Eclectic Technology
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Eclectic Technology
Tech tools that assist all students to be independent learners & teachers to become better teachers
Curated by Beth Dichter
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This Is Your Brain On Games - InformED

This Is Your Brain On Games - InformED | Eclectic Technology | Scoop.it

"The past year has illuminated many things about the way the brain works, including how it responds to games. It is now erroneous to conflate ten hours of Super Mario with minor head trauma. We know that you won’t go blind if you’re looking for coins and bananas and rings on a screen all day. Your motivation and attention span will remain intact no matter what level you reach in Skyrim. In fact, the very latest science is telling us the exact opposite of what we thought all along: video games actually increase brain function."

Beth Dichter's insight:

Brain research now shows that action video games impact "brain plasticity, learning, attention, and vision." What does this mean? That video games may make the brain bigger, as in increasing brain volume.

Along with information on how video games may make the brain "bigger, better, faster, stronger" the post also shares information on "using the neuroscience of games to boost learning" and "how to ditch your biases."

A number of studies are quoted in the post with links to additional information.

luc taesch's curator insight, February 7, 2015 6:23 AM

game your biais away ! #antifragile #agile

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Framework for Professional Development: SAMR Template & Infographic

Framework for Professional Development: SAMR Template & Infographic | Eclectic Technology | Scoop.it

"My colleague, Silvana Meneghini, and I have been working on developing a Professional Development framework for embedding technology use and modern learning litercies based on Ruben Puentedura's SAMR model.

The template consists of 4 Focus Areas. Each stage of the SAMR model consists of 4 focus areas in the template, that support vision, planning, and evaluation in activity and task design as well as a professional development framework."

Beth Dichter's insight:

If you are considering using the SAMR model to design lesson plans/units you should consider checking out this post. There is a very detailed template that helps you walk through the steps and consider how to best design your lesson/unit. The template is detailed and you may download it as a pdf. An example is included.

Many are turning to the SAMR model as a guide to integrate technology into their curriculum. If this model is new to you search this Scoop.it or type SAMR in your favorite search engine and you will find a wide variety of resources.

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How Animals See the World - Mezzmer Blog

How Animals See the World - Mezzmer Blog | Eclectic Technology | Scoop.it

Have you ever stopped and wondered what version of the world your beloved dog or cat sees the world in? How is their perception colored and how do they perceive you? ...it may surprise some of you to find out that many animals actually have much better vision than we do...some see the world with some precision and accuracy, they put our eyesight abilities to complete shame. Read on to learn more about the unique ways our animal friends see the world…

joyce's curator insight, October 28, 2014 9:49 AM

Very interesting text and image, explains how animals see.

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Vision for the Future: The Other 21st Century Skills

Vision for the Future:  The Other 21st Century Skills | Eclectic Technology | Scoop.it

"Having a vision for the future is an natural extension of Hope and Optimism, another 21st century skill I proposed.  A vision for the future enhances hope and optimism. To clarify, having a vision for the future is identifying and taking steps toward fulfilling one’s dream.  It goes beyond and is qualitatively different than identifying what one wants to be when one grows up or thinking about college.  It is about dreams."

Beth Dichter's insight:

As we look at education today ask yourself does the process support students ability to dream their vision? Do we promote a vision of the future as they move through the school system (and think K - 16)?

This post explores these issues and provides resources to help you explore them.

Find a link to Seth Godin's book Stop Stealing Dreams (What is School For?). Check out a video where students share their dream of the future. Consider the guiding questions provided to help your students think about the future (and see two answers from students in Grades 5-6). There are many resources to help you and your class think about this issue and how it relates to the 21st century.

Ruby Day's curator insight, February 14, 2014 3:51 PM

From my experience foundation level (bridging to degree and below) students who have a clear sense of direction (vocational) are generally more motivated and engaged than those who don't know who they are, what types of vocations they are suited to and how to get there. 

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3 big shifts in education? | @mcleod

3 big shifts in education? | @mcleod | Eclectic Technology | Scoop.it
Trying to keep things conceptually simple, I see schools needing to make 3 big shifts: From Low-Level Thinking to High-Level Thinking. From an
Beth Dichter's insight:

Scott McLeod share three shifts he believes need to be implemented by schools:

* Move from lower-level thinking to higher-level thinking (often called Lower Order Thinking and Higher Order Thinking or LOTS and HOTS)

* Move from analog to digital

* Move from teacher directed to student directed.

In his post he provides a short description of each and asks where you would put your school. This post would be a great tool for a faculty discussion on these issues? Are teachers in your building aware that these discussions are taking place in the field of education? How many teachers might feel threatened by the idea of student-directed learning? There is food for thought in this post.

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