In this thread I will post the extensive tutorials on the asset creation process in Google SketchUp, and also recommendations on content creation targeted specifically for PlayUp/CryENGINE 3. However, general advices and guidelines can be useful and applied to a variety of other working environments or game engines, e.g. X-Ray, UDK, or even geolocated modeling communities.
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Scooped by
Laurent Brixius
onto SketchUp January 20, 2012 8:50 AM
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