Public Relations & Social Marketing Insight
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Public Relations & Social Marketing Insight
Social marketing, PR insight & thought leadership - from The PR Coach
Curated by Jeff Domansky
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Five Reasons Why Virtual Reality Is Becoming Mainstream For Marketers

Five Reasons Why Virtual Reality Is Becoming Mainstream For Marketers | Public Relations & Social Marketing Insight | Scoop.it

Have you ever experienced virtual reality (VR)? No doubt this technology is worth trying and is leaving an impression on the roads of marketing. VR has undoubtedly been in the developmental phase for years but has now become mainstream for marketers.

 

With an emergence of technology like Samsung Gear VR, Oculus and other pocket-friendly platforms, this technology is no longer just for the movies. For marketers, VR can help to promote a business and differentiate it from its competitors. At the same time, you may ask yourself: Is virtual reality just a fad? It's hard to say.

 

As the founder of a digital agency who keeps an eye on the latest industry trends, I have noticed that VR offers a whole new way for brands to tell stories about their products. Now, let’s see what VR can achieve....

Jeff Domansky's insight:

VR may be your next marketing BFF.

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Virtual Reality + Marketing in 2017

Virtual Reality + Marketing in 2017 | Public Relations & Social Marketing Insight | Scoop.it

There’s no question that many marketers are thinking about virtual reality (VR).


At a time when it’s harder than ever to capture users’ attention, VR gives brands the ability to create truly immersive experiences. Through 360-degree and VR films, marketers can whisk viewers away to Thailand, take them on the open road in New Zealand, or drop them in the middle of a house party.It’s no wonder that VR has been named one of the top trends that will affect digital marketing in 2017. Yet, VR requires a big investment. And a company must align on goals, strategy, distribution, and measurement plans before launching any VR initiative. 


If you’re among the many brands considering VR as part of your 2017 content marketing strategy, here are helpful data points to keep in mind and possibly build your business case, via this infographic from Marketo and Column Five..

Jeff Domansky's insight:

Got VR? Check out the newest marketing landscape.

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google X ivyrevel design customized dresses based on data from your smartphone

google X ivyrevel design customized dresses based on data from your smartphone | Public Relations & Social Marketing Insight | Scoop.it

The H&M-backed fashion house ivyrevel has teamed up with Google and Mediamonks to push the boundaries of wearable technology to new limits. The trio have created the data dress: a personalized garment designed by collecting information from users via a smartphone app. Aptly named ‘coded couture,’ the app uses Google’s awareness API—a recent development for smarter applications.

 

Announed at Google’s I/O developer conference last year, the new API facilitates the collection of data such as where you are, what you are doing, and even the local weather. This can now be employed by applications to react more intelligently to the current situation of every user. Already famous for their philosophy of merging fashion with innovative technology, swedish brand ivyrevel’s new app uses this personal information collected by Google for a seemingly alternative purpose – to create bespoke dresses.

 

The application tracks its user’s daily activities, and translates the information into fabric form. The result? A data-driven dress that is tailored exactly to the needs of the wearer....

Jeff Domansky's insight:

Google x ivyrevel's new data-driven dress takes personal information from your smartphone to create a design that is perfectly tailored to your lifestyle.

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The Essential Artificial Intelligence Glossary for Marketers

The Essential Artificial Intelligence Glossary for Marketers | Public Relations & Social Marketing Insight | Scoop.it

As Turing predicted, the concepts behind AI are often hard to grasp, and sometimes even more difficult recognize in our daily lives. By its very nature, AI is designed to flow seamlessly into the tools you already use to make the tasks you do more accurate or efficient. For example, if you’ve enjoyed Netflix movie suggestions or Spotify’s personalized playlists, you’re already encountering AI.

In fact, in our recent HubSpot Research Report on the adoption of artificial intelligence, we found that 63% of respondents are already using AI without realizing it.

When it comes to marketing, AI is positioned to change nearly every part of marketing -- from our personal productivity to our business’s operations -- over the next few years. Imagine having a to-do list automatically prioritized based on your work habits, or your content personalized based on your target customer writes on social media. These examples are just the beginning of how AI will affect the way marketers work....

Jeff Domansky's insight:

Is it AI or a real human? It's getting harder to tell and HubSpot helps marketers understand artificial intelligence in-depth.

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B2B Beat: 12 Revealing Marketing Quotes from CES

B2B Beat: 12 Revealing Marketing Quotes from CES | Public Relations & Social Marketing Insight | Scoop.it

The 2017 edition of the Consumer Electronics Show, which concluded today in Las Vegas, featured boatloads of new technologies, driverless cars full of new technologies. Many of these advances, particularly Artificial Intelligence, Augmented Reality, and Virtual Reality, have great appeal to marketers.


AI, AR, and VR are poised to be transformative technologies for marketers — if not right this minute. For the most part, aside from some tentative and necessary experimentation, marketers remain focused on what can help them immediately.


This cross section of 12 quotes from the CES sessions indicates that marketers, for now, will pay more attention to more familiar acronyms, such as CM (content marketing); DDM (data-driven marketing); and CX (customer experience) than to AI, AR, and VR:...

Jeff Domansky's insight:

12 quotes from the Consumer Electronics Show show that marketers are intrigued by new technologies such as AI, AR, and VR, but are hesitant to invest heavily in these nascent technologies right now.

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Virtual Reality, WordPress, & Web Design: What Does the Future Hold?

Virtual Reality, WordPress, & Web Design: What Does the Future Hold? | Public Relations & Social Marketing Insight | Scoop.it

Virtual reality promises massive changes to the way we experience and interact with technology. Despite that, VR has failed to burst into the mainstream. At least so far…But with cheap cardboard boxes that turn smartphones into virtual reality headsets and intrepid developers pushing for VR standards for web browsers, widespread virtual reality on the web is getting closer and closer.


In this post, I’ll dig into some of the implications of virtual reality on both WordPress and in web design in general....

Jeff Domansky's insight:

Here, we look at what technological innovations could be around the corner.

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50 Corporate Chatbots Across Industries Including Travel, Media, Retail, And Insurance

50 Corporate Chatbots Across Industries Including Travel, Media, Retail, And Insurance | Public Relations & Social Marketing Insight | Scoop.it
Chatbots — AI-enabled messaging programs that respond to text-based requests — are the latest innovation that startups and corporations are using to serve existing customers and bring in new ones. Companies across a wide variety of industries are building these tools on popular messaging apps like Facebook Messenger, Slack, Kik, and Hipchat, as well as on their own websites and apps. Some are even available by text, to help users do things like fight parking tickets, respond to customer service inquiries, and order tacos.

This is by no means an exhaustive list, so if you see we’re missing a chatbot that’s currently up and running, please share the link with us in the comments section. We’ll add new, significant chatbots to the list over time.
Jeff Domansky's insight:

since we're already thinking about chatbots, CB insights has an excellent overview of companies that are already using chatbot technology in their business or customer service. I only hope when I order my next pizza I don't get a chatbot with attitude.

floursnotty's comment, September 8, 2016 11:24 PM
Thats interesting
floursnotty's comment, September 8, 2016 11:24 PM

Thats interesting...
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Pokémon Go Showcases Augmented-Reality Explosion In Retail

Pokémon Go Showcases Augmented-Reality Explosion In Retail | Public Relations & Social Marketing Insight | Scoop.it

One of the main effects of Pokémon Go has been to draw attention to existing AR apps, that build on current smart device functions — namely GPS and cameras. This works because the cameras allow for a view the environment in real time, which can be “augmented” from the user’s viewpoint. AR’s potential has been recognized by retail for quite a while. For example Lego introduced an AR app a full six years ago, allowing customers to hold a box in front of an in-store monitor and see what the finished model would look like.


More recently, the online store Wayfair launched Wayfair view, allowing shoppers to superimpose potential purchases on their own space to see if the items would fit and how they would look. Ikea has an AR catalog app, that lets shoppers use their smartphones to virtually furnish their rooms with items from the catalog. Other apps allow customers to virtually try on shoes and clothes and in some cases share photos with their social networks.


Retailers can also use AR to enhance and tailor the customer experience. Using a specialized store app, customers can get more information about a product, its availability and potential discounts or promos. By including AR components to store displays, retailers are able to profit from the fact that their customers are often more preoccupied with their phones than the merchandise right in front of them. Apps can also direct customers to particular items, and provide a guided map to the specific shelf, something that is tremendously useful in large stores....

Jeff Domansky's insight:

Valuable thoughts on how retail and business can capitalize on the potential impact of Pokémon Go.

Severine Tezier's curator insight, September 18, 2016 3:58 AM

Valuable thoughts on how retail and business can capitalize on the potential impact of Pokémon Go.

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Wayfair sets a place for itself at the virtual reality table

Wayfair sets a place for itself at the virtual reality table | Public Relations & Social Marketing Insight | Scoop.it

Forget trying to design your deck, patio or porch with a drawing. Wayfair LLC is setting up outdoor furniture in another dimension.


The home furnishings retailer launched a virtual reality app to let consumers design an outdoor patio area. Wayfair debuted the app, Patio Playground, last week for consumers with the Oculus Rift 3-D gaming headset.In the app consumers can arrange patio furniture in a virtual setting, see how it looks from different angles and in various types of daylight. Wayfair has 85 products for consumers to place in the patio scene, and they can place up to 15 items in the setting at one time, says Mike Festa, head of Wayfair's research and development lab.


Consumers wearing an Oculus Rift headset can select a pre-configured patio, such as two chairs and a table with an umbrella, and then switch out the products, or they can build their patio layout from scratch, Festa says. ...

Jeff Domansky's insight:

Home furnishing e-retailer Wayfair debuts a virtual reality app for patio designs, aiming to perfect the experience before VR becomes mainstream.

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Storytelling in Virtual Reality: The Basics

Storytelling in Virtual Reality: The Basics | Public Relations & Social Marketing Insight | Scoop.it

I’m a storyteller by trade. Story is everything. The stories we tell — and how we tell them — inform who we are and who we become. I’m invested in ethics and education, in individuals equipping themselves to navigate a market designed to fool them. More even than informed decision-making, I’m invested in fostering creativity and the courage to explore new art forms, to find new ways to build connections with each other.


Virtual reality has so much raw power — and now more than ever, we need a reminder of what Uncle Ben told Peter.


As somebody who’s found himself uniquely situated to discuss the intersection of writing, storytelling structure, and virtual reality, I want to share some of the basic ideas I’ve learned (from making content and building a creation tool in the medium) to empower a new crop of filmmakers and storytellers to take the leap toward producing their own narrative adventures in VR....

Jeff Domansky's insight:

Virtual Reality! It's amazing! It's terrifying! It's the future! Nothing will ever be the same!

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What Americans Really Think About Virtual Reality

What Americans Really Think About Virtual Reality | Public Relations & Social Marketing Insight | Scoop.it

Minorities are more likely than whites to be passionate about virtual reality. And despite the attention paid to Facebook-owned Oculus in the media, Sony’s PlayStation VR is the most recognized brand.


These are some of the conclusions from a wide-ranging survey of consumer expectations and preferences about virtual reality that will be released Tuesday by Greenlight VR, a virtual reality analysis and research firm, and Touchstone Research, which conducts online market studies. 


Fast Company was given exclusive advance access to the data.Virtual reality is a technology with a long and storied past. The first attempts at it date back decades, and it came into wide public awareness in the 1980s.


But recent developments in consumer VR took off with the first announcement of the Oculus Rift in 2012. Now, according to a recent study by Digi-Capital, the technology is expected to generate $30 billion in annual revenue by 2020....

Jeff Domansky's insight:

Interesting stats. A new consumer study finds that minorities are more interested in VR, and Oculus is not No. 1.

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5 Consumer Technologies That Can Transform Marketing in 2016

5 Consumer Technologies That Can Transform Marketing in 2016 | Public Relations & Social Marketing Insight | Scoop.it

Hitting up CES in Las Vegas this January? If you're like many marketers, the rapid developments in consumer technology are impacting how you're approaching your job. Disruptive technologies transform consumer behavior and change how marketers get their messages across. That's why staying ahead of the next big thing has never been more important.


We've been through the year of mobile and the year of data. So what breakthrough will shift the balance this year? We've outlined five of the top technologies you'll want to keep your eyes on as you're scouring the CES show floor..

Jeff Domansky's insight:

Watch for virtual reality, over the top TV, Internet of Things, wearables and drones.

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The Layman’s Guide To Virtual Reality

The Layman’s Guide To Virtual Reality | Public Relations & Social Marketing Insight | Scoop.it

Oculus. Facebook. Samsung. Microsoft. Sony. Google. Viewmaster. Virtual reality is coming, but it’s a remarkably confusing market, filled with dozens of players, all fighting a war for your face, because the winner will stake a claim on the next era of computing, entertainment, and social networking.


But hold up a second. You’re here because you got lost somewhere between watching Lawnmower Man and the last Matrix movie. That’s alright. Let’s hash this whole thing out in a make-believe Q&A....

Jeff Domansky's insight:

Well, most of the virtual reality headsets look sillier than hell but... imagine how much fun playing World of Warcraft it will be?

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Man in VR headset falls off fake cliff and hits a very real floor

Man in VR headset falls off fake cliff and hits a very real floor | Public Relations & Social Marketing Insight | Scoop.it

One day, we’ll have an entire Tumblr account for hilarious VR accidents, but until then, George Takei’s Facebook account will have to do. Takei, the Star Trek alum and current boss of sharing things on Facebook, recently shared a video of a man attempting to conquer a virtual cliff while inside an Oculus headset; it didn’t go well.


While climbing up a virtual mountain, the unnamed user had an unexpected fall — both in-game and in real life. The fall was a minor one, and it seems nothing is hurt but his pride.


The spill does outline a significant danger for virtual reality in that it might sometimes be too immersive. An immersive experience is what it’s all about, so it’s hard to suggest companies dial it back. Instead, maybe some genius out there can come up with a way to keep headset-wearers safe while they’re saving the world from pixelated zombies, or viewing some VR porn....

Jeff Domansky's insight:

VR stands for virtual reality as well as very real floor dude. ;-)

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How VR and AR will Change Content Marketing

How VR and AR will Change Content Marketing | Public Relations & Social Marketing Insight | Scoop.it

Content marketing and search now involve a combination of media (blogs, video, social platforms, podcasts, etc.), and they must adapt to the ways human can now engage with this content in virtual and augmented reality. What must content marketing and search do to remain competitive? How must they redefine themselves? How to respect the lessons that intertwined them, on these new frontiers?


Technologies which can tap into the full spectrum of our senses, are the adaptations that will eventually be required by content marketing and search. For the sake of this article, we will focus only on vision. Until recently, most content marketing and search were accessed via a highly compressed and forcefully artificial medium of 2D screens. In VR and AR, there are typically two screens, close to one’s eyes, permitting users to view content in a three-dimensional way.


The simplest way to begin adapting content marketing and search, is to remake it for 3D viewing and interaction. Take the following history as an analogy: Google actively ranks results lower for sites not optimized for responsively mobile layouts.


Why? More than half of all people accessing the web do so via mobile. As developing countries come online with another billion+ users and even more devices (nearly all mobile), they will be skipping the desktop era and joining us right alongside the mobile one....

Jeff Domansky's insight:

Can we adapt content marketing to the impact of virtual reality and artificial reality?

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IoT, AI, Chatbots: Creative Ways Content Marketer Use New Technology

IoT, AI, Chatbots: Creative Ways Content Marketer Use New Technology | Public Relations & Social Marketing Insight | Scoop.it

We’re now at one of those times when an influx of new, emerging technologies is poised to change the way audiences consume content. Should brands take a risk and enter uncharted territories, or stay the course with what they do best, and see how things play out?

“Marketers’ best leverage exists when there’s a new audience that’s growing but not a lot of competition trying to reach that audience,” says Kipp Bodnar, Chief Marketing Officer, Hubspot. “When you invest in an emerging technology, you can be in front of a growing audience in a far less competitive landscape.”

That’s why as innovations like virtual assistants, artificial intelligence (AI), 360-degree live video, and others take shape, brand content creators are among the first to experiment.

Here’s a look at how forward-thinking brands are harnessing the latest technologies to deliver content....

Jeff Domansky's insight:

Interesting examples of technology and content marketing.

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How Virtual Reality Could Change Content Marketing

How Virtual Reality Could Change Content Marketing | Public Relations & Social Marketing Insight | Scoop.it

No longer the domains of ultra-early adopters and video gamers, virtual reality and augmented reality are poised to take off in the coming 24 months.


“We see qualities in VR/AR technology that can take this from niche-use case to a device as ubiquitous as the smartphone,” Goldman Sachs Research wrote in its Virtual and Augmented Reality report.


More consumers are expecting to see the power of virtual reality too. According to Greenlight Insights 62% of consumers say they would feel more engaged with a brand that sponsors a VR experience and 71% of consumers think a brand is forward-thinking if it uses virtual reality....

Jeff Domansky's insight:

An early pioneer helping brands use virtual reality shares the lessons she learned and examples of successful VR projects.

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Marketing with virtual assistants | Tom Fishburne

Marketing with virtual assistants | Tom Fishburne | Public Relations & Social Marketing Insight | Scoop.it

At CES this week, marketers were buzzing about the potential of virtual assistants.


“Marketing is much more about providing a great experience or a product that makes a consumer’s life easier and one of the most interesting developments for our business is the virtual assistant,” said Kristin Lemkau, CMO of J.P. Morgan Chase.


Most of the attention at was on Alexa, the voice-activated assistant for Amazon’s Echo. Alexa is being described as a potential operating system for the Internet of Things, in competition with Google Assistant and Apple’s Siri.


LG announced a smart fridge partnership with Alexa that will let consumers buy groceries via voice. A flurry of Alexa-enabled applications are on the way, with one pundit predicting a launch of 700 new applications in the next week alone....

Jeff Domansky's insight:

Having recently installed Amazon Echo, I can attest to the marketing potential, the fun and the limitations. One thing for sure, your virtual assistant will argue with you and will always have the last word. Not much different than living with a teenager!

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Linden Labs Looks to Create 'Wordpress for Social VR' - The Blog Herald

Linden Labs Looks to Create 'Wordpress for Social VR' - The Blog Herald | Public Relations & Social Marketing Insight | Scoop.it

Second Life is a online game that immerses players in a virtual world. For the past thirteen years, more than 90,000 players have entered the online community. Now, Linden Labs, the company behind the unique game is looking to enter the realm of virtual reality.


With the popularity of virtual reality headsets, there is an important need for companies to create software to go along with the new technology. That’s where Linden Labs comes in.


Creating software for VR is a hefty task and is pretty much impossible for small companies or organizations. Linden Labs is hoping to help those little guys out by creating what they call a ‘WordPress for Social VR’.

Jeff Domansky's insight:

Interesting potential for storytelling, marketing and more.

RJ Marmol's curator insight, December 29, 2016 9:10 PM
I personally haven't tried Second Life but it's been highly recommended by friends. I just might try this today. No VR yet but this should be interesting all the same.
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Cashback News: Innovators: Which US retailers are winning with artificial and virtual reality for customer impact?

Cashback News: Innovators: Which US retailers are winning with artificial and virtual reality for customer impact? | Public Relations & Social Marketing Insight | Scoop.it

Today, we’re looking at a collection of innovative retailers using these exciting new technologies for maximum impact on their customers. Join us for a 3-D roundup of who’s using AR / VR in showrooms, changing rooms, for in-store entertainment, product information, sales, on mobile apps and much more.

North Face has several augmented and virtual reality applications worth viewing – one is product focused and the other is entertainment. Forbes takes a look at whether virtual reality can save retail and how Samsung is pushing the boundaries in AR. In 10 locations, Macy’s is testing Macy’s On Call, an app developed by IBM and Satisfi. Craig Smith’s Retail Innovation has an excellent collection of profiles of retailers using digital innovations including augmented reality, virtual reality and more. Recommended viewing!

Marxent also has a useful set of e-commerce and bricks-and-mortar examples of augmented and artificial reality used in retail. Wayfair’s new virtual reality app lets customers visualize patio furniture on a deck to help them on the path to purchase. Lowe’s Holoroom gives customers help in visualizing a new kitchen or bathroom in its popular new virtual reality room.

Whisbi highlights  virtual reality storytelling by North Face and virtual test drives by Lexus. M-commerce start-up Spring launched one of the first Facebook chat bots for virtual shopping. Sephora’s new Chicago store mixes old-fashioned makeup fun with futuristic touches including augmented reality and lots of touch-screens. Best Buy is betting big on virtual reality with Oculus Rift and PlayStation VR demos and sales in-store this fall. Finally, Pokémon Go further illustrates the potential for augmented reality to drive local or in-store retail traffic in big numbers. Enjoy your roundup of these retail innovators and learn from their creativity and digital marketing savvy.

Jeff Domansky's insight:

If you're a marketer, retailer or just looking for the latest trends in augmented and virtual reality, you'll find lots of inspiration from these retail innovators who are changing the face of the place formally known as stores. Dozens of the latest profiles and case studies and recommended reading. 10/10

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Augmenting Reality in Retail: How Lowe's, Walgreens Make Virtual Change In The Aisle

Augmenting Reality in Retail: How Lowe's, Walgreens Make Virtual Change In The Aisle | Public Relations & Social Marketing Insight | Scoop.it

For Lowe’s, it was a virtual no-brainer.


Many people can envision a new kitchen, but few can actually visualize it – not correctly anyway. That island ends up taking more space than you thought, and the refrigerator door opens right into the entranceway.


So Lowe’s turned to virtual reality. It created the Holoroom, its self-described “digital power tool for kitchen and bath design.”


Launched in November 2015, the Holoroom enables customers to design their dream kitchens or bathrooms on an app, and then, with virtual reality goggles such as Oculus Rift or Google Cardboard, virtually step into the design.


With this technology, Lowe’s is literally extending the experiential phenomenon of virtual reality from a household word to a retail one. It is not alone. While augmented reality and virtual reality (AR/VR) feel a little futuristic for commerce, big-name retailers are testing the technologies in ways that appear surprisingly simple and adaptable. If these efforts continue, consumers will increasingly come to expect them to aid their purchasing....

Jeff Domansky's insight:

Augmented and virtual reality may feel a little futuristic for today’s retail aisles, but big-name brands are testing it in ways that appear surprisingly simple and adaptable. If these efforts continue, consumers will increasingly expect it.

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15 Startups Not Named Magic Leap Raising AR/VR Mega-Rounds

15 Startups Not Named Magic Leap Raising AR/VR Mega-Rounds | Public Relations & Social Marketing Insight | Scoop.it

The funding landscape in AR/VR has been defined by large rounds to the exceptionally well-funded Florida-based startup Magic Leap, which has raised nearly $1.4B in venture funding. After raising massive Series B ($542M) and Series C ($780M) rounds, the stealth AR company’s financings tend to distort industry funding trends.

To identify well-capitalized AR/VR startups that aren’t named Magic Leap, we used CB Insights data to see which companies are raising big financing rounds and building war chests to help build out the AR/VR ecosystem, which some theorize could become the next major computing platform.


Topping the list of big AR/VR rounds was Laguna Beach, California-based NextVR, which focuses on virtual reality broadcasts of live events. NextVR recently raised an $80M Series B round.

The next biggest deal went to Palo Alto-based cinematic VR platform Jaunt. The company raised a $65M Series C in September of 2015.

In third was UK-based Blippar, which produces a mobile AR visual search app. Blippar last raised a $54M Series D in March of 2016.

Jeff Domansky's insight:

CB insights always has valuable perspectives on venture capital, startups, disruptors and industries ready to grow. This report looks at 15 startups in the artificial reality/virtual reality space and it's fascinating.

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The promise and growing pains of social VR

The promise and growing pains of social VR | Public Relations & Social Marketing Insight | Scoop.it

Altspace has also just introduced technology it calls FrontRow that promises to make it possible for thousands of people to watch a performer in VR, yet feel like they’re up close no matter where they’re physically situated.

The company’s first big FrontRow showcase was when comedian Reggie Watts took the virtual stage Thursday night. But when I repeatedly tried to attend the event, I kept getting a black screen instead. Well into Watts’ one-hour performance, I finally got in, as Altspace feverishly worked in real time to fix the bugs.

Nine other avatars were visible inside this "comedy club" environment, not counting the avatar for Watts himself. Alas, the problems persisted—choppy movement, lags, poor sound.

Reggie Watts performs in AltspaceVR. (Photo: AltspaceVR)
AltspaceVR’s CEO Eric Romo concedes that the experience was “mixed.” At peak there were more than 1200 attendees, exceeding company expectations, and about ten times as many people, Romo believes, who have ever gathered before for a single VR event. It was also something of an achievement that attendees could come at it from different VR vehicles.

But then there were all the many people like me who had a heck of a time getting in....

Jeff Domansky's insight:

Lots of potential, but here's a virtual reality check.

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What Americans Really Think About Virtual Reality

What Americans Really Think About Virtual Reality | Public Relations & Social Marketing Insight | Scoop.it

Minorities are more likely than whites to be passionate about virtual reality. And despite the attention paid to Facebook-owned Oculus in the media, Sony’s PlayStation VR is the most recognized brand.


These are some of the conclusions from a wide-ranging survey of consumer expectations and preferences about virtual reality that will be released Tuesday byGreenlight VR, a virtual reality analysis and research firm, and Touchstone Research, which conducts online market studies. Fast Company was given exclusive advance access to the data.


Virtual reality is a technology with a long and storied past. The first attempts at it date back decades, and it came into wide public awareness in the 1980s. But recent developments in consumer VR took off with the first announcement of the Oculus Rift in 2012. Now, according to a recent study by Digi-Capital, the technology is expected to generate $30 billion in annual revenue by 2020....

Jeff Domansky's insight:

A new consumer study finds that minorities are more interested in VR, and Oculus is not No. 1.

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Study: two-thirds of consumers want virtual reality shopping

Study: two-thirds of consumers want virtual reality shopping | Public Relations & Social Marketing Insight | Scoop.it
According to the survey, 35 percent of consumers said that the introduction of virtual reality will make them more open to purchasing more online since it will give them a more realistic feel of the product. In addition, 22 said virtual reality will make them less likely to visit a physical retail store....
Jeff Domansky's insight:
Coming soon to your desktop or mobile: Virtual Reality shopping.
Jeff Domansky's curator insight, March 8, 2015 9:38 AM

Coming soon to your desktop or mobile: Virtual Reality shopping

Richard Platt's curator insight, March 9, 2015 12:53 AM

One of the barriers to online shopping is that shoppers can’t actually experience the products or try them on. This is one of the obstacles that virtual reality has the potential to address.  According to the survey, 35% of consumers said that the introduction of virtual reality will make them more open to purchasing more online since it will give them a more realistic feel of the product. In addition, 22% said virtual reality will make them less likely to visit a physical retail store.