Gamification Does Not Equal Games, It Equals Engagement And Innovation | Moodle and Web 2.0 | Scoop.it
You have probably heard the definition:  Gamification is the concept of applying game mechanics and game design techniques to engage a target audience to change behavior, learn new skills or engage in innovation or problem solving skills. If an employee can learn new skills, be more engaged, and be innovative or increase problem-solving skills then why aren’t more companies embracing gamification?

Via Gumersindo Fernández