A Statistical Look At Video Games
Almost all American teens have played video games, and a majority play video games regularly.
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![]() project at USC's School of Cinematic Arts. The project was titled "Transmedial Play". I will be republishing the work shortly here on the Explorer.
![]() Análisis por Nic Halverson Jueves 25 de agosto de 2011 "Si algún día encuentro un para siempre, lo compartiré contigo”, canta Tim Fite en su canción, "Forever" (Para siempre).
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![]() The secret sauce of educational gaming is an experience that's so entertaining, you can't even feel your neurons firing. We've highlighted four indie titles that make the grade. Via Agnieszka Swiatecka
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One modern method of dealing with this problem is through algorithmic filtering. Google, Facebook, and many other companies have algorithms that sort our information and present us with what they think is important to us. That’s why if two people search for the same thing on Google at the same time, they will most likely get different results depending on where they are located and who they are. This is useful, but as Eli Pariser mentioned in his TED Talk, can lead to dangerous filter bubbles where people do not have access to information that could be valuable to them. It is important to note that what is being filtered out by the algorithms is potentially just as important as what is shown.
Although machines and algorithms are helping us navigate this new flow of information, the way we previously dealt with large amounts of information was through curation. Today, curation is especially important as it adds a human element to the digital data we are bombarded with daily.... [read full article and watch video http://j.mp/p4evj4] Via Giuseppe Mauriello, Judy O'Connell
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