Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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StoryCode Reports - The Promise and Realities of Creating Immersive Media Projects - Best Practices [#Transmedia]

StoryCode Reports - The Promise and Realities of Creating Immersive Media Projects - Best Practices [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Michael Epstein and Mike Knowlton:  "Transmedia writer and director Lance Weiler predicts that a “more social, more connected, more personalized wave of media” is coming, in stride with the platforms and practices of the new generation. But, like any new media form, there will probably be a lot of borrowing from older forms and audiences will take a while to warm up."

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How to harness the power of immersive media (infographic)

How to harness the power of immersive media (infographic) | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Frank Rose:  'In an article in Admap a couple of years back, noted branded content guy Graham Hodge said some very nice things about The Art of Immersion but observed quite rightly that the book "stops short of offering advice to brands."'

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Virtual reality breathes life into immersive storytelling

Virtual reality breathes life into immersive storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Kate Abrosimova:  "The craft of storytelling is experiencing a sea-change in its development. Putting a viewer in the event directly with the help of virtual reality technology is what journalists are likely to be doing in the next decade."

Minna Kilpeläinen's curator insight, January 12, 2015 4:35 PM

If journalists want to raise real awareness of what is going on in the world, they can´t just offer the audience facts and images.  They also have to give possibilities to feel the reality. Nonny de la Peña´s Project Syria is a great example of it.

Mervi Rauhala's curator insight, January 13, 2015 1:42 AM

A truly interesting project which could increase sense of empathy and understanding. 

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How the BBC approaches longform, immersive storytelling

How the BBC approaches longform, immersive storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it


The Digital Rocking Chair's insight:


Alastair Reid:  "Giles Wilson, features editor for BBC News Online, has commissioned a number of recent multimedia articles from the broadcaster, and shared his advice in making them work" ...

David Collet's curator insight, August 2, 2014 6:21 AM

This is the new artistic palette. Embrace it. Play with it. Learn how to make news relevant again. Revive a dormant giant with a jolt of digital electricity.

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'Back to the Future' Immersive Film Screening Will Bring Hill Valley to London

'Back to the Future' Immersive Film Screening Will Bring Hill Valley to London | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jessica Plautz:  "Movie lovers will get a chance to experience a cult classic firsthand in London this summer. A local theater and events company will create an immersive movie screening of Back to the Future in July and August."

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Think Oculus Rift is Immersive? Try This Augmented Reality Experience

Think Oculus Rift is Immersive? Try This Augmented Reality Experience | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Samantha Murphy Kelly:  "An exhibition at the Tribeca Film Festival transports you back to Vancouver in 1948, thanks to augmented reality technology."

Henrik Safegaard - Cloneartist's curator insight, May 8, 2014 6:30 AM

This project was created by artist Stan Douglas and the National Film Board of Canada's digital studio. And unlike 3D augmented reality gaming experiences — like the Oculus Rift, which was recently purchased by Facebook for $2 billion — it's a holodeck-like experience and your body is the joystick.

Click to know more.

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Writers-Rooms, Storyworlds and Museum Narratives

Writers-Rooms, Storyworlds and Museum Narratives | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Mike Jones:  "What place has a writers-room in the development of a museum exhibition? How do you write a spatial, immersive narrative for a museum audience? What is the role of Genre and Dramatic Storytelling to a Museum collection?"

Justin Nalepa's curator insight, February 11, 2014 11:18 AM

I'm really intrigued by this thought process:

 

"This idea of research positioned as a Secondary rather than a Primary phase of exhibition development, may seem an anathema to traditional museum process but it is fundamental to an audience-centric rather than curator-centric result. By framing the storyworld at a high level first, the process of researching has parameters built from the intended experience of the audience, rather than the subjective or personal inclinations of curators or an pre-determined idea of ‘knowledge that should be imparted’. "

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Is This the Opera of the Future?

Is This the Opera of the Future? | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jeffrey Marlow:  "Invisible Cities may be thematically timeless, but it represents the leading edge of operatic innovation – a bold effort to create individualized experiences within the context of a communal performance."

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Storyworld & Immersion before Plot & Platform.

Storyworld & Immersion before Plot & Platform. | Transmedia: Storytelling for the Digital Age | Scoop.it

Mike Jones:  "In any discussion and professional practice of ‘new media’ there is a swag of terminology that gets kicked around;  cross-media, multi-platform & transmedia, interactive and pervasive media, emergent, non-linear and participatory storytelling, etc etc…"

The Digital Rocking Chair's insight:

This post is full of interesting nuggets of information.  From definitions, to examples, to process and opinion, this post takes you past cross-platform, multi-platform, and transmedia, into the realm of immersive experiences.

Henrik Safegaard - Cloneartist's curator insight, January 28, 2013 5:21 AM

Very interesting reading -

Katie Frank's curator insight, January 28, 2013 2:15 PM

Integrated writing, many modes for writers today.

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Immersive Storytelling for The Lost Children Pt. 2 [#Transmedia]

Immersive Storytelling for The Lost Children Pt. 2 [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it

Mark Harris:  "Part 1 of this series laid out the overall plan for The Lost Children Premier event at Film Society of Lincoln Center in January 2013.

In this post, I’m going to focus on some thinking behind the live immersive portion of the event."

The Digital Rocking Chair's insight:

Continuing this excellent series of posts ....

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Virtual-reality experiment lets you walk around the Ferguson shooting scene

Virtual-reality experiment lets you walk around the Ferguson shooting scene | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Fusion:  "This [Ferguson Firsthand] is an interactive experience that explores Michael Brown’s death using a combination of graphic journalism and virtual reality. It allows you to move through an immersive recreation of the Ferguson shooting—and view the events based on eight eyewitness accounts."

Benjamin De Roos's curator insight, March 23, 2015 9:52 AM

Interesting article showcasing the convergence of graphic journalism and gaming. This technology will now give access to first person perspectives at crime scenes/big events to the general public.  

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Under the Hood of ‘Chasing Bayla,’ an Immersive Story From the Boston Globe

Under the Hood of ‘Chasing Bayla,’ an Immersive Story From the Boston Globe | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Aleszu Bajak:  "Last October, [Laura] Amico coordinated the production of “Chasing Bayla,” an immersive story about one man’s quest to save a whale ensnared in fishing nets. The story features over 6,000 words juxtaposed with multiple photographs, videos, audio recordings, and animated illustrations. Amico recently spoke about the project at The Nieman Foundation for Journalism at Harvard."

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It's Not Film. It's Not TV. It's Convergence. Here's What It's All About

It's Not Film. It's Not TV. It's Convergence. Here's What It's All About | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Paula Bernstein:  "A new wave of creators is blurring the lines of storytelling to span multiple platforms. Here, a handful of those creators from this year's New York Film Festival Convergence program explain what convergence means to them."

Jens Peter Madsen's curator insight, September 27, 2014 6:00 AM

Very interesting Article - I don´t understand fully I think - but i´m insopired to continue my own digital storytelling experiment at www.digitalstorytelle.dk

Henrik Safegaard - Cloneartist's curator insight, September 27, 2014 11:28 AM

Whether you call it immersive storytelling, interactive filmmaking, transmedia or another term, what it all boils down to is new ways of connecting to audiences. Innovative, non-linear and new forms of storytelling.

Click to see more.

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From Sherlock to cult movies, audiences get in on interactive act

From Sherlock to cult movies, audiences get in on interactive act | Transmedia: Storytelling for the Digital Age | Scoop.it



The Digital Rocking Chair's insight:


Vanessa Thorpe:  "Theme parks and heritage attractions join the booming new market for immersive theatre"

Henrik Safegaard - Cloneartist's curator insight, July 13, 2014 11:29 AM

Great idea. I would love to go there -

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The immersed audience: how theatre is taking its cue from video games

The immersed audience: how theatre is taking its cue from video games | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Thomas McMullan:  "A new era of theatre is borrowing conventions from video games, making invigorating performances in which the viewer becomes a player."

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From 'Teenage Mutant Ninja Turtles' to 'Back to the Future,' How BBQ Films Creates Immersive Cinematic Experiences

From 'Teenage Mutant Ninja Turtles' to 'Back to the Future,' How BBQ Films Creates Immersive Cinematic Experiences | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Paula Bernstein:  "When we think of immersive storytelling, Delorean time machines and grownups dressed as Teenage Mutant Ninja Turtles don't usually come to mind. But that's the case with New York-based BBQ Films" ...

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Behind the immersiveness trend: Why now? [#Transmedia]

Behind the immersiveness trend: Why now? [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Frank Rose:  "When JWT Intelligence announced its "10 Trends for 2014 and Beyond" recently, trend #1 was "immersive experiences." Certainly you can feel this in New York: From Punchdrunk's Sleep No More (now running for nearly three years) to MoMA's Rain Room to Yayoi Kusama's Infinity Mirrored Room, people are willing to pay top dollar or line up for hours to experience something all-encompassing and beyond the ordinary. But why?"

cyneth's curator insight, December 18, 2013 5:14 PM

In my view, the term "experience economy" is morphing into the "immersive"  economy - and you will see the rise of more "immersive technology" to facilitate.  Emergence has become Immersive.

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Way-Way-Off-Broadway: How the immersive theater of 'Then She Fell' resonates with the digital world

Way-Way-Off-Broadway: How the immersive theater of 'Then She Fell' resonates with the digital world | Transmedia: Storytelling for the Digital Age | Scoop.it

Frank Rose:  "One of the many fascinating things about Then She Fell is the way it resonates with the digital world we live in. An entirely no-tech production, it nonetheless manages to feel utterly contemporary in a time of video games and online media." ...

The Digital Rocking Chair's insight:

Forbes calls it "theater for the video game generation" ....

Elise V. Baugh's curator insight, June 24, 2013 2:36 PM
Off-Broadway: How the immersive theater of 'Then She Fell' resonates with the digital world
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Interactive theatre: five rules of play from an audience perspective

Interactive theatre: five rules of play from an audience perspective | Transmedia: Storytelling for the Digital Age | Scoop.it
Audiences have never been hungrier for experience, but these productions need a rigorous approach, says Miriam Gillinson
The Digital Rocking Chair's insight:

Great advice from a very pertinent perspective.

Nicole Zandi's curator insight, April 30, 2013 5:52 PM

This a new age for enjoying performances. We invited the radio into our homes. We opened our door to televisions, to the internet and everything else that has come with it. But this is a reversal in the arts, where we the audience are being invited in. Theatre is no longer set in building- but like heart that defines the home, the audience will now define the performance.

Melissa M's comment, May 5, 2013 3:42 AM
This article is useful when designing your own theatrical pieces for assignments. It allows you to think if you want a passive or interactive audience, and where the boundaries lie for this style of theatre.
Alicia Caruana's curator insight, May 7, 2013 3:48 AM

How can a director produce an effective interactive theatre performance?

Why do many interactive performances fail to fulfill their purpose?

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Immersive Storytelling for The Lost Children [#Transmedia]

Immersive Storytelling for The Lost Children [#Transmedia] | Transmedia: Storytelling for the Digital Age | Scoop.it

Mark Harris:  "[...] the premiere is not just about coming to see a film, it’s about coming out for a whole evening of exploring the story world, with the film being one aspect of that exploration."

The Digital Rocking Chair's insight:

This is the first in a series of posts examining the storyworld premiere of The Lost Children.  I, for one, am looking forward to reading more ...


Tags: Storyworlds, Transmedia, Filmmaking

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