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Video Game Players Are Storytellers David Cage TED Talk 

Video Game Players Are Storytellers David Cage TED Talk  | Must Play | Scoop.it

Have you ever watched a film or read a novel, wishing that you could change the narrative to save your favorite character? Game designer David Cage allows you do just that in his video games, where players make decisions that shape an ever-changing plot.

 

In a talk and live demo, Cage presents a scene from his new project, letting the audience control a character's decisions. "Interactive storytelling can be what cinema was in the 20th century: an art that deeply changes its time," Cage says.


Via Ana Cristina Pratas
Martin (Marty) Smith's insight:

STEAL THIS
I've known video games and digital marketing were twins. David Cage explains just how sympathetic these twins are becoming.  

Bryant Hunt's comment, October 26, 2023 3:18 AM
hello
Bryant Hunt's comment, October 26, 2023 3:18 AM
haii
RyanHamilton's comment, March 30, 2:37 AM
good
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Gamers Are Different: SILENT HILL & del Toro Tell A Story (Nerdist News)

Norman Reedus, Guillermo Del Toro & Hideo Kojima collabing on a new SILENT HILL… are we in video game heaven (or hell) right now? How well do Hollywood/Video Game combos do anyway? Plus Dan's...
Martin (Marty) Smith's insight:

Terrifying storytelling game...heck you had me at the strange tumble Jessica Chobot demonstrates :). M

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Knights, Dragons, Rogues & Blades: 78 best iPad & iPhone games - Macworld UK

Knights, Dragons, Rogues & Blades: 78 best iPad & iPhone games - Macworld UK | Must Play | Scoop.it
Macworld UK
The 78 best iPad & iPhone games
Macworld UK
Looking for the most brilliant games for the iPad, iPhone and iPod touch? With reviews, videos and download links, read on for the 78 best games ever released for the iPad & iPhone.
Martin (Marty) Smith's insight:

Mobile games are beyond hot and this excellent Macworld post shares good, bad and ugly of phone and pad video games.

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Zynga Winning Stock Game: Rumors of KING Takeover Levels Up Share Price - via MarketWatch

Zynga Winning Stock Game: Rumors of KING Takeover Levels Up Share Price - via MarketWatch | Must Play | Scoop.it
IPO Pumps Zynga's Share Price In Volatile Online Game Niche
MarketWatch
It is also developing new role-playing games, which have a longer lifespan that social games, by introducing such games as Battlezone.
Martin (Marty) Smith's insight:

Expected consolidation in game space has lassoed an unexpected Zynga.

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Open Source Rules: Gaijin Games Allows Customers To Riff Videos For Money

Open Source Rules: Gaijin Games Allows Customers To Riff Videos For Money | Must Play | Scoop.it

ATTENTION YOUTUBERS: We grant you full permission to post videos of our games, and to monetize said ...

Marty Note
Loved this note from Gijin Games granting permission to its users to riff videos on YouTube and make money from them. The world is moving open source and every product is a series of services waiting to happen.

By granting users the right to do what they were doing anyway Gaijin looks like a hero and they can mine the videos created by their users to learn how to tune their game. Brilliant example of being open to the new age instead of clinging to old memes like copyright and intellectual property.

More on GPlus
https://plus.google.com/102639884404823294558/posts/Fk3HNP68oG8

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9 Mobile Game Companies Generated $100M+ In Sales In 2013

9 Mobile Game Companies Generated $100M+ In Sales In 2013 | Must Play | Scoop.it

Guess the mobile gaming model is beyond "proof". Question is how can others cash in too?

Lori Wilk's curator insight, December 14, 2013 8:03 AM

Cashing in on mobile gaming is no game,it's big business. #mobile#gaming

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Truth Bombs For Gamers

Truth Bombs For Gamers | Must Play | Scoop.it
- Jennifer Hepler (source)
I’m not sure how to comment on this truthbomb more than to say “THIS,” because—on top of being the right fucking thing to do—making a more inclusive environment for all...
Martin (Marty) Smith's insight:

Fascinating rant.

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Sony’s Stock Soars After Xbox Disappoints | Geek.com

Sony’s Stock Soars After Xbox Disappoints  | Geek.com | Must Play | Scoop.it
Microsoft has just spent the better part of an hour introducing the Xbox One, and the general feeling I’m walking away with is disappointment.
Martin (Marty) Smith's comment, May 21, 2013 8:14 PM
Ouch!
Greg Mudd's comment, May 21, 2013 10:51 PM
Microsoft clearly stated earlier on that they would be breaking this down into 2 parts, with the second part of disclosing new games being at E3... I know it's Geek.com and all but the reader should have a little patience.
Zalmai Safdari Salangi's comment, May 26, 2013 12:38 AM
i am Afghan boy . i like Xbox (y)
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Andrea Kuszewski This Is your BRAIN on Gamification [Video]

Andrea Kuszewski This Is your BRAIN on Gamification [Video] | Must Play | Scoop.it
What makes receiving a badge for completing a task so exciting? Why does seeing a progress bar almost full make us itch until we finish it?
Martin (Marty) Smith's insight:

We Can't Help Playing, And Thats Good
I am a big believer in making marketing FUN and engaging. The Internet allows marketers to understand how to reward, share, gamify and use the art and science of Internet marketing to appeal to human instincts such as:

* Our desire to learn.

* Tribal formation and inclusion.

* Need To Connect. 

* The need to mark progress in some material way (Badges).


 

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Game Apps Sales Soar in December Along With Marketing Costs - VentureBeat

Game Apps Sales Soar in December Along With Marketing Costs - VentureBeat | Must Play | Scoop.it
While marketing costs went up in December, the cost of advertising games actually fell.
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Vine Is Watching YOU - Monitors Trending Loops For Popularity - Siliconrepublic.com

Vine Is Watching YOU - Monitors Trending Loops For Popularity - Siliconrepublic.com | Must Play | Scoop.it
Siliconrepublic.com
Vine introduces monitoring of loops to trend popularity
Siliconrepublic.com
The team also hopes the app will soon become a way for users to create popularity contests and rank themselves highest in terms of vine loops.
Martin (Marty) Smith's insight:

Not sure I understand this. Going to read again in the am. M

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EA Founder Trip Hawkins Raises $6.5m for "If You Can" Learning Games

EA Founder Trip Hawkins Raises $6.5m for "If You Can" Learning Games | Must Play | Scoop.it

Big-bucks Silicon Valley VC backing for company whose first iPad game, IF, launched earlier in the week. By Stuart Dredge.

Ronald Bannon M.B.A., Adm.A., F.C.M.C.'s insight:

Games industry veteran Trip Hawkins has raised $6.5m of venture capital funding for his latest startup, educational games maker If You Can Company. The firm, whose development team is based in London, released its first iPad game earlier in the week. The game – IF... – aims to teach children social and emotional skills through play.

Marty
Educational mobile games is a MAJOR trend. Won;'t be the last money raised here. Good insight by @Ronald Bannon MBA, C.Adm., FCMC


Via Ronald Bannon MBA, C.Adm., FCMC
Ronald Bannon MBA, C.Adm., FCMC's curator insight, February 26, 2014 7:49 AM

Games industry veteran Trip Hawkins has raised $6.5m of venture capital funding for his latest startup, educational games maker If You Can Company. The firm, whose development team is based in London, released its first iPad game earlier in the week. The game – IF... – aims to teach children social and emotional skills through play.

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Threes A Mobile Game & "Design Marvel" Worth Your Play - CNET

Threes A Mobile Game & "Design Marvel" Worth Your Play - CNET | Must Play | Scoop.it

The image of the emblematic smartphone game has not been held in high regard of late. Certainly not with titles like Flappy Bird seemingly taking over the world, earning $50,000 a day off our meaningless compulsions and further cementing the well of condescension "hardcore" gamers have for the mobile platform and its capacity.


That's where Threes comes in. Released Wednesday as a universal iPhone and iPad app, the $1.99 title -- a simple math-based puzzler with gorgeous design and catchy music -- is what a overtly refreshing, downright fantastic mobile game should be.

Martin (Marty) Smith's insight:

Beautiful and a little crazy (lol). M

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CINEFAMILY'S MOST OUTRAGEOUS VIDEO GAMES (trailer video )

Vimeo is the home for high-quality videos and the people who love them.
Martin (Marty) Smith's insight:

Strange and then stranger and don't watch with your ten year old looking on :). M

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The Gamification Revolution Web Series With Gabe Zichermann

The Gamification Revolution Web Series With Gabe Zichermann | Must Play | Scoop.it

The Gamification Revolution is a Live Weekly Web Show featuring Gabe Zichermann and other gamification experts every Thursday at 1PM EDT. Watch and learn!

Martin (Marty) Smith's insight:

Gabe rocks gamification.

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Fun is the Future: Mastering Gamification [Video]

Google Tech Talk October 26, 2010 Presented by Gabe Zichermann. ABSTRACT Gamification is fundamentally rewriting the rules of engagement for product design a...
Martin (Marty) Smith's insight:

Is Your Biggest Competitor Zynga?
Author of Game Based Marketing Gabe Zichermann shares lessons in mastering gamification. Video really starts at 3:30.

Love the idea of gamificaiton as "nonfiction" gaming.

Gamification is NOT about rewards it is about STATUS!

Foursquare changes the "virtual currency" model from sort of maybe related to real world currency to where we are with Farmville where money goes in and NOTHING comes out (ever).

When you realize the point of the game is NOT redemption then its currency can become mythic and not related to any "gold standard". It doesn't matter how a currency forms in a "nonfiction game" where you put money in and get nothing OTHER than status and more game play out.

What is status worth?
People play "nonfiction" games for status and attention not cash. If your status system isn't valuable you must give players cash (all the more reason to make your status or virtual currency valuable :).

Points systems are examples of important system. Money is a point system. Buying stuff is a signal that tells you (the other) how much money I have in the bank. This indirect relationship, I have money so I buy things to signal I have money, is an example of a "social" status loop.

Kiva CEO said his biggest competitor is Zynga. Why would a nonprofit say that their competition is a game site? Because once we live at a time when CHOICE and LOVE drive our "hedonistic" response to market choices. Games are the only force in the universe that can get people to take action against their self-interest in a consistent way over time.

Games are the only force that can get people to work against self-interest. Games are a powerful force. "Relentless pursuit of engagement," where games are the bullets in gun.


Reward early, reward often and try not to go negative = Gabe describing the ideal game reward systems. "Fun is an actual metric," Gabe says fun is a value that consumers increasingly want, demand and expect.

Fun and engagement is the main metric consumers look for in deciding what wins. There is a "new metric" on the horizon - a metric to define engagement that will become all important.

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Social Media and Video Games Are Merging Insiders Explain | Business 2 Community

Social Media and Video Games Are Merging Insiders Explain | Business 2 Community | Must Play | Scoop.it
Remember the days of the video arcade, when playing a game meant clamoring around an arcade machine in a public space, surrounded by both friends and (Insiders Explain How Social Media and Video Games Are Merging -
Martin (Marty) Smith's insight:

Curation Find of the Day
Wednesday is only moments old. But I've paid for lunch already. This excellent Business 2 Community post discusses how social and video games are sliding toward one another. 

I don't think they are the only things on the slide. I think Social, Mobile, Local, marketing gamification and video games are all become one and the same idea controlled by the game consoles we carry in our pockets (Smart Phones).  

 

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Outlaw Josey Wales Internet Marketing Advice Contest

Outlaw Josey Wales Internet Marketing Advice Contest | Must Play | Scoop.it
Internet marketing shares humanity, warts and all, then weaves a sum is greater tapestry where YOURS, OURS and THEIRS lose value or distinction. Here's How.
Martin (Marty) Smith's insight:

Enter Your Outlaw Internet Marketing Advice into the Oulaw Josey Wales Contest. 

Enter in comments HERE or...

Facebook: http://www.facebook.com/AtlanticBusinessTechnologies 

or

Atlantic BT Google Plus Page: https://plus.google.com/u/0/116333468671209692250/posts/j1UL8x9KEmj  


Deadline: Friday February 15th

Prize: Outlaw IM Badge 

Martin (Marty) Smith's curator insight, February 1, 2013 11:20 AM

Outlaw Josey Wales IM Advice CONTEST
What advice do you thihnk the outlaw Josey Wales would give today's Internte marketers? Enter on Atlantic BT's Facebook page:

http://www.facebook.com/AtlanticBusinessTechnologies

Don't Piss Down My Back & Tell Me Its Raining

Josey Wales had a way of using a few words to say amazing things. The article linked here discusses a company that got their Internet marketing a little right and a lot wrong. 

Writing the piece I wondered what other advice the outlaw Josey Wales would share with today's Internet marketers. What do you think? Share your outlaw advice on Atlantic BT's Facebook page:

http://www.facebook.com/AtlanticBusinessTechnologies

Deadline is Friday Feburary 15th.

Prize: Outlaw Josey Wales Internet Marketing badge.