Into the Driver's Seat
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Into the Driver's Seat
Building learners' independence through thoughtful technology use
Curated by Jim Lerman
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Rescooped by Jim Lerman from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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Miro is a new Whiteboarding Tool for Real-time Collaboration - connections via Google Meet

Miro is a new Whiteboarding Tool for Real-time Collaboration - connections via Google Meet | Into the Driver's Seat | Scoop.it
Collaborative whiteboard for students

Via Tom D'Amico (@TDOttawa)
Rescooped by Jim Lerman from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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10 Powerful Community-Building Ideas (repost - activities to foster relationship building in your class this year)  By Emelina Minero (How do you implicitly teach collaboration? - not just group work)

10 Powerful Community-Building Ideas (repost - activities to foster relationship building in your class this year)  By Emelina Minero (How do you implicitly teach collaboration? - not just group work) | Into the Driver's Seat | Scoop.it
By Emelina Minero

 

"Teachers have long known that feeling safe and secure in school helps students focus their energy on learning. And the research bears that out: A 2018 studyfound that when teachers deliberately foster a sense of belonging by greeting each student at the door of the class, they see “significant improvements in academic engaged time and reductions in disruptive behavior.”

 

"Edutopia covered that study last year, and we’ve shared many other ideas from teachers for ensuring that every student in the classroom feels like they belong.

 

"Some of the activities below take less than five minutes. They’re divided up among the grades, but many can apply across all of the years from kindergarten to 12th grade."


Via Tom D'Amico (@TDOttawa)
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Rescooped by Jim Lerman from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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Next year - Teach students how to actively Listen - SLANT technique will improve collaboration and communication (via Edutopia)

Next year - Teach students how to actively Listen - SLANT technique will improve collaboration and communication (via Edutopia) | Into the Driver's Seat | Scoop.it
A simple strategy encourages students to give their full attention when listening to others.

Via Tom D'Amico (@TDOttawa)
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Rescooped by Jim Lerman from Hyperdocs
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Teaching, Tech and Twitter: Better Together! Creating Collaborative HyperDocs

Teaching, Tech and Twitter: Better Together! Creating Collaborative HyperDocs | Into the Driver's Seat | Scoop.it
My first experience collaborating on a HyperDoc with someone not at my school site was about a year ago when Justin Birckbichler and I worked together to create a Digital Citizenship HyperDoc (focusing on plagiarism) for 4th/5th grade. It was so much fun creating a HyperDoc with someone who lives all the way on the other side of the country! With the power of Twitter and Google Apps it's easy to get connected, collaborate and share. It motivated me to start collaborating with even more passionate teachers outside of my school to create HyperDocs that I would never have been able to create on my own!

Via paul rayner, Pam Sprute
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Rescooped by Jim Lerman from 21st Century Learning and Teaching
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7 skills your child needs to survive the changing world of work | #ModernEDU #ModernLEARNing

7 skills your child needs to survive the changing world of work | #ModernEDU #ModernLEARNing | Into the Driver's Seat | Scoop.it

Education may be the passport to the future, but for all the good teaching out there, it would seem that schools are failing to impart some of the most important life skills, according to one educational expert.

Dr. Tony Wagner, co-director of Harvard's Change Leadership Group, argues that today’s school children are facing a “global achievement gap”, which is the gap between what even the best schools are teaching and the skills young people need to learn.

This has been exacerbated by two colliding trends: firstly, the global shift from an industrial economy to a knowledge economy, and secondly, the way in which today’s school children – brought up with the internet – are motivated to learn.

In his book The Global Achievement Gap, Wagner identifies seven core competencies every child needs in order to survive in the coming world of work.

1. Critical thinking and problem-solving

 

2. Collaboration across networks and leading by influence

 

3. Agility and adaptability

 

4. Initiative and entrepreneurialism

 

5. Effective oral and written communication

 

6. Accessing and analysing information

 

7. Curiosity and imagination

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com

 

 


Via Gust MEES
Kim Flintoff's curator insight, February 24, 2018 9:02 PM
In his book The Global Achievement Gap, Wagner identifies seven core competencies every child needs in order to survive in the coming world of work. 1. Critical thinking and problem-solving 2. Collaboration across networks and leading by influence 3. Agility and adaptability 4. Initiative and entrepreneurialism 5. Effective oral and written communication 6. Accessing and analysing information 7. Curiosity and imagination
Koen Mattheeuws's curator insight, February 25, 2018 5:07 AM
Share your insight
Pablo Peñalver's curator insight, March 2, 2018 1:17 AM

Education may be the passport to the future, but for all the good teaching out there, it would seem that schools are failing to impart some of the most important life skills, according to one educational expert.

Dr. Tony Wagner, co-director of Harvard's Change Leadership Group, argues that today’s school children are facing a “global achievement gap”, which is the gap between what even the best schools are teaching and the skills young people need to learn.

This has been exacerbated by two colliding trends: firstly, the global shift from an industrial economy to a knowledge economy, and secondly, the way in which today’s school children – brought up with the internet – are motivated to learn.

In his book The Global Achievement Gap, Wagner identifies seven core competencies every child needs in order to survive in the coming world of work.

1. Critical thinking and problem-solving

 

2. Collaboration across networks and leading by influence

 

3. Agility and adaptability

 

4. Initiative and entrepreneurialism

 

5. Effective oral and written communication

 

6. Accessing and analysing information

 

7. Curiosity and imagination

 

Learn more / En savoir plus / Mehr erfahren:

 

https://gustmees.wordpress.com

 

Rescooped by Jim Lerman from Technology in Art And Education
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Designing Group Projects So That Everyone Participates by John Spencer

Designing Group Projects So That Everyone Participates by John Spencer | Into the Driver's Seat | Scoop.it
John Spencer

Via Tom D'Amico (@TDOttawa) , Monica S Mcfeeters
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Scooped by Jim Lerman
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Humanities + Digital Tools: Lacuna Stories

"Lacuna Stories" is a collaborative annotation platform that empowers students and instructors to engage with course materials, and each other, in innovative and meaningful ways.
For more information, visit http://www.lacunastories.com/
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Rescooped by Jim Lerman from Active Learning in the Classroom
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Twelve websites that can make you incredibly smarter

Twelve websites that can make you incredibly smarter | Into the Driver's Seat | Scoop.it

"Learning new things makes you a better person. Work on gaining new knowledge with these 12 websites ..."


Via Leona Ungerer, Skip Gole
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Rescooped by Jim Lerman from 21st Century Learning and Teaching
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Stretch student collaboration skills with Breakout EDU

Stretch student collaboration skills with Breakout EDU | Into the Driver's Seat | Scoop.it
There is a new platform for immersive learning games that’s taking classrooms across the world by storm. Based on the same principles as interactive Escape The Room digital games — which challenge players to use their surroundings to escape a prison-like scenario — Breakout EDU is a collaborative learning experience that enhances critical thinking and creativity while fostering a growth mindset in students.

There are two types of games available for teachers to run in their classrooms: the physical games (which are the main games) use the Breakout EDU box (or any box with a hasp that can be locked) with a set of locks, and the digital games which only need internet-connected devices.

Gameplay revolves around a Breakout EDU box that has been locked with multiple and different locks including directional locks, word locks, and number locks. After listening to a game scenario read by the teacher, students must work together to find and use clues to solve puzzles that reveal the various lock combinations before time expires (usually 45 minutes). Teachers can either purchase the Breakout EDU kit, which includes a plastic or wooden box and a set of locks, or the individual pieces of the kit can be ordered from Amazon directly. Either way, it takes about $100 to get started with the physical games; the digital games are free.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Gamification

 


Via Gust MEES
Alex's curator insight, August 17, 2016 7:15 PM
good news for teens! Some gaming skills are useful :)
Claudia Estrada's curator insight, August 26, 2016 10:18 AM
Another way to motivate and engage students and make learning interesting.  
Manuel Garcia's curator insight, June 4, 2023 8:39 PM
Breakout EDU is a popular platform for immersive learning games that promote critical thinking and collaboration in classrooms. Teachers can choose between physical games, which require a Breakout EDU box and locks, or digital games that can be played using internet-connected devices. With a variety of game options available, students work together to solve puzzles and unlock the box within a set time limit, fostering creativity and a growth mindset.
Rescooped by Jim Lerman from Learning 2gether
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How to Reinvent Project Based Learning to Be More Meaningful

How to Reinvent Project Based Learning to Be More Meaningful | Into the Driver's Seat | Scoop.it
Project-based learning continues to be misinterpreted as a single teaching strategy rather than as a set of design principles that allow us to introduce the

Via Nancy Jones
Nancy Jones's curator insight, January 16, 2016 5:42 PM

Revisiting the idea to encourage deeper thinking. should it be renamed project -based inquiry?    this article argues it is time " to reinvent it in a way that leads to deeper learning, creative inquiry, and a better fit with a collaborative world in which doing and knowing are one thing."

Rescooped by Jim Lerman from 21st Century Learning and Teaching
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How The Activity Learning Theory Works

How The Activity Learning Theory Works | Into the Driver's Seat | Scoop.it
How The Activity Learning Theory Works 

Vygotsky’s earlier concept of mediation, which encompassed learning alongside others (Zone of Proximal Development) and through interaction with artifacts, was the basis for Engeström’s version of Activity Theory (known as Scandinavian Activity Theory). Engeström’s approach was to explain human thought processes not simply on the basis of the individual, but in the wider context of the individual’s interactions within the social world through artifacts, and specifically in situations where activities were being produced.

In Activity Theory people (actors) use external tools (e.g. hammer, computer, car) and internal tools (e.g. plans, cognitive maps) to achieve their goals. In the social world there are many artifacts, which are seen not only as objects, but also as things that are embedded within culture, with the result that every object has cultural and/or social significance.

Tools (which can limit or enable) can also be brought to bear on the mediation of social interaction, and they influence both the behavior of the actors (those who use the tools) and also the social structure within which the actors exist (the environment, tools, artifacts). For further reading, here is Engeström’s own overview of 3 Generations of Activity Theory development. The first figure shows Second Generation AT as it is usually presented in the literature.

Via Gust MEES
manukadroopy's comment, August 30, 2016 5:36 AM
Thats interesting
Jaydin Nies's curator insight, September 19, 2016 2:47 PM

Many times when we learn we use many tools. They may be our minds or they may be outside objects. This is how we put them together and use it for the better. 

Prudence Matsega's curator insight, January 7, 2019 4:18 PM
The Activity theory helps in understanding other factors that will have an impact on the a students's/ learner's thought pattern. Activity Theory gives clarity as to who is doing what?  How are they doing it? Finally why are they doing it?
Rescooped by Jim Lerman from Presentation Tools
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Show Your Favorite Images Live While Talking and Listening with Live Pics.io

Robin Good's insight:



Live Pics.io is a free new web which allows you to showcase in real-time your favorite images, photos or illustrations while talking and listening with the other parties connecting in.


No registration or login required.


You just upload your selected images and share the link to the meeting room that you are given and you are ready to go.


Supersimple.


Free to use. 


Try it out now here: http://live.pics.io 


Via Robin Good
Robin Good's curator insight, December 30, 2013 2:59 PM



Live Pics.io is a free new web which allows you to showcase in real-time your favorite images, photos or illustrations while talking and listening with the other parties connecting in.


No registration or login required.


You just upload your selected images and share the link to the meeting room that you are given and you are ready to go.


Supersimple.


Free to use. 


Try it out now here: http://live.pics.io 






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DebateGraph

DebateGraph | Into the Driver's Seat | Scoop.it

description by Internet Scout Project


DebateGraph states, "to change the world you need to look at it in a different way." Many would agree; this platform gives multiple partners the ability to visualize and share different ideas. It's a neat concept and it's one that has been used by the United Kingdom's Foreign Office and CNN. A helpful "how-to" area can get users started and the application allows visitors to link ideas visually via a very easy-to-use interface. This version of debate graph is compatible with all operating systems

Jim Lerman's insight:

An online, interactive, collaborative mind-mapping tool. Looks quite versatile.

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Rescooped by Jim Lerman from Cultivating Creativity
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Two good tools to help students create animated comics and shows

Two good tools to help students create animated comics and shows | Into the Driver's Seat | Scoop.it

"Here are two interesting apps we reviewed in the past and which you can use with your students to create simulated TV shows.  Students will get to experiment with a wide variety of multimedia materials, collaborate together, design characters, pick out themes and backgrounds, draw cartoons, and when they are done they can share and leave feedback on each other’s creation ..."

TeleStory Toontastic 3D
Via Leona Ungerer, Jim Lerman
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Rescooped by Jim Lerman from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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Google Wave - virtual workspace for students to collaborate and communicate in groups   By Georgia Politte

Google Wave - virtual workspace for students to collaborate and communicate in groups   By Georgia Politte | Into the Driver's Seat | Scoop.it
Well it’s been a week since I was kindly sent an invitation to Google Wave. I have to admit that at first I was a little underwhelmed but since then, as I have started to add contacts, I I have started to see it’s potential.

Via Tom D'Amico (@TDOttawa)
Rescooped by Jim Lerman from iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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Shift Perspectives with Global Collaboration by Miguel Guhlin

Shift Perspectives with Global Collaboration by Miguel Guhlin | Into the Driver's Seat | Scoop.it
Use the ISTE Standards for Students to design useful lesson plans that foster deeper learning and global collaboration. This blog shows you how.

Via Tom D'Amico (@TDOttawa)
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Storytelling & Meta-Collaboration In The Conceptual Age: Thinking With Another

Storytelling & Meta-Collaboration In The Conceptual Age: Thinking With Another | Into the Driver's Seat | Scoop.it
Humans are social animals because our survival depends on it. Here are four strategies for teaching students how their brains work through acts of collaboration.
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Rescooped by Jim Lerman from ED 262 Culture Clip & Final Project Presentations
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Here is a great website to create, read and share digital stories 

Here is a great website to create, read and share digital stories  | Into the Driver's Seat | Scoop.it

"StoryWeaver is an educational platform that draws on collaborative team work to develop ‘a rich digital repository of diverse children’s stories from Pratham Books.’  ..."


Via Leona Ungerer, Dennis Swender
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Rescooped by Jim Lerman from Learning & Mind & Brain
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How I Connect Students Through Project-Based Learning -

How I Connect Students Through Project-Based Learning - | Into the Driver's Seat | Scoop.it
One area that I’ve tried to focus on in my teaching recently is collaboration, specifically how students collaborate with one another.

I enjoy having students work together within the same class because I believe in the value of building relationships and establishing a positive classroom culture. I also know how effective it is to take advantage of the time in class for students to become more familiar with each other and to work together towards a common goal.

Understanding that not everything can be accomplished in a classroom is a big reason for this shift in my teaching–and this is where I believe that technology can be extraordinarily useful with a real sense of purpose.

Via Miloš Bajčetić
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Rescooped by Jim Lerman from Creative teaching and learning
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Ten easy ways to integrate technology in your classroom

Ten easy ways to integrate technology in your classroom | Into the Driver's Seat | Scoop.it

"Using technology in class should always be motivated by a real need to optimize students' learning and to enhance your teaching. Every time you want to digitize a teaching task ask yourself the following  questions: what are the added advantages of integrating technology in this ..."


Via Leona Ungerer
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Rescooped by Jim Lerman from 21st Century Learning and Teaching
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Sir Ken Robinson: How to Create a Culture For Valuable Learning

Sir Ken Robinson: How to Create a Culture For Valuable Learning | Into the Driver's Seat | Scoop.it
that it’s important for young people to become economically independent and self-sufficient. But to do that, he argues, they shouldn’t all learn the same thing. Instead, they should be learning to be adaptable, to be innovative, to flow with change, to collaborate and other globalized skills that will apply to whatever area of work they are passionate about pursuing. An education can help expose students to different life paths and support them in finding their passions, while giving them the transferable skills to attack any problem.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Sir-Ken-Robinson

 


Via Gust MEES
Gust MEES's curator insight, August 15, 2016 8:47 AM
that it’s important for young people to become economically independent and self-sufficient. But to do that, he argues, they shouldn’t all learn the same thing. Instead, they should be learning to be adaptable, to be innovative, to flow with change, to collaborate and other globalized skills that will apply to whatever area of work they are passionate about pursuing. An education can help expose students to different life paths and support them in finding their passions, while giving them the transferable skills to attack any problem.

 

Learn more / En savoir plus / Mehr erfahren:

 

http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Sir-Ken-Robinson

 

 

Rescooped by Jim Lerman from Project-based Learning in the Flipped Classroom
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10 Team-Building Games That Promote Collaborative Critical Thinking

10 Team-Building Games That Promote Collaborative Critical Thinking | Into the Driver's Seat | Scoop.it
10 Team-Building Games That Promote Collaborative Critical Thinking
Via Corrie Behling, Maggie Rouman
Susan Ramsey's comment, July 16, 2016 9:48 AM
I am going to try the mystery game. I saved it into my Evernote collection for course revisions.
Lisa Jennings Weaver's curator insight, July 16, 2016 3:21 PM

Games are always a great idea for students.  Take a look

Flores Marisol's curator insight, July 21, 2016 8:56 AM
Love this!
Rescooped by Jim Lerman from Creative teaching and learning
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How to use infographics as multimodal learning tools - Venngage

How to use infographics as multimodal learning tools - Venngage | Into the Driver's Seat | Scoop.it

"Tips for how to use infographics and multimodal learning tools in the classroom ..."


Via Leona Ungerer
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Rescooped by Jim Lerman from 21st Century Learning and Teaching
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Real-time blended learning: 5 Creative Ways To Use Skype In The Classroom

Real-time blended learning: 5 Creative Ways To Use Skype In The Classroom | Into the Driver's Seat | Scoop.it
Creative Ways To Use Skype In The Classroom

The answer: in more ways than you could imagine. While Skype was not designed as an educational tool, it’s quickly becoming one as teachers discover the many ways it enriches their lessons and the lives of their students. Even something as simple as hosting a guest speaker through a video call can add excitement to a lesson.

As with any tech tool, it can seem daunting to introduce this into your classroom at first. If you don’t know where to start, try one of these five creative ideas.


Learn more:


http://www.scoop.it/t/21st-century-learning-and-teaching/?tag=Skype



Via Gust MEES
Jen Pollard's curator insight, March 15, 2015 4:40 PM

Skype is a great tool to use in learning as it provides real time engagement with experts. This a great article with ideas about thinking outside of the box when integrating Skype. 

Phil Hobrla's curator insight, March 16, 2015 8:04 PM

Microsoft recently showcased a new Skype feature that allows for real-time, two-way, voice translation! This feature will make the Skype Cultural Exchange even more extensible and will allow those who use Skype for non-native language acquisition to have in-depth conversations, in their own languages, about their progress and issues in their learning. 

Henry Lee's curator insight, March 16, 2015 9:25 PM

Rescooped from Sarah Kozlowski. This make distance learning possible for virtual classrooms. While this setup up isn't ideal for a lot of virtual classroom setups, it can work as a low-tech solution.

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Why Programming Teaches So Much More Than Technical Skills ~ Mind/Shift

Why Programming Teaches So Much More Than Technical Skills ~ Mind/Shift | Into the Driver's Seat | Scoop.it

by Ian Quillen


"...students like Sam Blazes and Wilfried Hounyo, two winners in the 2012 National STEM Video Game Challenge, say they see their passion for computer programming is potentially leading them into a wide range of future professions.


“There’s no specific place you can plan on going because there are so many different things you can do with programming,” Blazes told an audience during a panel discussion at The Atlanticmagazine’s Technologies in Education Forum earlier this month. “You can do pretty much anything with it that you can program.”


"That’s because computer programming is a study of languages more than of technology or mechanics. And command of those languages allows programmers to control the functionality of anything that is driven by a computer.


"For example, Blazes and Hounyo, both now high school students in the Washington, D.C. area, each won acclaim for helping to design educational video games. But they both said they initiallyembraced programming through school robotics clubs, where students not only build robots, but work to write code that can control robots’ movements and reactions. And as Blazes pointed out, the same skills could also be used for a wide range of career purposes, such as constructing meteorological simulations, making financial predictions, or creating personalized online learning curricula."

Bonnie Bracey Sutton's comment, September 10, 2013 4:20 AM
Great information. HABITS OF MIND!!