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Rescooped by
Alex Butler
from Digital Marketing & Communications
November 9, 2012 2:03 PM
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Kopi Miracle's comment,
June 20, 2013 11:29 AM
thanks mr Alex
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Lionel Reichardt / le Pharmageek's curator insight,
March 16, 2014 6:36 AM
Pharmageek partenaire de Interaction Healthcare à l'occasion de la conférence : "Du serious game au Google glass, comment la simulation numérique peut changer la pratique du médecin et la vie du patient ?" qui aura lieu le 3 avril prochain à PARIS
Sylvie Marie Brunet's curator insight,
September 20, 2013 12:39 PM
Encore un article qui dit que jouer aux JV est bon pour le cerveau.
José Manuel Taboada's curator insight,
July 25, 2013 5:16 AM
#farmacia Gamification : Games working for health.
Kerri-Ann Libera's curator insight,
June 3, 2015 5:32 PM
This is an amazing way that digital health is impacting the younger generation. Being in the healthcare field, I know first hand that pain is a very difficult health issue to treat because of its subjective manner. This video game detects range of motion which can indicate pain and makes it so kids do not have to go through extensive testings. This is an amazing tool.
rob halkes's curator insight,
March 9, 2013 7:18 AM
We are in the phase of orienting and testing ourselves with effects of serious gaming in health. |
Lionel Reichardt / le Pharmageek's curator insight,
March 16, 2014 6:37 AM
Pharmageek partenaire de Interaction Healthcare à l'occasion de la conférence : "Du serious game au Google glass, comment la simulation numérique peut changer la pratique du médecin et la vie du patient ?" qui aura lieu le 3 avril prochain à PARIS
Stephen Greengrass's curator insight,
February 5, 2014 8:52 AM
The results of that Cancer Research Game Jam...
Lionel Reichardt / le Pharmageek's curator insight,
March 16, 2014 6:38 AM
Pharmageek partenaire de Interaction Healthcare à l'occasion de la conférence : "Du serious game au Google glass, comment la simulation numérique peut changer la pratique du médecin et la vie du patient ?" qui aura lieu le 3 avril prochain à PARIS
ebee's curator insight,
November 11, 2013 7:41 AM
Study documenting effectiveness of story-driven game in decreasing blood sugar levels in diabetes patients.
RMMLLC's curator insight,
July 16, 2013 8:41 AM
Nice! Read more like this at http://on.fb.me/16FKXNW
Matched Media's curator insight,
August 8, 2013 11:26 AM
Mobile video game offers hope at addressing the one loss we can’t prepare for — that we may outlive our children.
Nicole Ferguson's curator insight,
April 25, 2013 2:45 PM
computer game demonstrating what life is like through the eyes of autism
Justin Tu's curator insight,
March 25, 2015 11:36 PM
Daniel. T, 2013, 'Could Video Games be Used to Improve Youth Health?', Article of Forbes. Daniel explains in this article that E-games could provide more exercise than physical education for kids in middle school. The author provides that the studies from George Washington University School of Public Health and Health Services demonstrate the ability in using video games to provide an attractive energy-burning P.E.. Their research focuses on 'Exer-games', where middle school students get on the video game 'Dance Dance Revolution' and has proven to burn more calories over traditional P.E. activities. The article is useful, it provides details on how video games benefit people's fitness, however the main limitation is that Daniel's article does not provide studies or information on how this affects adult fitness through video games. It'll be further researched to discover whether video games can be a useful alternative way of exercise. |