Design, Science and Technology
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Rescooped by Antonios Bouris from innovative design
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Innovative Interior Features Dynamic Spaces, Hammock Seating and Modular Furniture

Innovative Interior Features Dynamic Spaces, Hammock Seating and Modular Furniture | Design, Science and Technology | Scoop.it

When the studio Ruetemple created a room in a Russian home meant for a young brother and sister, they didn’t take a conventional approach to the design. The two-storey space, called Interior for Students, needed to be a place for the kids to study, sleep, and hang out with their friends.

So, architects Alexander Kudimov and Daria Butahina filled it with some fun details like a mezzanine hammock and a moveable cube. They built a fixed space for school work and dynamic areas for play using none of your typical furniture.
The lower level of the 108 square-foot room features a modular seating and sleeping cube on wheels. It can be arranged as a trio of sofas, as a long continuous line, or even closed up and made into a room within a room. Fixed office furniture occupies the other side of the space, and it includes desks, cupboards, shelves, and a staircase. All items are made from the same materials so that they appear as one cohesive piece of furniture.


Via Lauren Moss
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Rescooped by Antonios Bouris from Eclectic Technology
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Why games are good for learning?

Why games are good for learning? | Design, Science and Technology | Scoop.it

Via Beth Dichter
Francesco G. Lamacchia's curator insight, November 21, 2013 11:48 AM

Giocando....s'impara! 

Julio Cirnes's curator insight, November 25, 2013 3:46 PM

Please teacher, more games!

Ryan McDonough's curator insight, July 7, 2014 8:19 AM

Self explanatory visual on the benefits of gaming as a means of learning. Outlined are the rewards, mastery, engagement, intensity, exercise, readiness, and competitiveness. These types of graphics need to be displayed in the classroom. There's always parents who are unsure of how gaming qualifies as teaching. Can't they just sit their kid in front of an iPad all day at home? Well, in the appropriate setting, with the right direction and guidance, games are certainly good for learning. Some people just don't know that from experience yet.