovation and implementation ..."


Via Leona Ungerer
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A ‘starter’ bibliography on design models for teaching and learning

A ‘starter’ bibliography on design models for teaching and learning | E-Learning-Inclusivo (Mashup) | Scoop.it

"For the increasing number of students doing Masters’ dissertations or Ph.D’s on course or instructional design I have collected together for convenience all the references made in my chapter on course design models for my open textbook, ‘Teaching in a Digital World' ..."

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Via Leona Ungerer
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Instructional Design

Instructional Design | E-Learning-Inclusivo (Mashup) | Scoop.it

"Instructional design and educational technology resources"

 

Effective instructional designers are also familiar with a wide range of educational technology that can be used for delivering learning experiences. Instructional design models typically specify a method, that if followed will facilitate the transfer of knowledge, skills and attitude to the recipient or acquirer of the instruction. Obviously paying attention to "best practices", and innovative teaching methods will make any instructional design model more effective.

There must be contrast in order for learning to occur (if a page is all white, no black ink, there is no contrast and therefore no information).

Many instructional designers, in an attempt to make content simple, take out information. Unfortunately, this leaves learners wondering, "Why the heck am I learning this?”  The solution isn’t to take away content, but to present it an a simpler way. This is the art of good instructional design. When deciding what to leave out, it is essential to consider what content, when removed, will not harm the backbone of the learning.


Via Ana Cristina Pratas, Miloš Bajčetić, Militao de Maya Ricardo
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Using Brain Research to Design Better eLearning Courses: 7 Tips for Success

Using Brain Research to Design Better eLearning Courses: 7 Tips for Success | E-Learning-Inclusivo (Mashup) | Scoop.it
Jey principles from neuroscience research paired with tips that will allow course creators to achieve effective eLearning development.

Via k3hamilton
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Five Stage Model

Five Stage Model | E-Learning-Inclusivo (Mashup) | Scoop.it
For online learning to be successful and happy, participants need to be supported through a structured developmental process. The five-stage-model provides a framework or scaffold for a structured and paced programme of e-tivities.


​The five-stage-model offers essential support and development to participants at each stage as they build up expertise in learning online.


Via Elizabeth E Charles, Yashy Tohsaku
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eLearning to Provide the Best Learner Experience: 3 Approaches

eLearning to Provide the Best Learner Experience: 3 Approaches | E-Learning-Inclusivo (Mashup) | Scoop.it
Want to know 3 quick and easy approaches to design captivating eLearning courses? Check this infographic to get started on designing appealing eLearning.

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Tons of educational rubrics to use in your instruction

Tons of educational rubrics to use in your instruction | E-Learning-Inclusivo (Mashup) | Scoop.it

"University of Wisconsin has this collection of excellent educational rubrics to help you in your teaching. These are materials you can use to design  instructional plans with precise evaluation criteria to assist students in meeting learning objectives ..."


Via Leona Ungerer
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Needs analysis with feeling

Needs analysis with feeling | E-Learning-Inclusivo (Mashup) | Scoop.it
Design thinking is a human-centered approach to problem solving. It's an iteratve and responsive process. For instructional designers (IDs), design thinking should be part of what we do. Despite pressures to develop learning experiences as "one-and-done" events, our designed experiences should be intentionally learner-centered and dynamic. Even though there's a natural synergy between ID processes and design…

Via callooh
callooh's curator insight, August 5, 2016 10:16 AM
Empathy mapping is an important approach to use during a needs analysis phase so that we can be truly learner-centered.
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What You Should Know About Learning in the Mobile Era

What You Should Know About Learning in the Mobile Era | E-Learning-Inclusivo (Mashup) | Scoop.it

With special guest Jordan Fladell, EVP and Co-Founder of mLevel (www.mlevel.com) In this episode of Gamification Talk Radio, we explore mobile learning. As I’ve worked on gamification strategies for organizations that plan to use mobile devices in the delivery of the c... http://elearningfeeds.com/what-you-should-know-about-learning-in-the-mobile-era/


Via Christopher Pappas
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8 Part Series on Gamification as Reigeluth’s Post-industrial Paradigm of Instruction: Part 8

And so, we come to the last part: Enjoyable vs Unpleasant Students deserve transparency in the way they are to be assessed. In fact, there are two key questions to which every student should be able to expect an answer … Continue reading → http://elearningfeeds.com/8-part-series-on-gamification-as-reigeluths-post-industrial-paradigm-of-instruction-part-8/


Via Christopher Pappas
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Another Lens for Viewing Your eLearning

Another Lens for Viewing Your eLearning | E-Learning-Inclusivo (Mashup) | Scoop.it

There is more than one way to look at an object. You can view it from the front or back, close up or far away, and so on. This is also true of eLearning. So, this post is going to consider it from a different perspective. There are nine elements of good instruction you can use as litmus tests... http://elearningfeeds.com/another-lens-for-viewing-your-elearning/


Via Christopher Pappas
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How A Task-Analysis Mindset Improves the Design Process

Defining tasks when you are evaluating and planning a project can help you: Understand the scope of the project Determine the component parts of the solution Organize the development process Whether you a contractor or permanent designer, we all need to be able to present the scope of a... http://elearningfeeds.com/how-a-task-analysis-mindset-improves-the-design-process/


Via Christopher Pappas
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Personalizing Distance Education

Are your online courses too stuffy?  Clark and Mayer’s (2011) personalization principle refers to the practice of making e-learning more personable to increase learner outcomes.  The authors recommended the following research-based personalization practices: informal written language (... http://elearningfeeds.com/personalizing-distance-education/


Via Christopher Pappas
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Metacognition And Learning: Strategies For Instructional Design

Metacognition And Learning: Strategies For Instructional Design | E-Learning-Inclusivo (Mashup) | Scoop.it
Many adult learners don't know how to look inward to examine how they learn and to judge what is effective. Metacognitive strategies can help.

Via Sarantis Chelmis
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5 Things Teachers Can Learn From Video Games

5 Things Teachers Can Learn From Video Games | E-Learning-Inclusivo (Mashup) | Scoop.it
Players of video games learn how to strategize and how to perform sometimes complex actions in order to achieve a goal. I believe we can all learn to engage students through studying video games. H...

Via Elizabeth E Charles, Yashy Tohsaku
Iolanda Bueno de Camargo Cortelazzo's curator insight, November 30, 2014 12:48 PM

Professores podem aprender algumas estratégias que os designer de jogos utilizam para envolver as pessoas em uma atividade.  Não basta apenas transpor para a sala de aula ou para o ambiente virtual o design dos jogos. .

Carla Kessler's curator insight, November 30, 2014 1:31 PM

A quick read with useful reminders. My favorite is below. We often had tense debates in our staff meetings about failure being final in our gradebooks. 

 

"Games are about mastering skills and players are typically allowed to keep trying until they are successful.

 

Recording failure into the gradebook can stifle risk taking...Allowing students to keep trying until they are successful can help them to try things they would not have otherwise tried."

Alex Enkerli's curator insight, December 3, 2014 5:48 PM

A neat part of this list is that it isn’t really about gamification or serious games though it can bring insight to both.

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Instructional Design vs. Online Pedagogy

Instructional Design vs. Online Pedagogy | E-Learning-Inclusivo (Mashup) | Scoop.it
A colleague recently asked me about the difference between instructional design and online pedagogy. We’d been in conversation about learning, and I blithely remarked that these two fields had impo...

Via Alfredo Calderón
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