Create, Innovate & Evaluate in Higher Education
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Create, Innovate & Evaluate in Higher Education
All about Educational Innovation, new tools & trends, MOOCs in Higher Education
Curated by Alfredo Corell
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Artefactos Digitales para el Diseño de Actividades y Tareas de Aprendizaje

Artefactos Digitales para el Diseño de Actividades y Tareas de Aprendizaje | Create, Innovate & Evaluate in Higher Education | Scoop.it
La llamada web 2.0, o web social, nos ha brindado la oportunidad a los usuarios de la Red de convertirnos en creadores de contenidos, en un nivel de igualdad frente a instituciones, organizaciones ...
Alfredo Corell's insight:

Frente a los diseños de aprendizaje centrados en unos contenidos ‘canónicos’ decididos por la institución, emergen nuevos modelos donde la Red juega un papel clave y donde el foco se traslada a las conexiones entre los participantes. Todos tenemos la posibilidad de contribuir en el proceso de aprendizaje de nuestros pares compartiendo nuestra información y nuestros conocimientos.

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Teorías del aprendizaje social

Teorías del aprendizaje social | Create, Innovate & Evaluate in Higher Education | Scoop.it

Un video que presenta las teorías del aprendizaje social - el constructivismo y el conectivismo.


Via Dr. Susan Bainbridge, Paz Gonzalo, Manuel Jesús Fdez.
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“Learning the new” vs “Learning the old”

“Learning the new” vs “Learning the old” | Create, Innovate & Evaluate in Higher Education | Scoop.it

By Jane Hart - Learning in the Social Workplace

 

For many people the word “learning” is synonymous with studying, lessons, classes, etc – because that is how we have been conditioned to believe how “learning” happens. We think back to how we learned at school with a teacher, who took us through a topic step by step, in a logical way. It was the teacher who “joined the dots” for us, linking together all the aspects of the topic in a structured way to help us understand it. And that of course, is now what many think “online learning” is all about; although the teacher is (usually) not physically present any longer, the instructional designer has created the content in the same structured way, by joining the dots for us so that we can work through it in a logical way. Currently this is where corporate e-learning focuses its efforts - delivering online learning experiences for its people to acquire existing bodies of knowledge or skill – it’s all about learning the old. Of course this has an important part to play in what we need to learn to do our jobs, but nowadays it is not the only way we need to learn. We also need to learn the new.

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