Digital Collaboration and the 21st C.
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Digital Collaboration and the 21st C.
Examines the connectivity possible for global knowledge participative creation and sharing.
Curated by Susan Myburgh
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Rescooped by Susan Myburgh from Digital Delights - Digital Tribes
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What’s the difference between ICT Capability and Digital Technologies?

What’s the difference between ICT Capability and Digital Technologies? | Digital Collaboration and the 21st C. | Scoop.it

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Rescooped by Susan Myburgh from 21st Century Learning and Teaching
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European Social Fund - European Commission | #DigitalSkills #DQ #ModernSociety 

European Social Fund - European Commission | #DigitalSkills #DQ #ModernSociety  | Digital Collaboration and the 21st C. | Scoop.it

European Commission 

 

The European Social Fund

Each year the ESF helps millions of Europeans improve their lives by learning new skills and finding better jobs. Learn about the ESF: what it does, how it helps and who benefits.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://www.scoop.it/t/21st-century-learning-and-teaching/?&tag=EU

 


Via Gust MEES
Gust MEES's curator insight, March 1, 2018 11:25 AM

European Commission 

 

The European Social Fund

Each year the ESF helps millions of Europeans improve their lives by learning new skills and finding better jobs. Learn about the ESF: what it does, how it helps and who benefits.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://www.scoop.it/t/21st-century-learning-and-teaching/?&tag=EU

 

Pablo Peñalver's curator insight, March 1, 2018 6:39 PM

European Commission 

 

The European Social Fund

Each year the ESF helps millions of Europeans improve their lives by learning new skills and finding better jobs. Learn about the ESF: what it does, how it helps and who benefits.

 

Learn more / En savoir plus / Mehr erfahren:

 

https://www.scoop.it/t/21st-century-learning-and-teaching/?&tag=EU

 

Rescooped by Susan Myburgh from 21st Century Learning and Teaching
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Models For Designing Your Personal Learning Environment | LEARNingPath

Models For Designing Your Personal Learning Environment | LEARNingPath | Digital Collaboration and the 21st C. | Scoop.it

A personal learning environment (PLE) is a solution for keeping up with the rapid pace of knowledge change. Some say it is a concept, while others say it is a technology.

I think a good definition is this: a self-directed and evolving environment of tools, services and resources organized by a person seeking a way to accomplish lifetime learning, to create, and to connect with others of similar interests.

Because it is personalized, everyone’s PLE will be unique. Because it is collaborative, information may be continually created and shared. In the workplace, designing a personal learning environment has the potential to partially replace conventional courses.


Learn more / En savoir plus / Mehr erfahren:


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=PLE


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=design


https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/


https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/



Via Gust MEES
Susan Myburgh's insight:

A personal learning environment (PLE) is a solution for keeping up with the rapid pace of knowledge change. Some say it is a concept, while others say it is a technology.

I think a good definition is this: a self-directed and evolving environment of tools, services and resources organized by a person seeking a way to accomplish lifetime learning, to create, and to connect with others of similar interests.

Because it is personalized, everyone’s PLE will be unique. Because it is collaborative, information may be continually created and shared. In the workplace, designing a personal learning environment has the potential to partially replace conventional courses.


Learn more / En savoir plus / Mehr erfahren:


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=PLE


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=design


https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/


https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/


Saberes Sin Fronteras OVS's curator insight, August 10, 2015 2:11 PM

A personal learning environment (PLE) is a solution for keeping up with the rapid pace of knowledge change. Some say it is a concept, while others say it is a technology.

I think a good definition is this: a self-directed and evolving environment of tools, services and resources organized by a person seeking a way to accomplish lifetime learning, to create, and to connect with others of similar interests.

Because it is personalized, everyone’s PLE will be unique. Because it is collaborative, information may be continually created and shared. In the workplace, designing a personal learning environment has the potential to partially replace conventional courses.


Learn more / En savoir plus / Mehr erfahren:


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=PLE


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=design


https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/


https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/


Andres Garcia Alvarez's curator insight, August 10, 2015 6:30 PM

A personal learning environment (PLE) is a solution for keeping up with the rapid pace of knowledge change. Some say it is a concept, while others say it is a technology.

I think a good definition is this: a self-directed and evolving environment of tools, services and resources organized by a person seeking a way to accomplish lifetime learning, to create, and to connect with others of similar interests.

Because it is personalized, everyone’s PLE will be unique. Because it is collaborative, information may be continually created and shared. In the workplace, designing a personal learning environment has the potential to partially replace conventional courses.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=PLE

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=design

 

https://gustmees.wordpress.com/2015/07/19/learning-path-for-professional-21st-century-learning-by-ict-practice/

 

https://gustmees.wordpress.com/2014/10/03/design-the-learning-of-your-learners-students-ideas/

 

Cercle d'autodidactes 's curator insight, August 14, 2015 9:19 AM

L'autodidaxie comme discipline d'apprentissage retrouvera-t-elle la cote auprès des employeurs? Pourquoi pas offrir le diplôme à la carte ? 

Rescooped by Susan Myburgh from 21st Century Learning and Teaching
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The Secret Lives of Hackers | ICT knowledge | Digital CitizenShip

Hackers may not be who we think they are. In fact, you might be a hacker and not even know it. Learn the true meaning of hacking and some of the many reasons...

Via Gust MEES
Gust MEES's curator insight, October 20, 2014 10:09 AM

Hackers may not be who we think they are. In fact, you might be a hacker and not even know it. Learn the true meaning of hacking and some of the many reasons...


Elizabeth Burrage's curator insight, October 20, 2014 10:34 AM

Interesting video

Rescooped by Susan Myburgh from 21st Century Learning and Teaching
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SID2020: Safer Internet Day 2020-Participation – EDU: Digital CitiZENship, CyberSecurity, eSkills, Modern EDU by Gust MEES

SID2020: Safer Internet Day 2020-Participation – EDU: Digital CitiZENship, CyberSecurity, eSkills, Modern EDU by Gust MEES | Digital Collaboration and the 21st C. | Scoop.it

Safer Internet Day 2020 – Save the date!. Safer Internet Day (SID) is organised by Insafe in February of each year to promote safer and more responsible use of online technology and mobile phones, especially among children and young people across the world. Safer Internet Day 2020 will be celebrated on Tuesday 11 February 2020…

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com/?s=cyberhygiene

 

https://www.scoop.it/topic/securite-pc-et-internet/?&tag=Cyber-Hygiene

 

 https://www.scoop.it/topic/securite-pc-et-internet

 

https://www.scoop.it/topic/apple-mac-ios4-ipad-iphone-and-in-security

 

https://gustmees.wordpress.com/2017/10/26/critical-thinking-and-proactive-thinking-a-must-in-modern-edu/

 

 


Via Gust MEES
Gust MEES's curator insight, January 6, 2020 12:10 PM

Safer Internet Day 2020 – Save the date!. Safer Internet Day (SID) is organised by Insafe in February of each year to promote safer and more responsible use of online technology and mobile phones, especially among children and young people across the world. Safer Internet Day 2020 will be celebrated on Tuesday 11 February 2020…

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com/?s=cyberhygiene

 

https://www.scoop.it/topic/securite-pc-et-internet/?&tag=Cyber-Hygiene

 

 https://www.scoop.it/topic/securite-pc-et-internet

 

https://www.scoop.it/topic/apple-mac-ios4-ipad-iphone-and-in-security

 

https://gustmees.wordpress.com/2017/10/26/critical-thinking-and-proactive-thinking-a-must-in-modern-edu/

 

Rescooped by Susan Myburgh from 21st Century Learning and Teaching
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Mainstreaming ICT-enabled Innovation for #LEARNing in Europe

Mainstreaming ICT-enabled Innovation for #LEARNing in Europe | Digital Collaboration and the 21st C. | Scoop.it
Objectives: 

The main objectives of the SCALE CCR project as a whole were:

to define and classify "ICT-enabled innovation for learning" across a range of settings and participants, including groups of learners and teachers/instructors at system level, both within and outside formal education settings
to develop the concept of Creative Classrooms (CCR) and the related reference parameters for pilot initiatives in up-scaling CCR
to identify and analyse the implementation strategies of a number of effective ICT-enabled innovations for learning at system level in order to bring to the surface commonalities of purpose, scope and conditions for sustained impact
to propose concrete policy recommendations for the further development and sustainable mainstreaming of CCR in Education and Training (E&T) across Europe
SCALE CCR is expected to contribute to several actions under the Europe 2020 Flagship "Digital Agenda for Europe", in particular Objective 4 on "Creativity and Innovation", as well as the Flagships "Innovation Agenda", and "Youth on the move".
The project has relevant links with the JRC-IPTS projects on Digital Competence (DIGCOMP) and Open Educational Resources in Europe (OEREU).

 


Via Gust MEES
Susan Myburgh's insight:

Objectives: 

The main objectives of the SCALE CCR project as a whole were:

to define and classify "ICT-enabled innovation for learning" across a range of settings and participants, including groups of learners and teachers/instructors at system level, both within and outside formal education settings
to develop the concept of Creative Classrooms (CCR) and the related reference parameters for pilot initiatives in up-scaling CCR
to identify and analyse the implementation strategies of a number of effective ICT-enabled innovations for learning at system level in order to bring to the surface commonalities of purpose, scope and conditions for sustained impact
to propose concrete policy recommendations for the further development and sustainable mainstreaming of CCR in Education and Training (E&T) across Europe
SCALE CCR is expected to contribute to several actions under the Europe 2020 Flagship "Digital Agenda for Europe", in particular Objective 4 on "Creativity and Innovation", as well as the Flagships "Innovation Agenda", and "Youth on the move".
The project has relevant links with the JRC-IPTS projects on Digital Competence (DIGCOMP) and Open Educational Resources in Europe (OEREU).

 

Gust MEES's curator insight, March 17, 2016 3:57 PM

Objectives: 

The main objectives of the SCALE CCR project as a whole were:

to define and classify "ICT-enabled innovation for learning" across a range of settings and participants, including groups of learners and teachers/instructors at system level, both within and outside formal education settings
to develop the concept of Creative Classrooms (CCR) and the related reference parameters for pilot initiatives in up-scaling CCR
to identify and analyse the implementation strategies of a number of effective ICT-enabled innovations for learning at system level in order to bring to the surface commonalities of purpose, scope and conditions for sustained impact
to propose concrete policy recommendations for the further development and sustainable mainstreaming of CCR in Education and Training (E&T) across Europe
SCALE CCR is expected to contribute to several actions under the Europe 2020 Flagship "Digital Agenda for Europe", in particular Objective 4 on "Creativity and Innovation", as well as the Flagships "Innovation Agenda", and "Youth on the move".
The project has relevant links with the JRC-IPTS projects on Digital Competence (DIGCOMP) and Open Educational Resources in Europe (OEREU).

 

Peta White's curator insight, March 19, 2016 3:28 AM

Objectives: 

The main objectives of the SCALE CCR project as a whole were:

to define and classify "ICT-enabled innovation for learning" across a range of settings and participants, including groups of learners and teachers/instructors at system level, both within and outside formal education settings
to develop the concept of Creative Classrooms (CCR) and the related reference parameters for pilot initiatives in up-scaling CCR
to identify and analyse the implementation strategies of a number of effective ICT-enabled innovations for learning at system level in order to bring to the surface commonalities of purpose, scope and conditions for sustained impact
to propose concrete policy recommendations for the further development and sustainable mainstreaming of CCR in Education and Training (E&T) across Europe
SCALE CCR is expected to contribute to several actions under the Europe 2020 Flagship "Digital Agenda for Europe", in particular Objective 4 on "Creativity and Innovation", as well as the Flagships "Innovation Agenda", and "Youth on the move".
The project has relevant links with the JRC-IPTS projects on Digital Competence (DIGCOMP) and Open Educational Resources in Europe (OEREU).

 

Leon Marsden's curator insight, March 20, 2016 1:30 AM

Objectives: 

The main objectives of the SCALE CCR project as a whole were:

to define and classify "ICT-enabled innovation for learning" across a range of settings and participants, including groups of learners and teachers/instructors at system level, both within and outside formal education settings
to develop the concept of Creative Classrooms (CCR) and the related reference parameters for pilot initiatives in up-scaling CCR
to identify and analyse the implementation strategies of a number of effective ICT-enabled innovations for learning at system level in order to bring to the surface commonalities of purpose, scope and conditions for sustained impact
to propose concrete policy recommendations for the further development and sustainable mainstreaming of CCR in Education and Training (E&T) across Europe
SCALE CCR is expected to contribute to several actions under the Europe 2020 Flagship "Digital Agenda for Europe", in particular Objective 4 on "Creativity and Innovation", as well as the Flagships "Innovation Agenda", and "Youth on the move".
The project has relevant links with the JRC-IPTS projects on Digital Competence (DIGCOMP) and Open Educational Resources in Europe (OEREU).

 

Rescooped by Susan Myburgh from 21st Century Learning and Teaching
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21st Century EDUcation is LEARNing To LEARN for Life-Long LEARNing AND NOTHING ELSE MATTERS!

21st Century EDUcation is LEARNing To LEARN for Life-Long LEARNing AND NOTHING ELSE MATTERS! | Digital Collaboration and the 21st C. | Scoop.it

21st Century EDUcation is LEARNing To LEARN for Life-Long LEARNing In a world where WE have to deal with "RealWorld" AND "VirtualWorld" (internet) and where both are influencing each other on an incredible, nearly impossible way of following, MOST people, especially in EDUcation get stuck!



Via Gust MEES
Susan Myburgh's insight:

21st Century EDUcation is LEARNing To LEARN for Life-Long LEARNing In a world where WE have to deal with "RealWorld" AND "VirtualWorld" (internet) and where both are influencing each other on an incredible, nearly impossible way of following, MOST people, especially in EDUcation get stuck!


Santosh A's curator insight, August 3, 2015 11:27 PM

21st Century EDUcation is LEARNing To LEARN for Life-Long LEARNing In a world where WE have to deal with "RealWorld" AND "VirtualWorld" (internet) and where both are influencing each other on an incredible, nearly impossible way of following, MOST people, especially in EDUcation get stuck!


Molly Quinn's curator insight, August 5, 2015 11:41 AM

21st Century EDUcation is LEARNing To LEARN for Life-Long LEARNing In a world where WE have to deal with "RealWorld" AND "VirtualWorld" (internet) and where both are influencing each other on an incredible, nearly impossible way of following, MOST people, especially in EDUcation get stuck!


Karen B Wehner's curator insight, September 3, 2015 1:49 PM

Amen

Rescooped by Susan Myburgh from 21st Century Learning and Teaching
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ICT Proposers' Day 2014

ICT Proposers' Day 2014 | Digital Collaboration and the 21st C. | Scoop.it

The ICT Proposers' day 2014 is a networking event organised by the European Commission to promote European ICT Research and Innovation. The event focuses on the Horizon 2020 Work Programme 2015.


Via Gust MEES
Gust MEES's curator insight, July 24, 2014 6:27 AM

The ICT Proposers' day 2014 is a networking event organised by the European Commission to promote European ICT Research and Innovation. The event focuses on the Horizon 2020 Work Programme 2015.