Teaching and Learning in HE
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Scooped by Scott Turner
October 16, 2016 3:30 AM
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Understanding student engagement with social entrepreneurship: a case study of the University of Northampton

Understanding student engagement with social entrepreneurship: a case study of the University of Northampton | Teaching and Learning in HE | Scoop.it
The development of skills for social enterprise is a key learning outcome in UK higher education. Using semi-structured interviews and questionnaires with students at the University of Northampton, this study aimed to examine the key factors that impacted upon student engagement with social entrepreneurship. The study showed that while levels of engagement were generally low, there were significant opportunities to improve these levels. A range of psycho-sociological factors (e.g. behavioural intentions, fears of debt, and awareness), as well as socio-demographic factors (e.g. gender), were found to have impacted upon student engagement with the concepts. Recommendations for increasing engagement including improving awareness, being mindful of terminology used, access to funding, and the need for greater cross-faculty working are suggested. While this is only a limited case study, the implications of the findings for wider UK HEIs such as provision of adequate funding and support, and the need to address key concerns such as student perceptions of links between grants and loans to debt, and limited awareness of social entrepreneurship, are also discusse
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Rescooped by Scott Turner from Tools for Teachers & Learners
September 24, 2016 12:12 PM
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Free HTML5 Online Animation Maker, Banner Maker and Video Maker | Animatron

Free HTML5 Online Animation Maker, Banner Maker and Video Maker | Animatron | Teaching and Learning in HE | Scoop.it

Make engaging and compelling animations online for your business or school. Create explainer videos, animated marketing videos, training videos and presentations. Make HTML5 banners and interactive video content.


Via Nik Peachey
Nik Peachey's curator insight, July 15, 2016 12:48 AM

This looks good. You can make up to 5 public projects on the free account.

António Leça Domingues's curator insight, July 16, 2016 4:12 AM
Aplicação de animação gráfica web gratuita.
Rosemary Tyrrell, Ed.D.'s curator insight, September 23, 2016 5:05 PM
This looks great! It's got some features PowToons doesn't have.
Scooped by Scott Turner
March 30, 2016 9:16 AM
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Science Education Is Woefully Uncreative. That Has to Change

Science Education Is Woefully Uncreative. That Has to Change | Teaching and Learning in HE | Scoop.it
Is science a creative endeavor? Yes! However, most people don't think so, so our science classes are typically deficient in creativity.
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Scooped by Scott Turner
March 21, 2016 7:49 PM
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Computing in Northamptonshire: Over 6000 downloads of Computing Open Educational Resources (OERs)

Computing in Northamptonshire: Over 6000 downloads of Computing Open Educational Resources (OERs) | Teaching and Learning in HE | Scoop.it
A selection of the open educational resources that have been released from the Department of Computing and Immersive Technologies, School of Science and Technology at the University of Northampton.
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Scooped by Scott Turner
March 17, 2016 2:41 AM
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What Artificial Intelligence Could Mean For Education

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Scooped by Scott Turner
March 7, 2016 3:17 AM
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Developing students' digital literacy | Jisc

Developing students' digital literacy | Jisc | Teaching and Learning in HE | Scoop.it
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Scooped by Scott Turner
February 29, 2016 12:48 PM
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Watching the heavens: The female pioneers of science - BBC News

Watching the heavens: The female pioneers of science - BBC News | Teaching and Learning in HE | Scoop.it
Why the forgotten women of astronomy are being celebrated 100 years on.
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Scooped by Scott Turner
August 18, 2015 8:22 AM
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Developing students' digital literacy | Jisc

Developing students' digital literacy | Jisc | Teaching and Learning in HE | Scoop.it
Jisc
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Scooped by Scott Turner
May 26, 2015 5:46 AM
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Gamification – First Things First - eLearning Industry

Gamification – First Things First - eLearning Industry | Teaching and Learning in HE | Scoop.it
Wondering about Gamification in eLearning and how to Build A Gamified Environment? Check the Gamification – First Things First!
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Scooped by Scott Turner
January 24, 2015 11:39 AM
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Member of Computing presenting at Teach Meet

#TMNorthants2015
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Scooped by Scott Turner
January 22, 2015 4:05 PM
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Jisc at BETT 2015: developing pedagogy | Jisc

Jisc at BETT 2015: developing pedagogy | Jisc | Teaching and Learning in HE | Scoop.it
We're at BETT 2015 this week chairing the Technology in Higher Education Summit - a space for higher education professionals to share ideas, future-gaze and streamline technology decision-making. In this podcast, Jisc's Sarah Davies discusses the findings from a day of sessions on the topic of 'Developing pedagogy', and Esther Barrett tells us what caught her eye around the exhibition.
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Scooped by Scott Turner
January 12, 2015 5:05 PM
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How to Use Social Media as a Learning Tool in the Classroom | Edudemic

How to Use Social Media as a Learning Tool in the Classroom | Edudemic | Teaching and Learning in HE | Scoop.it
Scott Turner's insight:

Like most things on this site, there is a lot that is transferrable to HE.

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Scooped by Scott Turner
December 12, 2014 10:58 AM
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Integrating virtual experiments into the students’ laboratory experience | STEM Blog

Integrating virtual experiments into the students’ laboratory experience | STEM Blog | Teaching and Learning in HE | Scoop.it
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Scooped by Scott Turner
October 8, 2016 5:35 AM
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It feels as though we learn better via our preferred learning style, but we don’t

It feels as though we learn better via our preferred learning style, but we don’t | Teaching and Learning in HE | Scoop.it
A new study helps explain the enduring appeal of one of psychology's most stubborn myths. By Christian Jarrett
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Scooped by Scott Turner
April 9, 2016 7:19 AM
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Will the Teaching Excellence Framework be sexist?

Will the Teaching Excellence Framework be sexist? | Teaching and Learning in HE | Scoop.it
The Tef plans to use student evaluation as a key metric in measuring teaching quality. But studies show students are biased towards male lecturers
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Rescooped by Scott Turner from Teaching in Higher Education
March 27, 2016 2:28 PM
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How is Technology Transforming Education? Sir Ken Robinson Video Series from Adobe Education

Technology is changing the world rapidly, impacting the way students learn and opening new possibilities for educators. Take a look what Sir Ken Robinso

Technology is changing the world rapidly, impacting the way students learn and opening new possibilities for educators. Take a look what Sir Ken Robinso

 

Via Rosemary Tyrrell, Ed.D.
Scott Turner's insight:
A
Always worth a second look. 
 
elearning at eCampus ULg's curator insight, March 22, 2016 7:31 PM
Ken Robinson is always someone we should listen to ! Education and all the possibilities allowing us to make it better is even more important in days like today !
 
online4ed's curator insight, March 22, 2016 7:51 PM
One of my go-to favorites!  
 
Jose Erigleidson's curator insight, March 23, 2016 9:43 PM
A
Always worth a second look. 
 
Scooped by Scott Turner
March 20, 2016 3:16 PM
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16 skills students need to learn today to thrive tomorrow

16 skills students need to learn today to thrive tomorrow | Teaching and Learning in HE | Scoop.it
Will classes in curiosity, problem-solving and creative thinking soon be on the curriculum? Our latest report thinks it should.
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Scooped by Scott Turner
March 13, 2016 3:02 PM
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Creative Computational Thinking: Teaching social AI with robots and chatbots

Creative Computational Thinking: Teaching social AI with robots and chatbots | Teaching and Learning in HE | Scoop.it
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Scooped by Scott Turner
February 29, 2016 12:51 PM
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Your Computer Can Build a Sweet City From Scratch

Your Computer Can Build a Sweet City From Scratch | Teaching and Learning in HE | Scoop.it
Procedural cities are a computational method used by videogame designers, architects, and computer hobbyists to create on the fly urban landscapes.
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Scooped by Scott Turner
December 18, 2015 4:55 AM
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Making online learning even easier with a re-envisioned Course Builder

Making online learning even easier with a re-envisioned Course Builder | Teaching and Learning in HE | Scoop.it
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Rescooped by Scott Turner from iPads, MakerEd and More in Education
August 4, 2015 4:19 AM
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The Ultimate Guide to Gamifying Your Classroom | Edudemic

The Ultimate Guide to Gamifying Your Classroom | Edudemic | Teaching and Learning in HE | Scoop.it
Gamification is the process by which teachers use video game design principals in learning environments. The effects are increased student engagement, class wide enjoyment of academic lessons, and high levels of buy-in, even from your most reluctant learners.

When gamifying a classroom there are several things you’ll need to consider. The first is content, as in what are you trying to teach? Like any lesson or unit plan, you’ll need to figure out how to organize and assess new material. You’ll also need to consider your students. What kind of learners are they? What information do they already know? You’ll need to have a basic understanding of your students’ technology skills and how much support each student may need. You’ll want to consider putting together a training manual or some other support system for students who may need extra help. You’ll also need to consider your own comfort level with technology and the actual technology available to you. These considerations may lead you to designing your own game, or relying one a template or already built quest.

Via John Evans
Ricard Garcia's curator insight, August 4, 2015 3:33 AM

A good summary with everything there is to know about gamification.

Mª Jesús García S.M.'s curator insight, October 2, 2015 1:37 AM

#Gammification

Very interesting considerations

Scooped by Scott Turner
April 5, 2015 11:58 AM
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The Top 7 Benefits Of Using Branching Scenarios In eLearning - eLearning Industry

The Top 7 Benefits Of Using Branching Scenarios In eLearning - eLearning Industry | Teaching and Learning in HE | Scoop.it
Wondering about the of Branching Scenarios Benefits in eLearning? Check the 7 Benefits Of Branching Scenarios In eLearning.
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Scooped by Scott Turner
January 24, 2015 11:37 AM
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11th China – Europe International Symposium on Software Industry Orientated Education

Scott Turner's insight:

This conference moves between Europe and China alternatively. I have been  to (and even chaired one of the local organising committee) several of these and it is a very welcoming conference.

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Scooped by Scott Turner
January 19, 2015 8:41 AM
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Resources for Getting Started With Project-Based Learning

Resources for Getting Started With Project-Based Learning | Teaching and Learning in HE | Scoop.it
Explore Edutopia's curated compilation of online resources for understanding and beginning to implement project-based learning.
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Rescooped by Scott Turner from Computational Tinkering
January 9, 2015 4:53 PM
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Creative Computational Thinking: Problem Solving with Robots in Computing

Creative Computational Thinking: Problem Solving with Robots in Computing | Teaching and Learning in HE | Scoop.it

Lawhead et al (2003) stated that robots “…provide entry level programming students with a physical model to visually demonstrate concepts” and “the most important benefit of using robots in teaching introductory courses is the focus provided on learning language independent, persistent truths about programming and programming techniques. Robots readily illustrate the idea of computation as interaction”. Synergies can be made with our work and those one on pre-object programming and simulation of robots for teaching programming as a visual approach to the teaching of the widely used programming language  Java.


Via Susan Einhorn
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