Games, gaming and gamification in Education
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Games, gaming and gamification in Education
Using games and game strategies for enhancing learning in higher education settings.
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Game-Based Template - Gameboard 2

Game-Based Template - Gameboard 2 | Games, gaming and gamification in Education | Scoop.it
This game-based learning Articulate Storyline 3 (360) template is a one player game. There are 70 random questions built into the game (14 main questions with 5 random per question). Just add your favorite sound effects, game music, and content to begin using in your classroom or online!
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Game-Based Learning: Preparing Students for The Future

Game-Based Learning: Preparing Students for The Future | Games, gaming and gamification in Education | Scoop.it
One of the most effective ways to nurture the 21st century’s trademark skills is by creating opportunities for kids to do what kids do naturally: play
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Rescooped by Peter Mellow from Gamification, education and our children
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Report: Game-Based Learning Helps Students Develop Writing Skills -- Campus Technology

Report: Game-Based Learning Helps Students Develop Writing Skills -- Campus Technology | Games, gaming and gamification in Education | Scoop.it
According to initial results from recent pilot, digital game-based learning improved student engagement and self-efficacy in writing courses at 14 colleges and universities.
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Education in Games Summit 2019

Education in Games Summit 2019 | Games, gaming and gamification in Education | Scoop.it
Education in Games Summit 2019 is a great opportunity to build innovative teaching and learning to your primary and secondary students
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Game-Based Learning: Is It the Future of Education?

Game-Based Learning: Is It the Future of Education? | Games, gaming and gamification in Education | Scoop.it
Gaming has become the most popular educational tool used by educators around the world trying to make new teaching experiences fun..
Maria Angélica Morales Valencia's curator insight, September 21, 2016 12:08 AM
Nowadays, games are very useful in teaching settings since it is very popular in children and adolescents population, “Specialists have discovered that game-based learning is the best experience not only for children but also for adults who need thrilling experiences to make learning easier” Teachers around the world, are trying to implement games in their teaching process as tools and new strategies to motivate and engage students in different subjects and topics. This new strategy is not only efficient, is funny and offer a lot of benefit to the learning process.
Sebastián Vásquez's curator insight, September 21, 2016 9:51 PM
Game-based learning is a very powerful and engaging trend in terms of teaching. It has many different advantages such us varied ways of engaging students, learning while entertaining, raising motivation towards subject-matter content as well as providing an opportunity to understand things in different formats. Those are reasons why these types of teaching trends deserve a space into our classrooms. However, making of it the "future of education" would probably end up being the "torture of education" as it would make from diversity and riches of educational practices a total monotony by only having one way of doing things. This is a justification for the need of awareness about understanding the thin line between use and abuse.
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Digital Game-Based Learning: Still Restless, After All These Years

Digital Game-Based Learning: Still Restless, After All These Years | Games, gaming and gamification in Education | Scoop.it
We have the evidence and the design tools to demonstrate that digital games are powerful learning tools. Whether we choose to take advantage of the opportunity before us is a completely different question.

Via Peter Mellow
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