What is gamification versus game-based learning? Along with playful learning, these are three very distinct approaches to designing learning experiences.
If I weren’t an educator, I would want to be a behavioral scientist. I find the field to be fascinating. Knowing what makes people tick and why they do what they do has always interested me. One of my favorite concepts in behavioral science is nudge theory: the idea that instead of forcing people to do something they don’t want
"Recently my daughter decided to start her YouTube videos again. Previously she had been doing “opening” videos, where she opened toys nod spoke about them. However, now she wanted to do some more fun spots, with challenges....
Silicon Valley’s most successful tech companies use the insights of behaviour design to pump us with dopamine and keep us returning to their products. But, as Ian Leslie learns, some of the psychologists who developed the science of persuasion are worried about the way it is being used
We're bringing gameplay into more aspects of our lives, spending countless hours -- and real money -- exploring virtual worlds for imaginary treasures. Why? As Tom Chatfield shows, games are perfectly tuned to dole out rewards that engage the brain and keep us questing for more.
Wondering how to create gamified elearning experiences to make elearning fun and entertaining? Learn 8 best practices for gamified elearning experiences.
A new report from the Tow Center for Digital Journalism examines the rise of games and quizzes in online media and how news organizations might take better advantage of them.
Yu-kai Chou has two goals in life: making life more fun and games more productive. Here he discusses the psychological principles underpinning gamification.
Gamification allows us to enhance our knowledge and enhance our basic soft skills like multi-tasking, collaborating, creative thinking and committing to a goal. In 2002, the word gamification was coined as a way to describe the incorporation of game-thinking and
Zombies, Run! now has more content than The Walking Dead with over 200 mission. “Through storytelling, you can get people coming back again and again.”
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