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:: The 4th Era ::
Impact of the internet age on human culture and K-20 education policy/administration
Curated by Jim Lerman
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Rescooped by Jim Lerman from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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Center for Humane Technology: Realigning Technology with Humanity - (that's the #ocsb approach as well!)

Center for Humane Technology: Realigning Technology with Humanity - (that's the #ocsb approach as well!) | :: The 4th Era :: | Scoop.it
We are a nonprofit addressing the harmful extractive attention economy by inspiring a new race to build Humane Technology that aligns with humanity.

Via Tom D'Amico (@TDOttawa)
The Media Lab's curator insight, June 13, 2019 8:21 AM
Technology with humanity is another big concept.
Jamie Heim's curator insight, July 9, 2019 11:46 AM
This website helps show that technology is not always helpful in some situations and that we have been taking in too much of technology instead of focusing on human nature. I understand that technology has improved for the good, but we have been taking for granted it's benefits for stupid and unneeded things. I agree with the fact that technology has harmed many individuals, especially children when they grow up. I believe we do need technology but we need to know when we should and should not use technology in everyday life.
Scooped by Jim Lerman
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Transforming the Way We Learn: Four New Ways Kids Can Learn with Minecraft ~ thinkTANK12

Transforming the Way We Learn: Four New Ways Kids Can Learn with Minecraft ~ thinkTANK12 | :: The 4th Era :: | Scoop.it

by Ashley MacQuarrie


"We wondered if there were even more ways to engage kids in game-based learning with Minecraft, and it turns out, we had just scratched the surface. Creative parents and educators have found so many fun opportunities for learning in this virtual world.


"Here are a few of our favorite ways that kids can learn with Minecraft."  

"For even more ideas, be sure to check out our previous post – Transforming the Way We Learn: Why Minecraft is an Amazing Learning Tool.

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Rescooped by Jim Lerman from Cultivating Creativity
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ISTE | It's time to commit to digital citizenship!

ISTE | It's time to commit to digital citizenship! | :: The 4th Era :: | Scoop.it

“Learning to be an effective digital citizen is not something that happens if we don’t actively teach it,” Culatta says. “And preparing a generation of effective digital citizens is the most important thing we can do to ensure our democracy for the future.”

Unfortunately, many educators still mistakenly conflate digital citizenship with online safety. While teaching kids to craft strong passwords and refrain from posting inappropriate pictures online is important, it’s no longer enough. In an era of fake news and increasingly bitter political polarization, it’s time for teachers to move beyond online safety and teach students how to use technology to:

* Make their communities better.
* Respectfully engage with people who have different beliefs.
* Shape and change public policy.
*Assess the validity of online sources of information.

 

“Digital citizenship, it turns out, is not a list of ‘don’ts’ but a list of ‘dos’,” Culatta says. “And never has it been more important than it is now.”

 


Via John Evans, Jim Lerman
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Rescooped by Jim Lerman from Learning, Teaching & Leading Today
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#ETMOOC | A MOOC about educational technology & media – Coming January 2013

MOOC = Massive Open Online Course

"This space will act as an information hub for #etmooc, an open, online experience that is designed to facilitate & nurture conversations around the thoughtful integration of educational technology & media in teaching and learning.

Think of #etmooc as an experience situated somewhere between a course and a community. While there will be scheduled webinars and information shared each week, we know that there is a lot more that we will collectively need to do if we want to create a truly collaborative and passionate community.

We’re aiming to carry on those important conversations in many different spaces – through the use of social networks, collaborative tools, shared hashtags, and in personalized spaces. What #etmooc eventually becomes, and what it will mean to you, will depend upon the ways in which you participate and the participation and activities of all of its members. Let’s see if we can create something that is not just another hashtag – and, not just another course.

Some exciting topics will be explored during the #etmooc experience. We’ll be leading conversations around many of the recently popularized technologies, media and literacies including social/participatory media, blended/online learning environments, digital literacies, open education, digital citizenship/identity, copyright/copyleft, and multimedia in education. We hope that this list of topics will grow as we expand our membership and tap into the expertise of our participants. However it is not the topics that we cover, but it is what we discover, create and share together that will be critical to the success of the etmooc experience."

"Topics & Tentative Schedule

The 2013 tentative schedule of topics is found below. More detailed information will be provided soon, including exact dates and connection information. Each topic is 2 weeks long so that there is adequate attention and depth.

Welcome (Jan 13-19): Welcome Event & Orientation to #etmooc

- Topic 1 (Jan 20-Feb. 2): Connected Learning – Tools, Processes & Pedagogy
- Topic 2 (Feb 3-16): Digital Storytelling – Multimedia, Remixes & Mashups
- Topic 3 (Feb 17-Mar 2): Digital Literacy – Information, Memes & Attention
- Topic 4 (Mar 3-16): Digital Citizenship – Identity, Footprint, & Social Activism
- Topic 5 (Mar 17-30): The Open Movement – Open Access, OERs & Future of Ed."


Via Dennis Richards
Jim Lerman's insight:

Looks like it's going to be a great course.

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