Gamification for the Win
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Gamification for the Win
All things related to Educational Gaming (or just gaming for fun!)
Curated by GwynethJones
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September 5, 2016 2:01 PM
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Pokemon Go - Simple Pokemon List

Pokemon Go - Simple Pokemon List | Gamification for the Win | Scoop.it

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GwynethJones's insight:

I really needed this to make my scavenger hunt.

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August 11, 2016 10:34 PM
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The Library Voice: Build Your Own Pokemon GO Augmented Reality Project With VidCode!

The Library Voice: Build Your Own Pokemon GO Augmented Reality Project With VidCode! | Gamification for the Win | Scoop.it
GwynethJones's insight:

LOVE THIS!

Martha Bongiorno's curator insight, September 5, 2016 9:05 PM
How exciting for students!
Martha Bongiorno's curator insight, February 5, 2017 11:44 AM
So cool!
Rescooped by GwynethJones from iPads, MakerEd and More in Education
August 3, 2016 11:31 AM
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How To Use Robots in Elementary Classrooms - Daily Genius

How To Use Robots in Elementary Classrooms - Daily Genius | Gamification for the Win | Scoop.it
Two years ago, my school obtained a grant from the Sphero Robotics company that brought 10 Sphero Robots to our school. At first, we used them in math and science. However, this year, we expanded our use of robotics and acquired Ozobots, SPRKS, bb8s, and BeeBots. My elementary faculty impressed me with their ability to use these 21st-century robots in a variety of subject areas including language arts and humanities. Here are four examples of how A. Harry Moore teachers used robots to teach lessons in English, Language Arts, and Humanities classes.

Via John Evans
GwynethJones's insight:

Coolness for the Classroom!

Lynda Kilpatrick's curator insight, August 5, 2016 9:59 AM
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Jessica Pecero's curator insight, September 16, 2023 9:53 PM
When we think of robots we think of it always aligning to math and STEM. I like how in this article an example was provided how it can help with reading comprehension in which student do struggle with. Using robots can be a motivating factor for students to listen to the story and compete. They can use their robots to answer the comprehension questions the teacher ask and drive it to the answer or object.
Rescooped by GwynethJones from Educational Technology News
April 9, 2016 12:55 PM
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10 Uses for Gamification in Online Learning

10 Uses for Gamification in Online Learning | Gamification for the Win | Scoop.it
To give you some inspiration in your gamified online learning, here are 10 uses for gamification in online learning to make your training go further.

Via EDTECH@UTRGV
GwynethJones's insight:

Gamification \\FTW!//

elearning at eCampus ULg's curator insight, April 10, 2016 3:58 AM
Gamification is welcome everywhere, not only online ;-)
Rescooped by GwynethJones from iPads, MakerEd and More in Education
December 20, 2015 2:31 PM
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5 Lessons To Learn From Minecraft In Education @teachthought

5 Lessons To Learn From Minecraft In Education @teachthought | Gamification for the Win | Scoop.it
What Minecraft Can Teach You About Pedagogy

by TeachThought Staff

Minecraft is a simple, clumsy-looking little game full of blocky graphics and unclear terms of play. It is essentially a giant sandbox of digital legos that players can do with what they wish–tear stuff down, dig holes, or build dizzying towers of complex design and architecture.

And it’s a perfect analogue for what’s possible in learning.

First off, let’s be clear–it’s a huge, huge hit. Minecraft has sold over 20,000,000 copies to date. It is available for iPad, Android, PC, and Xbox (though sadly, not the PS3), and is quickly becoming a cultural phenomenon. What makes it popular with children is tempting

Via John Evans
GwynethJones's insight:

Learning with Minecraft - kiddos love it already, why not use that engagement?

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Rescooped by GwynethJones from Educational Technology News
November 19, 2015 6:50 PM
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What’s the difference between gamification and serious games?

What’s the difference between gamification and serious games? | Gamification for the Win | Scoop.it
Gamification or serious games? These explanations can help you better integrate them into your e-learning modules, and at the core of your LMS.

Via EDTECH@UTRGV
GwynethJones's insight:

Excellent read!

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Scooped by GwynethJones
November 5, 2015 12:44 PM
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How Minecraft could help teach chemistry

How Minecraft could help teach chemistry | Gamification for the Win | Scoop.it
Children should be playing more computer games in school. That idea might enrage you if you think kids today already spend too much time staring at screens
GwynethJones's insight:

Minecraft - more than just gaming!

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Rescooped by GwynethJones from Future Ready School Libraries
December 14, 2014 7:44 PM
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Free Technology for Teachers: 36 Online Games Kids Can Play to Learn About Engineering

Free Technology for Teachers: 36 Online Games Kids Can Play to Learn About Engineering | Gamification for the Win | Scoop.it

Via Bookmarking Librarian
GwynethJones's insight:

SO cool! Always check first on your own machines, as a student, in your district before trying w/ the kiddos.

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Scooped by GwynethJones
November 29, 2014 9:36 AM
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5 Things Teachers Can Learn From Video Games

5 Things Teachers Can Learn From Video Games | Gamification for the Win | Scoop.it
Players of video games learn how to strategize and how to perform sometimes complex actions in order to achieve a goal. I believe we can all learn to engage students through studying video games. H...
GwynethJones's insight:

Fantastic post by the amazing @alicekeeler on how our kiddos learn from gaming and how we can utilize that engagement in our classrooms.

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Rescooped by GwynethJones from 21st Century Technology Integration
August 13, 2014 10:21 PM
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Gamify Learning with Edtech Bingo

Gamify Learning with Edtech Bingo | Gamification for the Win | Scoop.it

’ve spent a great deal of time this summer preparing and facilitating professional development for teachers involving the integration of iPads into the classroom. So when I inadvertently came across this really neat iPad Bingo visual while searching for edtech infographics on Pinterest, I knew I had to further investigate this concept.

 

Well, my surfing resulted in the following: Media technology specialist Josh Borzick from Oak Creek, Wisconsin created the iPad Bingo site to provide teachers with integration ideas related to six apps—Google Drive, Skitch, 30 Hands, Popplet, Doceri and Touchcast. The page includes the iPad Bingo card, which contains a set of activities for students to learn how to utilize each app at varying degrees of difficulty.


Via Jamie Forshey
GwynethJones's insight:

Gamification for the WIN!

Nancy Jones's curator insight, August 13, 2014 2:38 PM

this is a very clever idea to use with both students and teachers.

Rescooped by GwynethJones from Effective Technology Integration into Education
June 15, 2014 12:06 PM
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Beyond the Worksheet: Playsheets, GBL, and Gamification

Beyond the Worksheet: Playsheets, GBL, and Gamification | Gamification for the Win | Scoop.it


Guest blogger Alice Keeler introduces playsheets, gamified worksheet apps that sweeten skill-and-drill by increasing student self-efficacy through the challenge-and-reward model they associate with a gaming environment.

Via Yasemin Allsop, Mark E. Deschaine, PhD
GwynethJones's insight:

Great ideas from the ever awesome Alice Keeler!


She's a fantastic follow @alicekeeler

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November 21, 2013 8:22 PM
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ClassDojo

ClassDojo | Gamification for the Win | Scoop.it
GwynethJones's insight:

Gamification & badge learning in the classroom

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November 17, 2013 6:26 PM
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Jane McGonigal: Massively multi-player… thumb-wrestling? | Video on TED.com

What happens when you get an entire audience to stand up and connect with one another? Chaos, that's what. At least, that's what happened when Jane McGonigal tried to teach TED to play her favorite game.
GwynethJones's insight:

I did this! At ISTE San Antonio! Great fun & inspired learning!

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Scooped by GwynethJones
August 28, 2016 4:47 PM
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All the Rare Pokémon in Pokémon Go and Tips to Find Them

All the Rare Pokémon in Pokémon Go and Tips to Find Them | Gamification for the Win | Scoop.it
Weepinbell
GwynethJones's insight:

I'm making a Pokemon Go Library Scavenger & needed a list of the HOT hard to find RARE Pokemon!

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Rescooped by GwynethJones from EdTech Evolution - Mapping the Intersection of tech, innovation, and instruction
August 11, 2016 10:27 PM
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Gamification to encourage learner autonomy

Gamification to encourage learner autonomy | Gamification for the Win | Scoop.it
This post tries to pull together a couple of things I have been thinking about recently. The first was a post I saw on the 21st Century Fluency Project blog a few weeks back. The title of the article 'How I Turned My Classroom into a ‘Living Video Game’ caught my eye and before I even had time to read it I started thinking about how the factors that create motivation in computer games could be applied to the classroom.

Via Nik Peachey, Alexandra Duarte, Dean J. Fusto
GwynethJones's insight:

Interesting!

Nik Peachey's curator insight, August 10, 2016 5:00 AM

An old post but one that might be quite relevant with the renewed interest that Pokemon Go has created.

Rescooped by GwynethJones from Educational Technology News
July 25, 2016 7:27 PM
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10 Surprising Benefits Of Gamification

10 Surprising Benefits Of Gamification | Gamification for the Win | Scoop.it
Want to know some Surprising Benefits Of Gamification? Check 10 Surprising Benefits Of Gamification and what significant effects it has on the workplace.

Via EDTECH@UTRGV
GwynethJones's insight:

Level Up, people!

Rescooped by GwynethJones from Educational Technology News
December 29, 2015 10:59 AM
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Playability Vs Gamification: Do We Really Have To Gamify Everything?

Playability Vs Gamification: Do We Really Have To Gamify Everything? | Gamification for the Win | Scoop.it
Wondering if you need to gamify online courses to maintain Playability? Check the difference between Playability and gamification and why it is important.

Via EDTECH@UTRGV
GwynethJones's insight:

Great questions being asked here!

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November 22, 2015 9:32 AM
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8 Ways to Level Up Game Based Learning in the Classroom

8 Ways to Level Up Game Based Learning in the Classroom | Gamification for the Win | Scoop.it
Game based learning in the classroom should not be worksheets with points. It should be engaging, exciting. Here are 8 ways to level up game based learning.
GwynethJones's insight:

Brilliant blog post! & Pretty, too!

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November 17, 2015 7:43 AM
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Minecraft Hour of Code

Minecraft Hour of Code | Gamification for the Win | Scoop.it
Use blocks of code to take Steve or Alex on an adventure through this Minecraft world
GwynethJones's insight:

Kids are going to love this!

Jessica Franco's curator insight, November 17, 2015 8:33 AM

Kids are going to love this! I can't wait to explore it further to see if it will be good for teens as well. I love all the new ways there are to teach coding and computer programming. 

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April 26, 2015 6:55 PM
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The Future of Education?

The Future of Education? | Gamification for the Win | Scoop.it
I was fortunate enough to be invited to the Games For Learning Summit on April 21st at NYU. The Summit, hosted by the U.S. Department of Education and the non-profit Games for Change,  was a ... da...
GwynethJones's insight:
Linda Dougherty's insight:

"Alternate Reality Games (ARGs) looks like a great match for students to explore their creativity and communication skills while collaborating with classes globally. Check out the videos detailing the ARG Scorch!"

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December 8, 2014 8:48 AM
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This Year, Google's Santa Tracker Gets Kids to Code

This Year, Google's Santa Tracker Gets Kids to Code | Gamification for the Win | Scoop.it
Santa is under surveillance--but not by the NSA. Instead, Google is helping children of all ages to to keep tabs on the jelly-bellied gift giver, and even learn some new technical skills along the way.
GwynethJones's insight:

Santa + Coding = FUN! If your district allows!

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August 23, 2014 11:28 AM
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Play online, learn online and feed the hungry | Freerice.com

Play online, learn online and feed the hungry | Freerice.com | Gamification for the Win | Scoop.it
For every correct answer you choose, 10 grains of rice are raised to help end world hunger through the World Food Programme.
GwynethJones's insight:

Play, build #CCSS vocab & feed the hungry -What's not to LOVE?


My kiddos really dig this site! Having fun & doing a good thing is a WIN/WIN!

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July 14, 2014 1:08 PM
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Dungeons & Dragons Has Influenced a Generation of Writers

Dungeons & Dragons Has Influenced a Generation of Writers | Gamification for the Win | Scoop.it
Dungeons & Dragons, the first commercially available role-playing game that is now 40 years old, influenced numerous writers and taught them the art of storytelling.
GwynethJones's insight:

Rolling a perfect natural 20 with this article! You know I'm Chaotic Neutral!

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Scooped by GwynethJones
December 15, 2013 10:46 AM
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The 10 Best Mobile Games of 2013

The 10 Best Mobile Games of 2013 | Gamification for the Win | Scoop.it
Dozens of excellent mobile game releases hit app stores in 2013. Here are our picks for top 10.
GwynethJones's insight:

No surprising my favourite Plants vs Zombies is #1

 

---> But I swear those imp cannons, ravenous chickens, & Pharaoh Zombies still drive me cra cra! I <3 Plant food!

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Rescooped by GwynethJones from ScoopCapture
November 21, 2013 8:17 PM
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Beyond Minecraft: Games That Inspire Building and Exploration

Beyond Minecraft: Games That Inspire Building and Exploration | Gamification for the Win | Scoop.it

"The success and popularity of Minecraft in and out of classrooms is no surprise. It’s one of the best examples of the potential of learning with games because it embraces exploration, discovery, creation, collaboration, and problem-solving while allowing teachers to shepherd play toward any subject area."


Via Beth Dichter, Todd Lichtenwalter
Beth Dichter's curator insight, November 20, 2013 10:47 PM

Check out a selection of games that will help students explore, create, collaborate and more. The six games discussed are:

* Garry's Mod - learn physics as you play

* Kerbal Space Program - another physics game

* Sound Shapes - designed for PlayStation this is a "puzzle game set to a rich musical soundscape"

* DIY - Find instructions to build a wide variety of items and a community that will support you

* STENCYL - learn to program using "blocks of code" that you may snap together and create games that may be played on a variety of platforms

* CodeAcademy - learn a variety of programming language for free

Do you think students should learn to code? If you do then some of these games will provide them with this skill as well as others that we know are part of gaming. You may want to try some of these with your students.

Jo Blannin - The Know Tech Teacher's curator insight, November 21, 2013 12:48 AM

Great ways to use game-making in education - I love using MineCraft with the senior primary students. It really brings maths into engineering and science!

Kristina Cook's curator insight, November 21, 2013 10:56 AM

I chose this article because my partner likes minecraft. It relates because it entertains my partner.