It’s easy to forget that it was only eight years ago that the first iPhone introduced the world to the idea that you could actually touch software. Graphically, the UI was filled with gradients, textures and bevels that referenced real world objects to make the user interface look touchable and familiar — a term that we call skeuomorphism.
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Scooped by
Brian Yanish - MarketingHits.com
March 5, 2015 12:08 AM
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