Transmedia: Storytelling for the Digital Age
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Transmedia: Storytelling for the Digital Age
a look at the creative and technical worlds of immersive storytelling
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How To Make Your App Zoom To The Top Of The App Store

How To Make Your App Zoom To The Top Of The App Store | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jessica Hullinger:  "With more than 40,000 new apps released into the App Store each month, landing one of those coveted top spots is no accident."

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New app will help track the sprawling world of 'Classic Alice'

New app will help track the sprawling world of 'Classic Alice' | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Rae Votta:  "The series follows a college student who lives her life according to classic novels, played out through vlog-style videos, various social media sites, and a podcast series. Transmedia—storytelling thrown at users across varying mediums—continues to evolve but often it's difficult for new viewers to engage wholly in the narrative experience."

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Vine’s Quiet, Stealthy Pivot

Vine’s Quiet, Stealthy Pivot | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Sarah Kessler:  '"The video app is no longer all about sharing. "It's more like the entertainment industry," Jason Mante, Vine's head of UX, tells us.'

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How we made experiential life-coaching app, Karen

How we made experiential life-coaching app, Karen | Transmedia: Storytelling for the Digital Age | Scoop.it
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Matt Adams:  "Part game, drama and self-help quiz, this app from artists’ group Blast Theory sees users interact with curious but dangerous divorcee Karen".

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Diversity in children’s apps: ‘Gender depictions tend to be very stereotyped’

Diversity in children’s apps: ‘Gender depictions tend to be very stereotyped’ | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Stuart Dredge:  "But a growing number of developers are thinking hard about how they present gender, race and socio-economic differences".

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Terry Doherty's curator insight, June 10, 2015 10:50 AM

Interesting perspective - and thought-provoking article.

 

“We had diversity as a very live issue, and something we took pride in and discussed internally. But we gradually realised that bias turns up anyway.”

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5 Things App Designers Could Learn From Walt Disney

5 Things App Designers Could Learn From Walt Disney | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


John Brownlee:  "Think Disney's 12 Principles of Animation was only for animators? Think again."

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Jeni Mawter's curator insight, May 4, 2015 10:14 PM

Of interest to children's app writers.

Jean-Louis LEFEBVRE's curator insight, May 7, 2015 8:05 AM

Inspirateur d'une technique de créativité Walt Disney inspire aussi les concepteurs d'applications.

JebaQpt's comment, December 5, 2015 2:07 AM
Happy Birthday Walt Disney. Read more Disney Quotes from https://www.youtube.com/watch?v=6EnNe3A9fC0&list=PLK2ccNIJVPpB3TOPAzbivJTp1L8wSrKLH
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Four Pitfalls Hollywood Must Avoid To Keep Up With The Kardashians On Mobile

Four Pitfalls Hollywood Must Avoid To Keep Up With The Kardashians On Mobile | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Jameel Khalfan:  "When Apple launched the iPhone in 2007, the world was immediately changed forever and the web gave way to apps as the leading way people absorbed content" ...

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How an interactive book, 'Alice,' is making $70K a week on iOS

How an interactive book, 'Alice,' is making $70K a week on iOS | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Tom Cheredar:  "With the growing number of digital distractions vying for the attention of your kids, reading books might seem far less appealing. Interactive books can bridge the gap, and some of them are having real success."

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marc augier's comment, October 9, 2014 4:21 PM
For me this looks more like multimedia than transmedia. Still waiting for Alice in Wonderland with Google Glasses where I play Alice (or Alex...)
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Text During a Movie! Here's the First Trailer for 'APP,' a Film That Wants You to Keep Your Phone ON

Text During a Movie! Here's the First Trailer for 'APP,' a Film That Wants You to Keep Your Phone ON | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Paula Bernstein:  "Usually moviegoers are instructed to turn off their smartphones while watching a film, but with "App," the new Dutch thriller directed by Bobby Boermans, viewers are encouraged to keep their phones on in order to experience the second-screen content."

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Harold Thwaites's curator insight, February 25, 2014 10:50 PM

Turn on your phone in the movies. A first but maybe not the last?

ELorenzut's curator insight, February 27, 2014 8:59 PM

Esto ya lo ví, pero me parece que se impone.

jose antonio gabelas's curator insight, January 4, 2015 1:30 PM

añada su visión ...

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Did You Know About Haunting Melissa’s Dynamic Storytelling Tech, and That There's Probably Going to be a Sequel?

Did You Know About Haunting Melissa’s Dynamic Storytelling Tech, and That There's Probably Going to be a Sequel? | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Rob Rich:  "Haunting Melissa is an impressive piece of tech, and it's plenty scary to boot! But the creators of this iOS ghost story have even more in store for us."

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DIY Multiplatform Storytelling: Kal on the Tokyo Sally Film and App

DIY Multiplatform Storytelling: Kal on the Tokyo Sally Film and App | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Randy Astle:  "The Tokyo Sally project, which features Anna Adams (Sex in the City 2), consists of one 60-minute film and a related app, Tokyo Sally: Lost Highway, both of which are nearing completion."

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From Comic-Con: A New Transmedia App That Blurs Reality

From Comic-Con: A New Transmedia App That Blurs Reality | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

Susan Karlin:  "Top game world talent director Keith Arem has helped propel games like Call of Duty to global blockblusters. Now he’s poised to turn his studio, PCB Productions, into a transmedia provider of interactive content to TV, films, games, and films--beginning with an interactive app that spills into the real world."

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An App’s Development Secrets Revealed, Part 1

An App’s Development Secrets Revealed, Part 1 | Transmedia: Storytelling for the Digital Age | Scoop.it

Carla Engelbrecht Fisher, Ed.D:  "I've frequently lamented how hard it is to find out the story behind games, the failures and successes. The sales and marketing strategies. Even the cost."

The Digital Rocking Chair's insight:

Some very good, basic information ...oh, and cats with mustaches. LOL

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Storytelling app a hit; launches a new chapter in transmedia

Storytelling app a hit; launches a new chapter in transmedia | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Gillian Shaw:  "Paul Pattison and Luke Minaker knew they were onto something when they got an email from the mother of a nine-year-old who read the first instalment of their interactive story, Weirdwood Manor" ...

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The fame game: Why everyone from Kim Kardashian to One Direction wants to cash in on apps

The fame game: Why everyone from Kim Kardashian to One Direction wants to cash in on apps | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Catherine Turner:   "The world of celebrity is changing, with digital and social media increasingly important to celebrity brand equity as stars look to tap into new commercial opportunities."

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Make every character count: How to craft a killer app store description

Make every character count: How to craft a killer app store description | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Brian Akaka:  "You essentially have 255 characters to wow users. Use them wisely."

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Daniel Joseph: 10 musts to boost second screen engagement

Daniel Joseph: 10 musts to boost second screen engagement | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Daniel Joseph:  "How can you best promote your show's 2screen app? Ask Screenz, creators of Rising Star's mobile apps & many more second screen initiatives".

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Google's Cardboard App Is the Go-To How-To for VR Design

Google's Cardboard App Is the Go-To How-To for VR Design | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Liz Stinson:  "IN A LOT of ways, designing in virtual reality is just like designing in real life. Certain rules must be followed to ensure that people have an enjoyable experience. In the physical world, this might mean you can navigate a building without getting frustrated; in the virtual one, it means you won’t puke on your shoes."

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Hands On With “YouTube Kids,” Google’s Newly Launched, Child-Friendly YouTube App

Hands On With “YouTube Kids,” Google’s Newly Launched, Child-Friendly YouTube App | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Sarah Perez:  "Late last week, news leaked that YouTube was poised to release a new, kid-friendly version of its YouTube service for mobile devices. Today, much to the delight of families everywhere, that app has now arrived, complete with a simplified design, a curated selection of kid-safe content, parental controls, and more."

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Elsa Caetano's curator insight, February 23, 2015 3:46 PM

Brevemente

Youtube Cats: só com vídeos virais de gatinhos

Leisa Moore's curator insight, February 24, 2015 4:48 PM

This could be so awesome!! 

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10 children's app trends for 2015

10 children's app trends for 2015 | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Stuart Dredge:  "Plenty of companies, from the biggest children’s brands to brand new technology startups, are exploring the potential of tablets and apps for kids, so what do they have in store for 2015?"

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Children's apps: 'Technology interferes with the story in most apps'

Children's apps: 'Technology interferes with the story in most apps' | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Stuart Dredge:  "Lots of developers and publishers are exploring the potential of interactive picture book-apps for children, but can they ever hope to deliver a reading experience comparable to books?"

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Nine essentials for surviving the app apocalypse

Nine essentials for surviving the app apocalypse | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Carla Engelbrecht Fisher:  "A mobile app apocalypse is upon us. Thousands have been flocking to create apps, but it's a hostile climate with steep competition, low prices and limited distribution channels. How does one survive?"

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Taking Horror Interactive: Neal Edelstein on Haunting Melissa

Taking Horror Interactive: Neal Edelstein on Haunting Melissa | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:


Randy Astle:  "As the producer of films like The Ring and Mulholland Drive, Neal Edelstein is no stranger to horror films and thrillers. And with his new project, Haunting Melissa, he’s moved beyond traditional pictures with his first immersive production for iPad and iPhone."

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What 'The Silent History' teaches about digital stories

What 'The Silent History' teaches about digital stories | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

Frank Rose:  "We talked about participation, serial­iza­tion, and immersiveness and came away with what I'd consider three key lessons about storytelling in the digital age" ...


Image:  The Silent History website.

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Дима Аркас's curator insight, August 4, 2013 2:07 AM

Прикольно, для того, чтобы открыть на iPad новый кусочек истории, читателю надо физически оказаться в том или ином месте. Интересно, что же это за история должна быть такая, чтобы так напрягаться...

Louise Robinson-Lay's curator insight, August 4, 2013 5:13 AM

What we can learn from digital stories.

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A Crash Course On How Mobile Apps Are Changing Storytelling

A Crash Course On How Mobile Apps Are Changing Storytelling | Transmedia: Storytelling for the Digital Age | Scoop.it
The Digital Rocking Chair's insight:

Michelle Lhooq:  'The increased predominance of mobile devices—not to mention our clingy dependence on them—has sparked a boom of ambitious apps for phones and tablets that are case studies for storytelling in the “digital age.”'

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