Educational Technology News
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Educational Technology News
The latest news related to the meaningful and effective implementation of educational technology and e-learning in K-12, higher education, corporate and government sectors.
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4 Learning Game Design Mistakes Instructional Designers Make

4 Learning Game Design Mistakes Instructional Designers Make | Educational Technology News | Scoop.it
Want to know what Learning Game Design Mistakes Instructional Designers make? Check 4 Learning Game Design Mistakes IDs make.
Raquel Oliveira's curator insight, May 1, 2017 7:58 PM

Atenção designers instrucionais: 4 Possíveis enganos no desenho de games! #avancee

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Pokémon Go Shows Us What Learning Games Could Be

Pokémon Go Shows Us What Learning Games Could Be | Educational Technology News | Scoop.it
Need a little inspiration? Find out what kind of learning games Pokémon Go can open your eyes to creating; the possibilities are endless.
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Report: Gamifying computer science is an easy place to start

Report: Gamifying computer science is an easy place to start | Educational Technology News | Scoop.it
A platform that teaches coding through gamification makes it easy for teachers with no computer science background to teach coding.
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Learning Through Gamification - Myth Versus Fact

Learning Through Gamification - Myth Versus Fact | Educational Technology News | Scoop.it
Today, both large and small companies have various options when it comes to corporate training programs and training their staff. From using innovative tec
Jasmine Villarreal's curator insight, July 19, 2016 4:23 PM

This article gives myths about what Gamification is thought to be. It takes those myths and gives the truth or a different way to look at it. For example, people think Gamification is just to gain points, badges, etc. In reality, Gamification helps a student by mastering the subject like a normal game, to gain points.

Link to full story: http://blog.insynctraining.com/learning-through-gamification-myth-versus-fact

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Gamification: Changing the Way Learning Takes Place

Are you looking for interactive ways to enhance your online training modules? Give Gamification a try! Watch the video to know more.
Jasmine Villarreal's curator insight, July 19, 2016 4:55 PM

This is a video that talks about why teachers should start using Gamification in their classrooms (includes statistics).

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8 Game Elements to Make Learning Fun

8 Game Elements to Make Learning Fun | Educational Technology News | Scoop.it
This infographic illustrates eight elements that make games for fun and engaging for learners.
elearning at eCampus ULg's curator insight, May 29, 2016 3:28 AM
Gamification is always one step away ...
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5 Do’s and Don’ts of Gamification

5 Do’s and Don’ts of Gamification | Educational Technology News | Scoop.it

"For the successful implementation of gamification, it is important to know its dos and don’ts.

Here is an infographic which highlights the dos and don’ts of gasification."

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Game On! The eLearning Success Playbook

Game On! The eLearning Success Playbook | Educational Technology News | Scoop.it
Digital learning is an imperative. Our learners live increasingly digital lives, working and learning wherever they are which means they need access to content at the point of need. Given all of the trends and technologies — how do you know where to begin? Whether you’re just getting started or ready to up your game, join …
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Gamify Your Own Personal Learning Experiences and Watch What Happens

Gamify Your Own Personal Learning Experiences and Watch What Happens | Educational Technology News | Scoop.it

"Gamification has gained a lot of attention in the areas of development and training within larger business environments. It has reshaped how corporate training programs are delivered by finding methods to increase interest, maintain engagement, and make the information more accessible. But do the benefits of gamification end with these large-scale implementations? Can the principles be used to change how we design our own personal learning experiences, and, if so, to what benefit?

 

The answers are “no” and “yes,” respectively. And here’s how it works."

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Trend update: Gaming is a higher education wild fire

Trend update: Gaming is a higher education wild fire | Educational Technology News | Scoop.it
Gaming has traditionally belonged to the K-12 sphere, but in recent years higher education has taken a vested interest in this learning approach.
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Is Digital Game-Based Learning The Future Of Learning?

Is Digital Game-Based Learning The Future Of Learning? | Educational Technology News | Scoop.it
Want to know whether Digital Game-Based Learning is here to stay? Check the advantages of and criticisms on Digital Game-Based Learning.
Lon Woodbury's curator insight, August 3, 2016 5:42 PM

Since Digital Games are so common and instilled in our culture, it makes sense for educators to master it and provide learning games that are equally challenging and motivational. "If you can't beat them, join them." -Lon

Matt Adcock's curator insight, December 6, 2017 7:31 AM

Another look at the for and against debate on game based learning

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Game on: Using fellowship and collaboration to engage learners

Game on: Using fellowship and collaboration to engage learners | Educational Technology News | Scoop.it
One of the first things you may think of when you think about a game is competition. Traditionally most games engage players in some way with a competitive aesthetic, the aim being to win or beat other players. However, more games are starting to use fellowship to engage players. Scriptwriter Taryn Stack looks at the rise of Massively Multiplayer Online Role-playing Games (MMORPGs) and cooperative board games which demonstrate that fellowship and co-operation are just as valid as competition when it comes to creating engagement.
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How to fail (and succeed) with digital / physical play

How to fail (and succeed) with digital / physical play | Educational Technology News | Scoop.it
This year’s toy fairs again showed an industry in hot pursuit of products that adeptly transcend digital and physical play, and whilst high profile failu
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Is game-based learning key to reengaging 'bored' students?

Is game-based learning key to reengaging 'bored' students? | Educational Technology News | Scoop.it

"A common argument among proponents of game-based learning has been the need to engage students raised with the instant feedback and gratification of modern technology like video games and text messaging. Game-based learning, then, ideally meets that generation where they are. Of course, you can't just throw together a game and call it educational, either. The real challenge comes in striking a balance between learning and fun in the overall experience."

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How Gamers Learn: The Game Player's Brain

How Gamers Learn: The Game Player's Brain | Educational Technology News | Scoop.it
People learn by sitting still, keeping quiet and paying attention to the lesson, right? That's not how gamers learn!
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How You Play the Game

How You Play the Game | Educational Technology News | Scoop.it

"Taking the first step to gamified learning can seem overwhelming, especially if you are the type of teacher who likes to create everything from scratch. There are a number of apps and online platforms that already exist as gamified learning environments and others that are not designed as games but lend themselves well to gamification."

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