The 9/11 Memorial: Past, Present, and Future is an iPad app that serves to commemorate the events of that historic and tragic day and offer a unique look at the history and the planned future for the 9/11 Memorial that...
Applications, tutorials, ideas, educational games, mobile apps, and web tools to help you integrate technology into education and enhance mobile learning...
Twenty-something university students usually head to Thailand in search of exotic adventures. But when a group of 10 University of British Columbia journalism students went almost a year ago, they were searching for the untold story of shrimp, a seafood delicacy that has become common in North America.
The hypothetical transmedia version of the Three Little Pigs is not the repurposing of story across different platforms. It is the creation of a holistic narrative that unfolds in different and unique manners across different media. It allows for a dialogue between creator and participant.
Google+, Google's new social networking service, might cautiously be called a hit. With 25 million visitors at last count, Google+ may well be the fastest-growing social network to launch thus far.
Transmedia is a format of formats; an approach to story delivery that aggregates fragmented audiences by adapting productions to new modes of presentation and social integration. The execution of a transmedia production weaves together diverse storylines, across multiple outlets, as parts of an overarching narrative structure. These elements are distributed through both traditional and new media outlets. The online components exploit the social conventions, and social locations, of the internet.
Long restricted to language-based literary fiction, narratology has found new life in the recognition that storytelling can take place in a variety of media, and often combines signs belonging to different semiotic categories: visual, auditory, linguistic and perhaps even tactile. The essays gathered in this volume apply the newly gained awareness of the expressive power of media to particular texts, demonstrating the productivity of a medium-aware analysis. Through the examination of a wide variety of different media, ranging from widely studied, such as literature and film, to new, neglected, or non-standard ones, such as graphic novels, photography, television, musicals, computer games and advertising, they address some of the most fundamental questions raised by the medial turn in narratology: how can narrative meaning be created in media other than language; how do different types of signs collaborate with each other in so-called ‘multi-modal works’, and what new forms of narrativity are made possible by the emergence of digital media.
Ex Libris iPad App Demo Exhibited at Art Catalogues at The Los Angeles County Museum of Art (LACMA) from Aug 28th - September 7th 2011. Ex Libris reveals the inner world of the artist, James Jean,...
Imagine (John Lennon) Imagine there's no heaven It's easy if you try No hell below us Above us only sky Imagine all the people Living for today Imagine there's no countries It isn't hard to do Nothing to kill or die for And no religion too ...
There is no written evidence which can tell us exactly who has coined the phrase educational technology. Different educationists, scientists and philosophers at different time intervals have put forwarded different definitions of Educational Technology. Educational technology is a multifaceted and integrated process involving people, procedure, ideas, devices, and organization, where technology from different fields of science is borrowed as per the need and requirement of education for implementing, evaluating, and managing solutions to those problems involved in all aspects of human learning.
"Paint Torch," a 51-foot-long sculpture of a paintbrush by the artist Claes Oldenburg, was installed on Saturday in Lenfest Plaza at the Pennsylvania Academy of fine Arts in Philadelphia.
“We evolved over 60,000 years by talking to each other face to face,” said Jeffrey T. Hancock, a Cornell professor of communication and information science who worked on the project. “Now we’re communicating in these virtual ways. It feels like it is much harder to pick up clues about deception.”
The development of digital media presents a unique opportunity to reconsider what communication is, and what individuals, groups, and societies might hope to accomplish through new as well as old media. At a time when digital media still provoke both utopian and dystopian views of their likely consequences, Klaus Bruhn Jensen places these ‘new’ media in a comparative perspective together with ‘old’ mass media and face-to-face communication, restating the two classic questions of media studies: what do media do to people, and what do people do with media?
Media Convergence makes a distinction between three general types of media: the human body enabling communication in the flesh; the technically reproduced means of mass communication; and the digital technologies facilitating interaction one-to-one, one-to-many, as well as many-to-many.
Features include:
case studies, including mobile phones in everyday life, the Muhammad cartoons controversy and climate change as a global challenge for human communication and political action
diagrams, figures, and tables summarizing key concepts beyond standard ‘models of communication’
systematic cross-referencing. Major terms are highlighted and cross-referenced throughout, with key concepts defined in margin notes.
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