While these emerging technologies may offer many benefits for students and professors, institutions will need to address ethical and safety concerns.
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Nik Peachey's curator insight,
July 19, 2016 4:54 AM
My article on Augmented Reality from back in 2011.
Vasi Doncheva's curator insight,
August 19, 2016 11:15 PM
My article on Augmented Reality from back in 2011. |
Elaine Weseman's curator insight,
September 17, 2023 7:25 PM
VR and AR more and more are being applied to a variety of fields. More notably associated with gaming, VR and AR are proving useful in less glorified areas like job interviews and job training. In addition, it is enhancing the shopping experience, saving time and money. Lastly, in the area of art, it is being used to spice up exhibits giving patrons an alternative way of appreciating artwork. All in all, VR and AR are revolutionizing our world, pushing the boundaries of creativity and enhancing how people perceive it.
Rosemary Tyrrell, Ed.D.'s curator insight,
March 20, 2018 10:34 AM
Some interesting applications for K-12, but there are some that can also be adapted for higher ed.
Susan's curator insight,
March 28, 2018 3:59 AM
Although AR isn't one of my favorite uses of technology in the classroom, I do think that it can be educational if used on occasion or as a one-off activity. Kids will certainly be amazed at what they see and you can build on that initial engagement to create real authentic tasks.
Cathia Gaïta's curator insight,
November 17, 2016 4:47 AM
A very useful and interesting tool for students to post a recording on a picture they will display on a map for instance, to display images on a background of your choice with videos or recordings for your students to click on to find information to help them in a quest for ex... and many other possible activities.
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