E-Learning-Inclusivo (Mashup)
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E-Learning-Inclusivo (Mashup)
Aprendizaje con TIC basado en los aprendices.
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Gamifying School: Gamification Reaches the Classroom via Forbes

Gamifying School: Gamification Reaches the Classroom via Forbes | E-Learning-Inclusivo (Mashup) | Scoop.it
It is one of the key emerging trends in learning, but according to experts the next few years could see gamification move from the periphery to become the cornerstone of our classrooms.

Via Martin (Marty) Smith
Martin (Marty) Smith's curator insight, January 22, 2015 3:08 PM

Great post emphasizing how the classroom and real life are running together like two trains on the same track. Gamification is a classroom natural since it creates an identifiable tribe working on a shared objective with friendly competition and a sale to know who is contributing and who isn't.

Great Forbes post on how gamification is about to be a big hit in the classroom.

Lori Wilk's curator insight, January 22, 2015 4:47 PM

#Forbes #article makes a great point about how #Gamification  is a growing  #Trend in #Education and we are only beginning to see its impact. 

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Being Human: Virtual Gaming Worlds Reveal Nature of Human Hierarchies - MIT

Being Human: Virtual Gaming Worlds Reveal Nature of Human Hierarchies - MIT | E-Learning-Inclusivo (Mashup) | Scoop.it
How Virtual Gaming Worlds Are Revealing the Nature of Human Hierarchies
MIT Technology Review
The way players form into groups in online games reveals that hierarchies are an inevitable product of the human condition, say complexity scientists.

Via Martin (Marty) Smith
Martin (Marty) Smith's curator insight, March 20, 2014 7:34 AM

This is cool. Not sure i understand it, but cool.

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What the Heck is... Gamification? via @BernardMarr

What the Heck is... Gamification? via @BernardMarr | E-Learning-Inclusivo (Mashup) | Scoop.it

Marty Note
Great post here by a new to me but smart and gets it marketing author Bernard Marr on Linkedin. I posted a comment at the end sharing a link to one of my most popular Haiku Decks - Gamifying Content Marketing http://shar.es/1ag0sH.

Didn't do that to hone in as much as add in. Bernard's post shares some good examples of different gamification applications. The trend in HR and other internal departments to gamify is proving powerful.

I'm interested in the S/R curve of B2C ecommerce websites and find, especially in a connected mobile time, many places where "play" can create the tribes, support and engagement we lucky few Internet marketers crave and are finding harder and harder to create.

Great post, horrible photo (at least for me), so didn't perpetuate it here. Bernard's post is worth a read if you are new to gamification and he is a solid follow. M



Via Martin (Marty) Smith