iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
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iGeneration - 21st Century Education (Pedagogy & Digital Innovation)
Teaching and learning in the 21st Century - meeting the pedagogical challenges of digital learning and innovation for the iGeneration
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Game show classroom: Comparing Kahoot!, Quizizz, Quizlet Live and Gimkit via @jMattMiller

Game show classroom: Comparing Kahoot!, Quizizz, Quizlet Live and Gimkit via @jMattMiller | iGeneration - 21st Century Education (Pedagogy & Digital Innovation) | Scoop.it
The best features of game shows can be used to review and teach in the classroom. Kahoot!, Quizizz, Quizlet Live, and Gimkit can help. See their pros, cons and what makes them different.
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Kahoot! Studio from Kahoot!

Kahoot! Studio from Kahoot! | iGeneration - 21st Century Education (Pedagogy & Digital Innovation) | Scoop.it
Original content by Kahoot! and partners. Join us in bringing the magic of learning to millions!
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5 Alternative Ways To Use Kahoot! in the Classroom, and Beyond (student engagement)

5 Alternative Ways To Use Kahoot! in the Classroom, and Beyond (student engagement) | iGeneration - 21st Century Education (Pedagogy & Digital Innovation) | Scoop.it
A game of Kahoot! is typically initiated by educators as a way to gain rich insights about their classroom, through formative assessment or reviews. However, we are continually blown away by the huge...
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Using Kahoot! and others the way your brain craves via Matt Miller

Using Kahoot! and others the way your brain craves via Matt Miller | iGeneration - 21st Century Education (Pedagogy & Digital Innovation) | Scoop.it
We use tech tools like Kahoot! in the classroom all the time. When we pair them with brain science strategies, they can be even more powerful.
Rose Maira Rose's comment, December 24, 2017 2:12 PM
http://onlinecricketmatches.com/2017/12/24/pc-playscore-scoop-october-2017-best-new-pc-games-reviewed/
Dr. Theresa Kauffman's curator insight, December 25, 2017 6:06 PM
Even more meaningful! Strategies for using tech tools that match brain science. AWESOME!
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Technology Review: Kahoot! In the Classroom (Quiz, assessment, game)

Technology Review: Kahoot! In the Classroom (Quiz, assessment, game) | iGeneration - 21st Century Education (Pedagogy & Digital Innovation) | Scoop.it
By LaurenHodson
Brittany Cavanough's curator insight, May 29, 2017 8:43 AM

On my practical placement, I witnessed my mentor teacher use kahoot with her grade 8 class and for those 10 minutes I could not wipe the smile off my face and thought, this is why I am here. The students were engaged, they loved it and the teacher got an idea of if the class understood a concept or if they needed more work on it. While it does not promote higher order thinking I do think there is a place for it within the classroom. 

Nic Gibson's curator insight, May 29, 2017 10:03 PM
Engaging tool to use. Can easily create an interactive quiz for the whole class to be involved with.
Wendy White's curator insight, March 28, 3:50 PM

Kahoot! Allows students to engage in learning while collecting data playing educational games and quizes.