Information and digital literacy in education via the digital path
77.9K views | +0 today
Follow
Information and digital literacy in education via the digital path
Literacy in a digital education world and peripheral issues.
Your new post is loading...
Your new post is loading...

Popular Tags

Current selected tag: 'games and apps'. Clear
Rescooped by Elizabeth E Charles from Digital Delights for Learners
Scoop.it!

Quest - Write text adventure games and interactive stories

Quest - Write text adventure games and interactive stories | Information and digital literacy in education via the digital path | Scoop.it
Quest lets you make interactive story games. Text adventure games like Zork and The Hitchhiker's Guide to the Galaxy. Gamebooks like the Choose Your Own Adventure and Fighting Fantasy books. You don't need to know how to program. All you need is a story to tell. Your game can be played anywhere. In a web browser, downloaded to a PC, or turned into an app. Get started now for free, or find out more below.

Via Ana Cristina Pratas
Oskar Almazan's curator insight, October 23, 2017 8:46 AM
Quest lets you make interactive story games. Text adventure games like Zork and The Hitchhiker's Guide to the Galaxy. Gamebooks like the Choose Your Own Adventure and Fighting Fantasy books. You don't need to know how to program. All you need is a story to tell. Your game can be played anywhere. In a web browser, downloaded to a PC, or turned into an app.
 
Ricard Garcia's curator insight, October 24, 2017 4:46 AM
Interesting tool to foster creativity in storytelling and narrative... a bit complex but rewarding if teachers devote some time to learn the tool.
Scooped by Elizabeth E Charles
Scoop.it!

40 Sites for Educational Games | Digital Learning Environments

By David Kapuler

I decided to revisit a post I've done on sites for educational games.  This list, presented in alphabetical order, has a nice mix of subjects and grade levels that teachers can use with their students.

- See more at: http://www.guide2digitallearning.com/tools_technologies/40_sites_educational_games#sthash.1UCJaf7P.dpuf
No comment yet.
Scooped by Elizabeth E Charles
Scoop.it!

Building Global Competency and Helping to Reach Education for All Through Games and Apps

Building Global Competency and Helping to Reach Education for All Through Games and Apps | Information and digital literacy in education via the digital path | Scoop.it
Although educational interactive games are not new, I am encouraged that there may be an exciting trend developing to enable young people to learn about and take action to impact the world and its issues.
No comment yet.
Scooped by Elizabeth E Charles
Scoop.it!

Game Library Camp 2017 - games and gamification in libraries - Artefacto

Game Library Camp 2017 - games and gamification in libraries - Artefacto | Information and digital literacy in education via the digital path | Scoop.it
Game Library Camp, held on Saturday at the British Library, was a library camp event all about games in libraries. It was organised by a crack team comprising Stella Wisdom (British Library Digital Scholarship team) Darren Edwards (Bournemouth Libraries) and Gary Green (Surrey Libraries).

Like other kinds of Library Camps, Game Library Camp was an unconference-style event where sessions are collaboratively contributed on the day and post-it notes play a starring role.
No comment yet.
Scooped by Elizabeth E Charles
Scoop.it!

Does the use of games- based learning and apps have a future in education| Jisc Inform / Issue 37, Summer 2013

Does the use of games- based learning and apps have a future in education| Jisc Inform / Issue 37, Summer 2013 | Information and digital literacy in education via the digital path | Scoop.it

Does the use of games- based learning and apps have a future in education?

 

When you think about games-based learning, you could be forgiven for conjuring images of students spending an unhealthy amount of time playing games and eating pizza, drinking fizzy drinks and not exercising. Perhaps a bit of a generalisation, but when I think about ‘games’ its function is primarily to entertain, so how can they be used effectively in education?   

No comment yet.