Into the Driver's Seat
453.6K views | +6 today
Follow
Into the Driver's Seat
Building learners' independence through thoughtful technology use
Curated by Jim Lerman
Your new post is loading...
Your new post is loading...
Rescooped by Jim Lerman from Αναλυτικά Προγράμματα και Διδακτικός Σχεδιασμός
Scoop.it!

​An Augmented Reality Library Comes to Life for Aspiring Teachers at UT San Antonio - EdSurge News


The University of Texas at San Antonio has more than 2 million titles in its library system, and lately it’s been building a collection that mos

Via Sarantis Chelmis
No comment yet.
Rescooped by Jim Lerman from iPads, MakerEd and More in Education
Scoop.it!

Tech entrepreneur Adrian Duke is building an augmented reality app to tell Indigenous stories - CBC

Tech entrepreneur Adrian Duke is building an augmented reality app to tell Indigenous stories - CBC | Into the Driver's Seat | Scoop.it
Imagine Google Maps, Wikipedia, Pokémon Go and a Canadian Heritage Minute, all rolled into one.

Now, imagine it all on your smartphone. 

The app in question is called Wikiupedia. It's the brainchild of Adrian Duke, a tech entrepreneur who comes from the Muscowpetung First Nation in Saskatchewan. He imagines it as a powerful tool for sharing and preserving Indigenous history, by crowd-sourcing stories from across Canada.

The app is currently in beta testing. Duke hopes it will be available in app stores this summer.

Via John Evans
No comment yet.
Rescooped by Jim Lerman from (R)e-Learning
Scoop.it!

Kleinspiration: Tons of Classroom Examples Using Augmented Reality with @Aurasma - A Complete How-To Guide!

Kleinspiration: Tons of Classroom Examples Using Augmented Reality with @Aurasma - A Complete How-To Guide! | Into the Driver's Seat | Scoop.it

Augmented reality allows someone to add another layer to an existing image.  For example, imagine holding your phone over a poster on the wall as if you were going to take a photo of that poster, and then instantly a video starts playing to offer you additional information about that particular poster.  Pretty cool, right?  The first time it happens, it seems like magic.
After watching the video below, I knew I had to figure this augmented reality thing out.  I was hooked, interested, amazed, and couldn't get enough... neither could my students! 


Via Kim Flintoff, giovanni nulli
No comment yet.
Rescooped by Jim Lerman from iPads, MakerEd and More in Education
Scoop.it!

Experience Augmented Reality Without the Need of a Headset - Futurism

Experience Augmented Reality Without the Need of a Headset - Futurism | Into the Driver's Seat | Scoop.it
The Lightform computer projects images onto an object using a projector.

Via John Evans
No comment yet.
Rescooped by Jim Lerman from Education 2.0 & 3.0
Scoop.it!

12 augmented reality apps students can use today via eSchoolNews

12 augmented reality apps students can use today via eSchoolNews | Into the Driver's Seat | Scoop.it
As augmented reality’s classroom potential grows, apps are becoming more relevant and targeted for educational purposes.

Via Tom D'Amico (@TDOttawa) , Yashy Tohsaku
Oskar Almazan's curator insight, February 17, 2017 12:45 AM
Augmented reality–a technology that uses a trigger image to superimpose digital content over a user’s view of the real world–is growing in popularity and accessibility, and it holds a wealth of potential for education. Often described as “QR codes on steroids,” the technology offers new and exciting ways for students to interact with lessons, said Jeff Peterson, an instructional technologist in the Lamar Consolidated ISD in Texas. Peterson presented a TCEA 2017 session on augmented reality’s application in classrooms. Augmented reality-based apps infuse more engagement into learning exercises, and students often grasp complex concepts quickly with interactive content, said Peterson, referencing Drew Minock, an advocate for augmented reality in the classroom and outreach manager at augmented reality company Daqri.
Gema González's curator insight, March 14, 2017 3:23 PM

Laura Ascione. "12 augmented reality apps students". La realidad aumentada le da una vuelta de tuerca a la enseñanza. Te permite ver las matemáticas desde un prisma visual, libros que cobran vida por el arte animado o la misma ciencia en movimiento. Algunas aplicaciones que nos lo permiten son Cyberchase 3D Builde, Quiver, Tour of the Nile, Amazing Space Journey, Horrible Hauntings, Lunch Rush…