E-Learning-Inclusivo (Mashup)
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E-Learning-Inclusivo (Mashup)
Aprendizaje con TIC basado en los aprendices.
Curated by juandoming
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Bien commun, Global/Local : Les Personnes au-delà des Ressources

Définition du Bien commun (philosophie, économie, droit, sciences politiques, sociologie) Interrogation sur les théories existantes sur la gouvernance des biens communs (ressources matérielles ou immatérielles) : Garett Hardin, Elinor Ostrom, Peter Samuelson, Mancur Olson 

Critique de l'homoeconomicus et de l'économie orthodoxe (économétrie). 

Questions quant à la démocratie réelle (au-delà de la démocratie participative ou représentative), au Droit (nouvelles formes de droit), et l'économie (antuutilitarisme, économie hétérodoxe, place du non-mesurable, sensible, culturel...)


Via COMMON GOOD FORUM, association concert urbain, Bernard BRUNET
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What is #OpenGovernment? | opensource.com | # ! #OpenSource #Politics for #we The #People

What is #OpenGovernment? | opensource.com | # ! #OpenSource #Politics for #we The #People | E-Learning-Inclusivo (Mashup) | Scoop.it
Explore how the principles behind open source--collaboration, transparency, and rapid prototyping--are proven catalysts for innovation.

Via Gonzalo San Gil, PhD.
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Four Principles For An Open Digital World - author Don Tapscott TED Talk Video

4 Principles of A Networked World
Macrowikinomics author Don Tapscott shares great examples of his 4 emerging principles of our new digital world including:

* Collaboration.

* Transparency.

* Sharing.
* Empowerment

Marty Note
I found the discussion of the commons and the example of starling flocking behavior (at the end) the most resonant. I'd heard about the gold mine several times and agree with Tapscott - crowds are the key to our web future.

At Curagami we've been working on what it means to create online community. CTSE (Collaboration, Transparency, Sharing, Empowerment) are the table stakes of this new poker. We would add:

* Communication.
* UGC.
* Gamification.

Communication within and around the hub is a CSF (Critical Success Factor) for online community. You need to be able to follow and communicate with me and vice versa.

User Generated Content must be listened to, valued and rewarded with gamification or its a one-time "one and done" thing.


Via Martin (Marty) Smith
malek's curator insight, September 2, 2014 1:00 PM

Highly engaging presentation. Gone are the days of Security and Reliability as the principles of a Networked world. The C-generation is pulling us to the CTSE world.