Moodle and Web 2.0
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Moodle and Web 2.0
The use of ITC in the foreign language classroom
Curated by Juergen Wagner
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Rescooped by Juergen Wagner from Moodle Best LMS
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Is Moodle 3.4 Reading Your Mind?

Is Moodle 3.4 Reading Your Mind? | Moodle and Web 2.0 | Scoop.it
It seems like it would be a simple and reasonable fix, but a lot of thought and trial and error has gone into the solutions the UX team at Moodle HQ has put in place to make navigating across Moodle courses and sections a more immersive experience. The fact of the matter is, UX is a quickly-evolving discipline whose development often only looks simple and easy in hindsight.

Part of the problem of faster speed UX development is the difficulty of gathering the right answers from users. Parts of the experience in using a tool, including software, takes place on levels we are unaware of. As a result, the best enhancements in usability and design are often the result of “quirks” that slowly grow into acceptability, then desire, then requisite.

The new navigation improvements in Moodle 3.4 are dazzling and innovative, even if some of them are already offered in competing systems. In the case of navigation features, Moodle is expanding the ways and channels by which users can reach the vast amount of options available, something with which competing LMS do have trouble keeping up.

Via Miloš Bajčetić
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Rescooped by Juergen Wagner from Moodle Best LMS
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Improve your Moodle user experience

Improve your Moodle user experience | Moodle and Web 2.0 | Scoop.it
What does user experience look like at your organisation?

How do we begin designing the online learning experience with the end user, our learners, in mind? What functions does Moodle have to ensure a positive user experience?.

I have based the following Moodle User Experience Hierarchy of needs upon Maslow, Growth engineering and also Stephen Anderson’s user experience hierarchies of needs.

Via Miloš Bajčetić
Ghiscoopit's curator insight, February 10, 2016 4:15 AM

Le LMS Moodle vu sous l'angle de l'expérience utilisateur (UX) - = actions et perceptions d’une personne qui résultent de l’usage ou de l’anticipation de l’usage d’un produit, d’un service ou d’un système-. La projection proposée s'appuie sur la pyramide de Maslow (= hiérarchie des besoins humains) revisitée par Stephen Anderson qui l'a adaptée à l'utilisation d'un LMS.

Wendy Zaruba's curator insight, February 10, 2016 8:27 AM

Great article on Moodle, how is your course designed or how will you design your course.

DocBiodiv's curator insight, February 10, 2016 8:50 AM

Des compléments d'infos sur Moodle sont disponibles scopés par @Miloš Bajčetić