Everything about Flash
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Everything about Flash
Everything about the Flash Platform
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Scooped by Nicolas Bousquet
October 4, 2012 3:26 AM
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Go DRY

Go DRY | Everything about Flash | Scoop.it
Building mobile apps is at the same time exciting and challenging for developers. The pace of technology and tool advancement is exciting, yet the ever-growing list of platforms and devices poses significant challenges.
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Scooped by Nicolas Bousquet
October 1, 2012 5:08 AM
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Orientation Changes in AIR 3.5

Orientation Changes in AIR 3.5 | Everything about Flash | Scoop.it
Apple has made a significant change in the application orientation APIs in the newly released iOS 6 SDK. Some of the auto-orientation callbacks have been completely deprecated in iOS 6 SDK.
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Scooped by Nicolas Bousquet
September 28, 2012 8:28 AM
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iOS Air app - Performance test. Compiled using the new ASC 2.0 Compiler

Video of a Personal project im working on for the iPad. Developed in FlashBuilder 4.7, AIR 3.4, Starling, Nape and Foxhole.
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Scooped by Nicolas Bousquet
September 24, 2012 3:20 AM
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Adobe AIR Native extensions round-up: ...

Adobe AIR Native extensions round-up: ... | Everything about Flash | Scoop.it
Adobe AIR Native extensions round-up: • iOSNativeUtilities (Settings Bundle, Unzip, NSLog) • Native Extension for iOS and Android enabling AddressBook access • Native Extension for Adobe AIR for iOS...
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Scooped by Nicolas Bousquet
September 20, 2012 3:47 AM
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Using the GoViral social networking native extension for Android | Adobe Developer Connection

Using the GoViral social networking native extension for Android | Adobe Developer Connection | Everything about Flash | Scoop.it
Integrate social networking support for Facebook, Twitter, and email into your mobile AIR application.
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Scooped by Nicolas Bousquet
September 12, 2012 3:31 AM
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Adobe AIR iPad 3 Retina - Flex Mobile RenderMode GPU

Adobe AIR demo application on iPad 3 with Apache Flex Mobile and renderMode GPU (2048x1536).
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Scooped by Nicolas Bousquet
September 3, 2012 8:50 AM
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UIWebView ANE Update v1.2 | Darkredz Studio

UIWebView ANE Update v1.2 | Darkredz Studio | Everything about Flash | Scoop.it

Version 1.2 of iOS UIWebView & VideoPlayer native extension for Adobe AIR is now available. Changes are as below:

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Scooped by Nicolas Bousquet
July 19, 2012 3:04 AM
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Exception Support in iOS Native Extensions

Exception Support in iOS Native Extensions | Everything about Flash | Scoop.it
Up to AIR 3.3, it was not possible to handle exceptions inside the Cocoatouch Static Library in an ANE. With AIR 3.4 Beta, it is possible to use the Objective C @try-@catch-@finally syntax inside one's native library.
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Scooped by Nicolas Bousquet
July 9, 2012 3:40 AM
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AOT or Interpreter

AOT or Interpreter | Everything about Flash | Scoop.it
Traditionally, computer programs can be executed in three possible ways – interpreted, static (ahead-of-time) compilation and Just In time (JIT).
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Scooped by Nicolas Bousquet
June 20, 2012 3:08 AM
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Flash Technology Gaming Series: AIR for iOS | In Flagrante Delicto!

Adobe has scheduled a full series of six webinars focused on building games for iOS using Flash and AIR! If you’ve ever wanted to get into this growing area – this should be a really nice opportunity to do so. The series will cover Adobe Flash technologies for development of games and apps for iOS, beginning June 21st, through August 2nd.

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Scooped by Nicolas Bousquet
June 14, 2012 3:11 AM
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Debugging AIR applications over USB on iOS

Debugging AIR applications over USB on iOS | Everything about Flash | Scoop.it
With the release of AIR 3.3, it is now possible for developers to debug their iOS AIR applications over a USB cable on the device. Prior to this release developers had to use wifi for debugging an AIR application on the iOS Device.
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Scooped by Nicolas Bousquet
June 13, 2012 3:24 AM
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AIR iOS - Background Behavior

AIR iOS - Background Behavior | Everything about Flash | Scoop.it
On iOS, an application in the foreground moves to background when user presses the home button, or presses sleep/wake button, or the system launches another application. Most applications get suspended on transition to background.
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Scooped by Nicolas Bousquet
May 21, 2012 3:13 AM
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Performance Optimizations « AIR-o-Dynamics

Performance Optimizations « AIR-o-Dynamics | Everything about Flash | Scoop.it

Within this blog entry I will enlist some of the simple optimizations that one can do within actionscript 3 and particularly iOS mobile applications

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Scooped by Nicolas Bousquet
October 4, 2012 3:11 AM
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Flex on Mobile: Finally, it's my turn to follow Apple law...

Flex on Mobile: Finally, it's my turn to follow Apple law... | Everything about Flash | Scoop.it

After many years trying to avoid Apple and every iThings, I finally had to move on the Apple train.
I'm very late but, after some interviews, I finally realized it costs me a lot to blacklist Apple.

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Scooped by Nicolas Bousquet
October 1, 2012 5:07 AM
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Launch Images for AIR Applications on iOS

Launch Images for AIR Applications on iOS | Everything about Flash | Scoop.it
Apple expects all its iOS applications to have launch images for all supported devices and resolutions to enhance the user experience at application launch.
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Scooped by Nicolas Bousquet
September 24, 2012 3:28 AM
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Flash Builder 4.7 – USB Debugging on iOS « Hemanth Sharma

This video showcases and walks through one of the coolest and most useful features of Adobe Flash Builder 4.7 - USB Debugging on iOS devices. Learn how to set it up, package, deploy and debug seamlessly with just one click!

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Scooped by Nicolas Bousquet
September 21, 2012 3:27 AM
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Geolocation issues with AIR on iOS (with a fix!)

The recent “GM” version of iOS 6 (this includes the production version that is now shipping on the iPhone 5) broke one of the APIs that Adobe AIR depends on for Geolocation. If you have...
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Scooped by Nicolas Bousquet
September 17, 2012 3:52 AM
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Sleepy Design: [AIR] Just another Adobe AIR Kids Games on App Store!

Sleepy Design: [AIR] Just another Adobe AIR Kids Games on App Store! | Everything about Flash | Scoop.it

About time for self promo ;) here’s first kids game via iPad (made with Adobe Flash) from my company now on App Store!

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Scooped by Nicolas Bousquet
September 4, 2012 11:31 AM
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Dungeon Raid iPhone game engine made with Flash and AS3 – making items fall - Emanuele Feronato

Here we go with a feature which has been requested a lot: taking the Dungeon Raid iPhone game engine made with Flash and AS3 and making items fall once you collect some of them, just like all Bejeweled-like games.

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Scooped by Nicolas Bousquet
July 20, 2012 3:15 AM
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iOS Silent Switch with AIR 3.4 | Darkredz Studio

iOS Silent Switch with AIR 3.4 | Darkredz Studio | Everything about Flash | Scoop.it

Prior to AIR 3.4 (beta currently), you would need a native extension for iOS to mute sounds if the hardware silent switch is on/off. With Adobe AIR 3.4, you could easily do that in your application/game with a line of code. It’s using the Ambient AudioPlaybackMode in the SDK,

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Scooped by Nicolas Bousquet
July 13, 2012 3:37 AM
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Open Source Library Renders Flash(SWF) Graphics And Animation In Objective-C Apps

Open Source Library Renders Flash(SWF) Graphics And Animation In Objective-C Apps | Everything about Flash | Scoop.it
I've mentioned a great open source library and conversion tool for rendering SVG vector graphics within your Objective-C iOS apps.
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Scooped by Nicolas Bousquet
June 28, 2012 11:46 AM
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Facebook Plans to Speed Up its iPhone App

Facebook Plans to Speed Up its iPhone App | Everything about Flash | Scoop.it
According to two Facebook engineers, the company has completely rebuilt its iOS application to optimize for one thing: speed. The new app will be released this summer, but won't look any different from the current one.

 

// Why does this go here? Because Facebook will turn its back on HTML5 for its iOS mobile app... How great a news this is? //

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Scooped by Nicolas Bousquet
June 14, 2012 3:20 AM
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Develop Flash based iOS Apps and Games with Adobe AIR 3.3

Develop Flash based iOS Apps and Games with Adobe AIR 3.3 | Everything about Flash | Scoop.it

// A serie of Webinars on Flash iOS dev. Too bad I live in europe. //

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Scooped by Nicolas Bousquet
June 13, 2012 3:30 AM
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Supporting the multiple screen sizes of multiple devices in Adobe AIR | Adobe Developer Connection

Supporting the multiple screen sizes of multiple devices in Adobe AIR | Adobe Developer Connection | Everything about Flash | Scoop.it
Learn some tips for adapting your Adobe AIR application to run in multiple screen sizes on a variety of mobile devices.
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Scooped by Nicolas Bousquet
June 12, 2012 3:37 AM
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Enhanced developer workflows in AIR 3.3!

Enhanced developer workflows in AIR 3.3! | Everything about Flash | Scoop.it
It took some doing but it's finally out! AIR 3.3 packs in a lot of features, and by lot I mean a LOT. Especially for iOS developers. We have been focused improving the development experience for iOS for quite some time now and it shows.
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