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We are a mobile storytelling platform. We help you link your media to places, so you can create city experiences for anyone with a mobile phone. Guide, tour, game? That’s up to you… No comment yet.
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Some say the virtual real estate bubble has burst, but next-gen technologies and niche applications may breathe new life into virtual environments.
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"Blackboard has added augmented reality (AR) to its Blackboard Mobile Central platform, giving college students the opportunity to take enhanced informational tours of their campus and surroundings... AR is designed to let students use the iPhone to explore their surroundings and to navigate the campus and its buildings, including moving through a dormitory complex or 'even see(ing) a bus blocks away moving in real time,' according to information released by the company. The Blackboard AR application also lets users point their smartphones at campus buildings to learn the building's name, significance, hours of operation, and historical information, the company said." Via EDTECH@UTRGV
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Description by Internet Scout Project
For those who have grown tired of using expensive video editors, this handy program may offer a nice alternative. Avidemux is a video editor designed for simple cutting, filtering and encoding tasks. The program supports a wide range of tile formats, and some of the tasks here can be automated using projects, job queue, and different scripting capabilities. This version is compatible with all operating systems, including Linux Via Jim Lerman
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ARIS is a open-source tool for creating mobile learning games, stories, documentaries, place-based learning activities, citizen science and citizen journalism activities.
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RT @AnaCristinaPrts: Learners’ Experience of Presence in Virtual Worlds | Virtual World Watch 2.0 | @scoopit http://t.co/Fett5m0K...
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New research suggests that far from disengaging young people from real life, virtual worlds can help them learn and negotiate new situations....
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Globe and MailStudents take field trip to virtual rain forest without leaving the classroomGlobe and MailUniversity of Toronto researcher Michelle Lui has created a virtual learning ecosystem, one that casts the teenagers as field researchers, on...
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Emprunté à Jean-Paul Moiraud :A brief overview of science and research education in Second Life, highlighting Science School, Genome Island, Research Park, ISTE Island and more.
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From
fcw
A joint effort between DHS and State will offer courses in a virtual worlds environment for federal cybersecurity professionals.
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As a former aerospace engineer, I know how important engineering is to the world. I try to use engineering examples and projects in my physics class to get students interested in engineering as a career.
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New Report: How Digital Learning Connects Technology And Teaching To Meet Today’s Educational Challenges Source: Alliance for Excellent Education Digital learning can connect middle and high...
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Their mission is to enable people with a wide range of disabilities by providing a supporting environment for them to enter and thrive in online virtual worlds like Second Life®. Disability Resources: Image description ... |
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From
p2pu
ARG Academy: A course for educators to learn about and build ARGs...
Alternate Reality Games are interactive narratives that use the real world, augmented reality and even virtual worlds as platforms for real learning.
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SLURL: http://maps.secondlife.com/secondlife/SJSU%20SLIS/104/27/33 -Keynotes (5:30 to 6:30 p.m. SLT): · Dr. Jeremy Kemp and Julie Whitehead, San Jose State University School of Library and Information Science will report on their work-in-progress gathering video walkthroughs of exemplary young adult library spaces from across the US and Canada and recreating them in Second Life for further study as part of a larger three-year grant project funded by the Institute of Museum and Library Services for $335,000 (Dr. Anthony Bernier, PI). Examples include: · Building Your Technology Toolkit to Showcase Your Records and Yourself, Amy Herring, MLIS Student & VCARA Research Assistant. · Return to any poster presentations of interest to speak with the authors.
RSVP:Although participation is free and seating virtually unlimited, an RSVP to patricia.franks@sjsu.edu or aherring05@hotmail.com with your real world name and SL name is appreciated.
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The diverse team of eLearning advisors provide elearning workshops, send out periodic newsletter, provide customised consultation, support the eScholar program and more.
Use the 'Search in Topic' pull-down (funnel) menu above to search for topics by keywords.
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David Gagnon is talking to a group of educators about how to use mobile devices for learning. In his work as an instructional designer with the University of Wisconsin’s ENGAGE program, Gagnon has given this workshop many times. But these days, he says, things are starting to change.
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Global Education Conference Presentation Slides: Global 3D Virtual Student/Teacher Community via @dwdeeds | @scoopit http://t.co/tFrNQ57F...
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Ilan Tochner, CEO of Kitely, will make a presentation on "How to Kickstart your Education Project" on Monday, Dec 5, 1:00 to 3:00 pm CET (4:00 am to 6:00 am SLT) on SSE's island in Second Life. If you cannot make the ...
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Here's a learning opportunity for virtual worlds and learning: http://t.co/OsLfZOi8 #swchat...
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The New York University School of Medicine is using 3D digital technology for teaching anatomy, a “Google Earth for the human body.” BioDigital, the (RT @KurzweilAINews: The virtual anatomy, ready for dissection: The New York University School of ...
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Social science studies increasingly suggest that the divide between the virtual and real worlds is narrowing. What does this mean for culture and commerce?
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Via Scoop.it – Learning in Virtual Worlds Notice, however, that virtual worlds are now right in the middle of the trough of disillusionment which means people are still pretty down on virtual worlds but they are closer to actual ... |