"Esports, once considered a niche hobby, have evolved into a global phenomenon. According to one estimate, the number of esports enthusiasts and occasional viewers totals just over 600 million — and interest is only growing. The esports market is expected to generate more than $4.8 billion in revenue by 2030.
Colleges across the country are recognizing its potential, not only as a competitive activity but as an opportunity to attract students and provide them with the experience and tools to embark on careers in a fast-growing field.
Emerging programs are integrating game design, computer science, digital-media studies, event planning, and other disciplines, providing students with opportunities to sharpen their technical skills and develop strategic thinking and teamwork."